Player Matchup

Ares
Ares
Gambit536412-21
Ares
Level 89
God Stats
2W - 4L
1,852 SR
Queue Stats
371W - 412L
1,413 Elo+
Party 2
Neith
Neith
LegendOfAnacor
Neith
Level 154
God Stats
115W - 164L
1,375 SR
Queue Stats
450W - 504L
1,467 Elo+
Solo
Janus
Janus
MavenArtuso
Janus
Level 80
God Stats
1W - 1L
1,728 SR
Queue Stats
135W - 148L
1,371 Elo+
Party 2
Loki
Loki
avatar_rokus_son
Loki
Level 53
God Stats
1W - 6L
1,500 SR
Queue Stats
144W - 179L
1,231 Elo+
Solo
Sun Wukong
Sun Wukong
xxxconanx
Sun Wukong
Level 69
God Stats
94W - 91L
1,506 SR
Queue Stats
145W - 161L
1,426 Elo+
Solo
Team Averages
Level 89
1,592 SR
1,382 Elo+

VS

Team Averages
Level 65
1,520 SR
1,369 Elo+
Eset
Eset
CHAOTICWAFFLE45
Eset
Level 68
God Stats
15W - 17L
1,454 SR
Queue Stats
66W - 83L
1,342 Elo+
Party 1
Loki
Loki
OffDutyNinja79
Loki
Level 58
God Stats
2W - 1L
1,561 SR
Queue Stats
53W - 61L
1,401 Elo+
Solo
Sylvanus
Sylvanus
ShadowRheeper
Sylvanus
Level 84
God Stats
18W - 19L
1,298 SR
Queue Stats
531W - 579L
1,347 Elo+
Solo
Skadi
Skadi
Sxd_Sxtxn
Skadi
Level 48
God Stats
8W - 11L
1,403 SR
Queue Stats
96W - 98L
1,355 Elo+
Solo
Sol
Sol
WitchMagic666
Sol
Level 67
God Stats
16W - 6L
1,885 SR
Queue Stats
65W - 74L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,847
520
8,618
16,968
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 0 / 1
8,108
477
6,211
13,794
4,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 2
7,288
429
6,267
12,472
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 3
7,390
435
5,078
11,395
4,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xxxconanx
Sun Wukong
15
1 / 4 / 1
8,715
513
7,999
13,444
9,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,552
562
7,382
6,973
2,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 7
8,521
501
3,887
8,305
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ShadowRheeper
Sylvanus
13
3 / 3 / 6
7,965
469
8,408
12,611
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Sxd_Sxtxn
Skadi
14
0 / 3 / 0
8,181
481
6,121
8,295
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 7
9,999
588
23,403
15,879
6,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
21
21
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
4
6
2
0.83
L
2
0
1
2.5
L
0
7
2
0.14
W
3
2
7
3.25
W
Sylvanus
ShadowRheeper
Sylvanus
3
3
6
2
W
Skadi
Sxd_Sxtxn
Skadi
0
3
0
0
W
10
1
7
13.5
L
2
4
3
0.88
L
Sun Wukong
xxxconanx
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
49,201
68,073
Taken
52,063
34,224
Mitigated
24,659
16,803
Healing
27,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,382
751
983
3,327
6,973
2,806
896
1,082
5,881
55,070
0
L
8,618
875
0
0
16,968
11,128
0
11,416
5,552
25,741
0
L
6,211
3,384
843
8,535
13,794
4,996
596
4,501
9,293
0
55,596
L
6,267
409
0
2,220
12,472
4,375
0
8,502
3,970
46,008
0
W
3,887
660
0
3,286
8,305
2,929
0
1,427
6,868
0
39,148
W
Sylvanus
ShadowRheeper
Sylvanus
8,408
4,385
2,060
4,941
12,611
9,357
276
3,902
8,619
28,697
6,508
W
Skadi
Sxd_Sxtxn
Skadi
6,121
2,249
0
2,145
8,295
2,683
476
1,229
7,026
0
57,821
W
23,403
10,815
243
10,941
15,879
6,884
3,466
6,871
8,784
70,933
0
L
5,078
1,281
0
2,590
11,395
4,146
0
6,975
4,420
0
28,160
L
Sun Wukong
xxxconanx
Sun Wukong
7,999
1,307
233
2,382
13,444
9,579
396
7,090
6,354
0
57,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
44,218
382
Minions Killed
442
0
Camps Cleared
0
1,436,392
Distance Traveled
1,464,445
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,552
562
122
7
0
301,249
6
L
Ares
8,847
520
25
1
0
268,455
1
L
Neith
8,108
477
102
6
0
266,909
7
L
Janus
7,288
429
91
5
0
272,440
3
W
Loki
8,521
501
79
5
0
318,792
2
W
Sylvanus
7,965
469
40
2
0
266,760
2
W
Skadi
8,181
481
100
6
0
295,712
3
W
Sol
9,999
588
101
6
0
281,932
1
L
Loki
7,390
435
49
3
0
334,952
1
L
Sun Wukong
8,715
513
115
7
0
293,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role