Player Matchup

Hercules
Hercules
Arthax90
Hercules
Level 23
God Stats
7W - 15L
1,179 SR
Queue Stats
207W - 191L
1,614 Elo+
Solo
Agni
Agni
LaDrogaEsVida
Agni
Level 26
God Stats
4W - 1L
1,802 SR
Queue Stats
83W - 69L
1,698 Elo+
Solo
Anhur
Anhur
Liamnn
Anhur
Level 26
God Stats
25W - 17L
1,880 SR
Queue Stats
116W - 87L
1,654 Elo+
Solo
Ao Kuang
Ao Kuang
MiniChopper2504
Ao Kuang
Level 21
God Stats
10W - 4L
1,703 SR
Queue Stats
103W - 68L
1,681 Elo+
Solo
Tyr
Tyr
Tiämat
Tyr
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
21W - 17L
1,644 Elo+
Solo
Team Averages
Level 25
1,640 SR
1,658 Elo+

VS

Team Averages
Level 22
1,522 SR
1,626 Elo+
Sun Wukong
Sun Wukong
CaosPlayer19
Sun Wukong
Level 12
God Stats
1W - 1L
1,328 SR
Queue Stats
11W - 8L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
OcasuO
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,602 Elo+
Party 1
Arachne
Arachne
Penetratorking
Arachne
Level 28
God Stats
13W - 5L
1,793 SR
Queue Stats
79W - 57L
1,584 Elo+
Party 1
Loki
Loki
monroux999
Loki
Level 20
God Stats
1W - 2L
1,188 SR
Queue Stats
26W - 25L
1,615 Elo+
Solo
Kukulkan
Kukulkan
yendah
Kukulkan
Level 27
God Stats
6W - 4L
1,800 SR
Queue Stats
112W - 94L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arthax90
Hercules
14
6 / 8 / 6
10,344
575
8,196
15,886
14,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

3
0 / 2 / 0
5,309
295
180
1,239
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Liamnn
Anhur
15
3 / 8 / 3
9,720
540
7,977
15,784
5,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
14
6 / 9 / 2
8,972
498
8,618
17,040
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
15
4 / 8 / 4
9,367
520
10,945
18,682
13,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaosPlayer19
Sun Wukong
17
4 / 3 / 12
10,720
596
10,370
16,481
13,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
OcasuO
Ao Kuang
16
12 / 3 / 4
12,035
669
11,800
14,068
7,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 9
11,307
628
11,244
13,815
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 10
9,328
518
7,125
11,861
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
yendah
Kukulkan
18
8 / 3 / 11
11,493
639
13,395
8,125
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
19
Kills
35
35
Deaths
19
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arthax90
Hercules
6
8
6
1.13
W
Sun Wukong
CaosPlayer19
Sun Wukong
4
3
12
3.33
L
0
2
0
0
L
Anhur
Liamnn
Anhur
3
8
3
0.56
L
Ao Kuang
6
9
2
0.78
W
Ao Kuang
OcasuO
Ao Kuang
12
3
4
4.67
W
10
6
9
2.42
L
Tyr
4
8
4
0.75
W
1
4
10
1.5
W
Kukulkan
yendah
Kukulkan
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
53,934
68,631
Taken
64,350
39,154
Mitigated
35,478
15,330
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arthax90
Hercules
8,196
2,824
0
3,843
15,886
14,053
0
5,150
10,736
0
33,882
W
Sun Wukong
CaosPlayer19
Sun Wukong
10,370
1,877
0
4,506
16,481
13,878
719
1,776
14,705
0
72,274
L
180
80
0
130
1,239
319
0
633
606
4,110
0
L
Anhur
Liamnn
Anhur
7,977
3,432
0
3,887
15,784
5,348
528
5,088
10,696
0
59,586
L
Ao Kuang
8,618
1,715
0
3,437
17,040
6,056
0
8,040
9,000
38,272
0
W
Ao Kuang
OcasuO
Ao Kuang
11,800
1,907
0
4,017
14,068
7,896
829
2,481
11,587
49,668
0
W
11,244
7,329
0
4,665
13,815
6,509
1,617
1,270
12,545
0
60,658
L
Tyr
10,945
1,757
0
4,033
18,682
13,378
0
6,284
12,398
0
53,479
W
7,125
2,147
0
4,290
11,861
4,058
0
1,611
10,250
0
55,913
W
Kukulkan
yendah
Kukulkan
13,395
1,765
0
1,318
8,125
3,137
2,757
1,658
6,465
82,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
54,883
356
Minions Killed
512
0
Camps Cleared
0
1,284,501
Distance Traveled
1,780,335
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,344
575
59
3
0
327,473
0
W
Sun Wukong
10,720
596
123
7
0
348,065
5
L
Agni
5,309
295
13
1
0
37,286
1
L
Anhur
9,720
540
117
7
0
270,613
5
L
Ao Kuang
8,972
498
71
4
0
308,743
0
W
Ao Kuang
12,035
669
56
3
0
343,736
7
W
Arachne
11,307
628
89
5
0
383,244
1
L
Tyr
9,367
520
96
5
0
340,386
2
W
Loki
9,328
518
98
5
0
382,839
3
W
Kukulkan
11,493
639
146
8
0
322,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role