Player Matchup

King Arthur
King Arthur
Agashoth
King Arthur
Level 27
God Stats
6W - 8L
1,834 SR
Queue Stats
243W - 347L
1,553 Elo+
Party 1
Neith
Neith
BlackFarba
Neith
Level 8
God Stats
9W - 10L
1,605 SR
Queue Stats
32W - 46L
1,433 Elo+
Solo
Merlin
Merlin
Jorgirius
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 157L
1,409 Elo+
Solo
Arachne
Arachne
KILLERPANDA961
Arachne
Level 24
God Stats
46W - 43L
1,706 SR
Queue Stats
375W - 485L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Merrr213
Gilgamesh
Level 29
God Stats
14W - 9L
1,558 SR
Queue Stats
210W - 281L
1,500 Elo+
Party 1
Team Averages
Level 23
1,641 SR
1,490 Elo+

VS

Team Averages
Level 19
1,546 SR
1,557 Elo+
Anhur
Anhur
BIGSTEPPA40oz
Anhur
Level 27
God Stats
28W - 22L
1,739 SR
Queue Stats
119W - 102L
1,549 Elo+
Party 2
Hera
Hera
Nashokuu
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
Slavskiii
Ao Kuang
Level 24
God Stats
12W - 15L
1,445 SR
Queue Stats
86W - 71L
1,498 Elo+
Party 2
Ares
Ares
THEALİST
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TTVJustinMerksTV
Gilgamesh
Level 24
God Stats
14W - 16L
1,545 SR
Queue Stats
175W - 192L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agashoth
King Arthur
15
5 / 6 / 6
9,211
419
9,821
15,746
7,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
3 / 4 / 6
9,451
430
4,753
11,640
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Jorgirius
Merlin
16
0 / 5 / 2
9,737
443
7,245
8,116
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
11 / 6 / 3
11,207
509
15,793
21,029
11,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Merrr213
Gilgamesh
16
4 / 9 / 6
10,634
483
14,133
21,548
8,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
11,037
502
8,102
19,611
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
11 / 3 / 6
12,878
585
18,777
12,488
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Slavskiii
Ao Kuang
20
8 / 4 / 10
13,385
608
13,148
19,764
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
13
0 / 4 / 7
9,314
423
4,018
14,368
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
17
7 / 3 / 6
11,527
524
12,935
14,737
6,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
23
Kills
30
30
Deaths
23
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agashoth
King Arthur
5
6
6
1.33
W
4
9
6
0.78
L
Neith
3
4
6
1.5
L
Merlin
Jorgirius
Merlin
0
5
2
0.2
L
11
6
3
2.08
L
Gilgamesh
Merrr213
Gilgamesh
4
9
6
0.78
W
Hera
11
3
6
4.67
W
Ao Kuang
Slavskiii
Ao Kuang
8
4
10
3.25
W
Ares
0
4
7
0.88
W
Gilgamesh
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
56,980
78,079
Taken
80,968
34,128
Mitigated
39,020
13,605
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agashoth
King Arthur
9,821
1,315
0
1,598
15,746
7,581
370
4,869
10,753
0
40,596
W
8,102
2,506
0
6,318
19,611
6,107
752
50
19,549
0
58,037
L
Neith
4,753
2,115
0
2,580
11,640
3,835
2,598
3,664
7,818
0
57,167
L
Merlin
Jorgirius
Merlin
7,245
205
0
956
8,116
2,809
0
4,301
3,533
60,640
0
L
15,793
11,291
860
6,302
21,029
11,503
0
10,219
10,634
0
47,970
L
Gilgamesh
Merrr213
Gilgamesh
14,133
3,537
0
1,309
21,548
8,400
0
12,028
9,398
361
56,740
W
Hera
18,777
2,495
418
3,194
12,488
4,730
1,888
1,655
10,509
85,947
0
W
Ao Kuang
Slavskiii
Ao Kuang
13,148
2,750
0
10,792
19,764
8,121
1,234
2,698
16,876
89,211
0
W
Ares
4,018
307
0
447
14,368
13,492
293
1,154
13,076
30,291
0
W
Gilgamesh
12,935
3,134
0
3,778
14,737
6,570
660
1,223
13,426
0
73,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
58,141
410
Minions Killed
572
0
Camps Cleared
0
1,887,380
Distance Traveled
1,888,741
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,211
419
60
3
0
393,940
2
W
Anhur
11,037
502
89
4
0
355,937
5
L
Neith
9,451
430
84
4
0
344,628
5
L
Merlin
9,737
443
115
5
0
321,337
1
L
Arachne
11,207
509
57
3
0
443,490
1
L
Gilgamesh
10,634
483
94
4
0
383,985
2
W
Hera
12,878
585
159
7
0
391,453
7
W
Ao Kuang
13,385
608
162
7
0
406,166
6
W
Ares
9,314
423
37
2
0
305,753
4
W
Gilgamesh
11,527
524
125
6
0
429,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role