Player Matchup

Pele
Pele
Gold IV
FrorganMeeman
Pele
Gold IV
Level 123
God Stats
1W - 2L
1,252 SR
Queue Stats
68W - 67L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,252 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,500 SR
1,542 MMR
Vamana
Vamana
Gold I
angelsc21
Vamana
Gold I
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 72L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 0
14,455
761
21,318
27,147
23,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabAnhurTiamatGilgameshSkadi

VS

Bans
TsukuyomiBakasuraHe BoUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
angelsc21
Vamana
20
4 / 1 / 0
17,089
899
21,788
26,098
27,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Vamana
angelsc21
Vamana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
21,788
27,147
Taken
26,098
23,425
Mitigated
27,869
2,458
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,318
7,772
0
2,458
27,147
23,425
513
5,546
21,601
0
134,961
W
Vamana
angelsc21
Vamana
21,788
8,593
0
7,533
26,098
27,869
0
166
25,932
18,994
131,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,455
Gold Earned
17,089
222
Minions Killed
223
0
Camps Cleared
0
386,602
Distance Traveled
388,088
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,455
761
222
12
0
386,602
3
W
Vamana
17,089
899
223
12
0
388,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role