Player Matchup

Nox
Nox
Flodoaldo
Nox
Level 123
God Stats
3W - 6L
1,286 SR
Queue Stats
400W - 437L
1,484 Elo+
Solo
Kukulkan
Kukulkan
JúliaColdCat
Kukulkan
Level 74
God Stats
1W - 2L
1,190 SR
Queue Stats
467W - 450L
1,512 Elo+
Solo
Geb
Geb
KarmaRain
Geb
Level 109
God Stats
17W - 5L
1,694 SR
Queue Stats
41W - 37L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PoliciaFederaal
Danzaburou
Level 68
God Stats
4W - 3L
1,528 SR
Queue Stats
70W - 64L
1,431 Elo+
Solo
Horus
Horus
myxxtique
Horus
Level 65
God Stats
27W - 22L
1,600 SR
Queue Stats
465W - 483L
1,431 Elo+
Solo
Team Averages
Level 88
1,459 SR
1,472 Elo+

VS

Team Averages
Level 82
1,399 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FuriaDoRED
Fenrir
Level 39
God Stats
3W - 10L
1,310 SR
Queue Stats
50W - 64L
1,375 Elo+
Solo
Merlin
Merlin
Jefersonlm
Merlin
Level 125
God Stats
6W - 6L
1,567 SR
Queue Stats
45W - 41L
1,566 Elo+
Solo
Awilix
Awilix
esflome
Awilix
Level 88
God Stats
0W - 1L
1,349 SR
Queue Stats
73W - 64L
1,476 Elo+
Solo
Chang'e
Chang'e
νicky
Chang'e
Level 108
God Stats
5W - 2L
1,269 SR
Queue Stats
108W - 90L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,934
993
9,299
3,555
1,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
JúliaColdCat
Kukulkan
18
10 / 0 / 10
11,994
1,199
19,807
5,923
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 19
10,724
1,072
4,580
11,555
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
PoliciaFederaal
Danzaburou
17
2 / 3 / 15
10,255
1,026
15,454
11,091
5,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
myxxtique
Horus
17
6 / 1 / 13
11,170
1,117
10,582
14,870
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 7 / 4
8,908
891
10,686
14,009
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FuriaDoRED
Fenrir
15
2 / 8 / 1
9,022
902
4,901
16,077
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Jefersonlm
Merlin
14
0 / 0 / 0
8,604
860
6,640
5,591
1,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
esflome
Awilix
15
2 / 8 / 1
8,973
897
8,309
16,440
6,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
νicky
Chang'e
15
1 / 2 / 2
9,027
903
11,848
11,746
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
25
Kills
5
5
Deaths
25
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
4
0.29
W
6
0
7
9.5
L
Fenrir
FuriaDoRED
Fenrir
2
8
1
0.31
L
Merlin
Jefersonlm
Merlin
0
0
0
0
W
Kukulkan
JúliaColdCat
Kukulkan
10
0
10
15
W
1
1
19
10.5
W
Danzaburou
PoliciaFederaal
Danzaburou
2
3
15
3.17
L
Awilix
esflome
Awilix
2
8
1
0.31
W
Horus
myxxtique
Horus
6
1
13
12.5
L
Chang'e
νicky
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,722
Damage
42,384
46,994
Taken
63,863
33,392
Mitigated
26,220
9,878
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,686
4,966
0
0
14,009
5,114
0
9,632
4,161
0
19,794
W
9,299
1,488
0
0
3,555
1,641
0
980
2,547
15,389
0
L
Fenrir
FuriaDoRED
Fenrir
4,901
853
236
213
16,077
8,693
0
6,881
9,078
82
7,146
L
Merlin
Jefersonlm
Merlin
6,640
223
0
509
5,591
1,986
0
3,424
2,131
43,130
0
W
Kukulkan
JúliaColdCat
Kukulkan
19,807
1,565
0
0
5,923
2,951
0
1,893
3,934
48,072
0
W
4,580
565
0
0
11,555
10,706
0
5,447
5,828
10,383
0
W
Danzaburou
PoliciaFederaal
Danzaburou
15,454
9,476
0
3,124
11,091
5,280
0
4,271
6,596
0
39,094
L
Awilix
esflome
Awilix
8,309
2,540
0
0
16,440
6,112
0
7,823
8,435
0
19,196
W
Horus
myxxtique
Horus
10,582
6,969
2,991
3,763
14,870
12,814
0
5,093
9,531
0
21,865
L
Chang'e
νicky
Chang'e
11,848
207
1,837
3,288
11,746
4,315
0
5,214
6,372
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
44,534
173
Minions Killed
189
9
Camps Cleared
5
934,896
Distance Traveled
925,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,908
891
33
3
2
164,088
0
W
Nox
9,934
993
9
1
3
179,098
0
L
Fenrir
9,022
902
5
1
0
170,795
0
L
Merlin
8,604
860
81
8
0
186,110
0
W
Kukulkan
11,994
1,199
75
8
5
205,948
2
W
Geb
10,724
1,072
8
1
1
208,076
0
W
Danzaburou
10,255
1,026
50
5
0
146,269
1
L
Awilix
8,973
897
27
3
3
205,114
2
W
Horus
11,170
1,117
31
3
0
195,505
0
L
Chang'e
9,027
903
43
4
0
199,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role