Player Matchup

Sobek
Sobek
Gold V
LiLChrollo
Sobek
Gold V
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
301W - 287L
1,347 MMR
Party 1
Ra
Ra
Gold V
ProErikas
Ra
Gold V
Level 109
God Stats
1W - 1L
1,660 SR
Queue Stats
249W - 252L
1,358 MMR
Solo
Cabrakan
Cabrakan
Gold V
dêathmoon
Cabrakan
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 267L
1,371 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
ektebruri
Guan Yu
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
xpertanas
Rama
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,532 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,551 SR
1,388 MMR
Scylla
Scylla
Gold V
HIJOPUTAS
Scylla
Gold V
Level 149
God Stats
2W - 3L
1,400 SR
Queue Stats
92W - 105L
1,351 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
VALeu
Ao Kuang
Gold V
Level 150
God Stats
19W - 25L
1,419 SR
Queue Stats
163W - 175L
1,368 MMR
Solo
Janus
Janus
Gold IV
iflaz
Janus
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
juantetra
Gilgamesh
Gold V
Level 105
God Stats
6W - 2L
1,866 SR
Queue Stats
349W - 338L
1,384 MMR
Solo
Neith
Neith
Gold V
lookattme
Neith
Gold V
Level 155
God Stats
6W - 4L
1,571 SR
Queue Stats
109W - 106L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
3 / 2 / 15
11,887
566
6,614
18,371
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 9
13,595
647
10,079
14,276
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
dêathmoon
Cabrakan
18
8 / 4 / 8
12,482
594
12,396
19,583
14,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ektebruri
Guan Yu
17
2 / 7 / 7
11,748
559
11,644
19,581
17,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
20
10 / 0 / 7
14,601
695
22,686
14,456
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetApolloAthenaTsukuyomiTiamat

VS

Bans
AnhurIzanamiYmirHeimdallrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HIJOPUTAS
Scylla
17
2 / 4 / 3
9,992
476
7,036
13,533
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
VALeu
Ao Kuang
18
9 / 6 / 1
11,417
544
11,576
24,117
9,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
iflaz
Janus
16
1 / 6 / 6
9,943
473
11,411
13,873
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
juantetra
Gilgamesh
16
2 / 8 / 6
9,713
463
10,893
20,779
10,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
lookattme
Neith
16
1 / 5 / 1
9,993
476
7,429
14,862
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
29
Kills
15
15
Deaths
29
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
HIJOPUTAS
Scylla
2
4
3
0.88
W
Sobek
3
2
15
5.25
W
6
2
9
5.25
L
Ao Kuang
VALeu
Ao Kuang
9
6
1
1.58
W
Cabrakan
dêathmoon
Cabrakan
8
4
8
3
W
Guan Yu
ektebruri
Guan Yu
2
7
7
0.79
L
Janus
iflaz
Janus
1
6
6
0.67
L
Gilgamesh
juantetra
Gilgamesh
2
8
6
0.63
L
Neith
lookattme
Neith
1
5
1
0.3
W
Rama
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,419
Damage
48,345
86,267
Taken
87,164
64,471
Mitigated
34,102
37,901
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HIJOPUTAS
Scylla
7,036
1,131
452
5,139
13,533
3,957
1,274
2,464
11,069
72,852
0
W
Sobek
6,614
1,087
0
4,611
18,371
20,632
34
4,754
13,519
26,220
0
W
10,079
466
4,354
8,072
14,276
6,735
1,231
8,065
5,965
115,989
0
L
Ao Kuang
VALeu
Ao Kuang
11,576
2,387
0
7,662
24,117
9,348
0
8,863
15,254
76,347
0
W
Cabrakan
dêathmoon
Cabrakan
12,396
1,933
0
6,718
19,583
14,126
1,844
7,015
12,436
74,985
4,445
W
Guan Yu
ektebruri
Guan Yu
11,644
1,634
170
4,114
19,581
17,008
0
5,880
13,655
0
62,350
L
Janus
iflaz
Janus
11,411
668
0
1,291
13,873
4,617
0
7,849
6,024
73,629
0
L
Gilgamesh
juantetra
Gilgamesh
10,893
2,783
0
3,908
20,779
10,736
424
6,066
14,713
0
52,842
L
Neith
lookattme
Neith
7,429
3,666
0
4,292
14,862
5,444
658
3,674
11,188
0
61,561
W
Rama
22,686
18,924
0
9,862
14,456
5,970
5,721
5,747
8,667
0
133,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
51,058
669
Minions Killed
615
0
Camps Cleared
0
2,053,937
Distance Traveled
1,759,614
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,992
476
142
7
0
359,995
2
W
Sobek
11,887
566
32
2
0
457,351
13
W
Ra
13,595
647
198
9
0
440,180
8
L
Ao Kuang
11,417
544
118
6
0
365,676
7
W
Cabrakan
12,482
594
108
5
0
389,452
3
W
Guan Yu
11,748
559
123
6
0
391,010
5
L
Janus
9,943
473
144
7
0
366,631
9
L
Gilgamesh
9,713
463
84
4
0
353,183
4
L
Neith
9,993
476
127
6
0
314,129
5
W
Rama
14,601
695
208
10
0
375,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role