Player Matchup

Set
Set
FatherFounder
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,495 Elo+
Solo
Nemesis
Nemesis
GHJEXCOMMANDER
Nemesis
Level 28
God Stats
163W - 106L
1,610 SR
Queue Stats
337W - 334L
1,476 Elo+
Party 2
Chiron
Chiron
JelonekYeellow
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Solo
Ares
Ares
JezuzilloHD
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Olorun
Olorun
Lumetirmo
Olorun
Level 27
God Stats
26W - 23L
1,550 SR
Queue Stats
251W - 279L
1,458 Elo+
Party 2
Team Averages
Level 22
1,532 SR
1,521 Elo+

VS

Team Averages
Level 28
1,483 SR
1,487 Elo+
Scylla
Scylla
BlackBlueBalls
Scylla
Level 26
God Stats
25W - 22L
1,546 SR
Queue Stats
82W - 78L
1,436 Elo+
Party 1
Sobek
Sobek
DjGopnik
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,558 Elo+
Solo
Jormungandr
Jormungandr
FamePereito
Jormungandr
Level 29
God Stats
2W - 1L
1,298 SR
Queue Stats
20W - 21L
1,548 Elo+
Solo
Xbalanque
Xbalanque
LonelyPancakes
Xbalanque
Level 23
God Stats
22W - 20L
1,572 SR
Queue Stats
38W - 44L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
flamingninja73
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,707
484
3,838
11,251
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 4 / 3
8,688
483
8,943
11,846
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 2
7,077
393
4,953
9,604
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,693
372
4,068
12,019
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Lumetirmo
Olorun
13
2 / 3 / 6
7,997
444
6,961
9,923
3,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,538
530
9,991
7,841
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
DjGopnik
Sobek
12
1 / 2 / 7
8,225
457
5,154
13,114
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
FamePereito
Jormungandr
14
11 / 2 / 4
9,746
541
14,832
13,587
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
LonelyPancakes
Xbalanque
13
1 / 3 / 9
8,492
472
5,932
6,862
2,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
flamingninja73
Gilgamesh
17
6 / 0 / 7
10,183
566
6,735
11,616
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
27
28
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Sobek
DjGopnik
Sobek
1
2
7
2.25
W
Jormungandr
FamePereito
Jormungandr
11
2
4
6.5
L
2
8
0
0.25
L
5
4
3
1.63
L
1
7
2
0.29
L
0
6
1
0.08
W
Xbalanque
LonelyPancakes
Xbalanque
1
3
9
1.83
L
Olorun
Lumetirmo
Olorun
2
3
6
1.67
W
Gilgamesh
flamingninja73
Gilgamesh
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
42,644
54,643
Taken
53,020
24,640
Mitigated
34,072
6,867
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,991
927
0
1,256
7,841
2,533
499
2,511
5,330
52,175
0
W
Sobek
DjGopnik
Sobek
5,154
636
0
6,355
13,114
9,242
1,075
2,508
10,606
26,087
0
W
Jormungandr
FamePereito
Jormungandr
14,832
3,286
0
3,504
13,587
11,842
1,032
2,511
11,076
46,341
0
L
3,838
2,253
0
382
11,251
5,169
1,202
5,737
5,080
0
36,497
L
8,943
5,045
0
911
11,846
4,966
0
5,966
5,564
0
47,734
L
4,953
2,294
67
2,007
9,604
3,259
619
3,171
6,162
0
30,266
L
4,068
738
0
367
12,019
7,759
0
8,188
3,477
13,509
0
W
Xbalanque
LonelyPancakes
Xbalanque
5,932
3,123
0
0
6,862
2,049
2,680
775
6,087
0
45,075
L
Olorun
Lumetirmo
Olorun
6,961
3,290
468
2,665
9,923
3,487
0
5,168
4,383
38,768
0
W
Gilgamesh
flamingninja73
Gilgamesh
6,735
2,486
0
1,071
11,616
8,406
500
2,724
8,892
0
72,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
46,184
301
Minions Killed
412
0
Camps Cleared
0
1,563,361
Distance Traveled
1,619,423
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,538
530
91
5
0
319,531
1
W
Sobek
8,225
457
34
2
0
331,232
8
W
Jormungandr
9,746
541
66
4
0
324,270
1
L
Set
8,707
484
75
4
0
332,475
3
L
Nemesis
8,688
483
87
5
0
291,728
0
L
Chiron
7,077
393
51
3
0
313,637
3
L
Ares
6,693
372
26
1
0
318,061
4
W
Xbalanque
8,492
472
87
5
0
312,433
0
L
Olorun
7,997
444
62
3
0
307,460
2
W
Gilgamesh
10,183
566
134
7
0
331,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role