Player Matchup

King Arthur
King Arthur
DrowsyFatBoy-
King Arthur
Level 59
God Stats
4W - 8L
1,219 SR
Queue Stats
89W - 125L
1,233 Elo+
Party 1
Janus
Janus
DrowsySlamz-
Janus
Level 25
God Stats
8W - 8L
1,501 SR
Queue Stats
37W - 55L
1,263 Elo+
Party 1
Geb
Geb
Dymott_
Geb
Level 49
God Stats
25W - 13L
1,686 SR
Queue Stats
437W - 465L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAGUNE9852
Tsukuyomi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
heroyui25
Chiron
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 210L
1,408 Elo+
Solo
Team Averages
Level 48
1,481 SR
1,360 Elo+

VS

Team Averages
Level 48
1,308 SR
1,307 Elo+
Kukulkan
Kukulkan
Felipeviv
Kukulkan
Level 89
God Stats
5W - 8L
1,419 SR
Queue Stats
1,106W - 1,133L
1,409 Elo+
Solo
Neith
Neith
SpeCiYmeNzZ
Neith
Level 25
God Stats
1W - 3L
1,240 SR
Queue Stats
4W - 9L
1,190 Elo+
Party 2
Gilgamesh
Gilgamesh
StoleYoBitxh666
Gilgamesh
Level 46
God Stats
5W - 10L
1,350 SR
Queue Stats
104W - 115L
1,410 Elo+
Solo
Khepri
Khepri
Viisbaym
Khepri
Level 44
God Stats
0W - 2L
1,413 SR
Queue Stats
4W - 9L
1,190 Elo+
Party 2
Fenrir
Fenrir
jonathanjrsadj
Fenrir
Level 36
God Stats
7W - 11L
1,118 SR
Queue Stats
375W - 431L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrowsyFatBoy-
King Arthur
16
4 / 6 / 5
10,757
512
9,847
16,884
13,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 2 / 1
12,092
576
6,178
9,395
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
17
1 / 0 / 14
11,960
570
7,178
15,781
14,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KAGUNE9852
Tsukuyomi
20
7 / 4 / 5
12,501
595
14,453
15,296
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
heroyui25
Chiron
18
12 / 2 / 1
11,657
555
22,604
12,698
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Felipeviv
Kukulkan
17
3 / 6 / 2
10,150
483
11,658
12,922
5,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 1
7,376
351
7,762
13,609
4,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
StoleYoBitxh666
Gilgamesh
17
5 / 3 / 4
11,244
535
13,620
16,314
12,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Viisbaym
Khepri
12
1 / 7 / 0
7,419
353
4,983
19,770
13,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 7 / 3
10,744
512
6,804
17,421
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
29
Kills
14
14
Deaths
29
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrowsyFatBoy-
King Arthur
4
6
5
1.08
W
5
2
1
2.75
W
Geb
1
0
14
8
L
Kukulkan
Felipeviv
Kukulkan
3
6
2
0.67
W
Tsukuyomi
KAGUNE9852
Tsukuyomi
7
4
5
2.38
L
0
6
1
0.08
L
Gilgamesh
StoleYoBitxh666
Gilgamesh
5
3
4
2.33
L
Khepri
Viisbaym
Khepri
1
7
0
0.14
W
Chiron
heroyui25
Chiron
12
2
1
6.25
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,260
Damage
44,827
70,054
Taken
80,036
45,475
Mitigated
44,255
19,816
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrowsyFatBoy-
King Arthur
9,847
1,128
0
2,599
16,884
13,945
982
1,074
15,810
1,305
46,911
W
6,178
465
0
1,935
9,395
3,319
3,301
3,248
6,147
69,949
0
W
Geb
7,178
909
403
2,227
15,781
14,598
358
5,100
10,681
31,275
0
L
Kukulkan
Felipeviv
Kukulkan
11,658
1,312
0
1,360
12,922
5,653
0
3,253
9,499
71,439
0
W
Tsukuyomi
KAGUNE9852
Tsukuyomi
14,453
4,309
0
5,843
15,296
7,008
330
1,479
13,817
0
92,885
L
7,762
3,563
171
2,700
13,609
4,371
114
2,676
10,933
0
34,372
L
Gilgamesh
StoleYoBitxh666
Gilgamesh
13,620
3,528
511
2,923
16,314
12,370
312
2,298
13,978
0
60,419
L
Khepri
Viisbaym
Khepri
4,983
452
469
2,738
19,770
13,473
64
3,445
16,283
22,655
0
W
Chiron
heroyui25
Chiron
22,604
15,322
823
5,986
12,698
6,605
6,913
5,740
6,958
0
78,312
L
6,804
2,187
0
4,760
17,421
8,388
300
2,467
14,870
0
57,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
46,933
551
Minions Killed
443
0
Camps Cleared
0
1,875,644
Distance Traveled
1,789,973
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,757
512
76
4
0
396,594
1
W
Janus
12,092
576
169
8
0
405,315
0
W
Geb
11,960
570
44
2
0
400,459
4
L
Kukulkan
10,150
483
121
6
0
347,589
2
W
Tsukuyomi
12,501
595
142
7
0
377,718
0
L
Neith
7,376
351
67
3
0
330,731
0
L
Gilgamesh
11,244
535
114
5
0
435,086
3
L
Khepri
7,419
353
37
2
0
335,601
0
W
Chiron
11,657
555
120
6
0
295,558
0
L
Fenrir
10,744
512
104
5
0
340,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role