Player Matchup

Gilgamesh
Gilgamesh
EkisdeXI
Gilgamesh
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
209W - 203L
1,478 Elo+
Party 2
Scylla
Scylla
Jullyus77
Scylla
Level 17
God Stats
2W - 4L
1,443 SR
Queue Stats
18W - 12L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
MingoGGWP
Cthulhu
Level 24
God Stats
0W - 3L
1,273 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
Rubialex563
Kuzenbo
Level 18
God Stats
2W - 1L
1,802 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 2
Ullr
Ullr
agusking11
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,502 Elo+
Party 2
Team Averages
Level 32
1,504 SR
1,509 Elo+

VS

Team Averages
Level 33
1,525 SR
1,459 Elo+
Chaac
Chaac
Juin
Chaac
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 124L
1,522 Elo+
Solo
Olorun
Olorun
RaboNucelar
Olorun
Level 31
God Stats
13W - 20L
1,434 SR
Queue Stats
23W - 28L
1,459 Elo+
Party 1
Thor
Thor
Theurden
Thor
Level 12
God Stats
5W - 5L
1,617 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 1
Geb
Geb
Thysan
Geb
Level 30
God Stats
5W - 5L
1,571 SR
Queue Stats
31W - 37L
1,437 Elo+
Party 1
Apollo
Apollo
Xigber
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EkisdeXI
Gilgamesh
13
6 / 5 / 2
8,631
508
12,427
13,834
10,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jullyus77
Scylla
15
3 / 5 / 3
8,809
518
6,064
10,817
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MingoGGWP
Cthulhu
14
1 / 3 / 1
8,500
500
8,168
11,238
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Rubialex563
Kuzenbo
10
0 / 5 / 2
6,188
364
5,894
14,093
11,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 0
8,100
476
4,626
11,567
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Juin
Chaac
17
3 / 1 / 2
10,131
596
10,267
17,574
12,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
16
4 / 5 / 2
9,697
570
4,947
11,599
4,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
6 / 3 / 3
9,494
558
7,879
11,893
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
Thysan
Geb
14
3 / 2 / 9
9,203
541
7,487
12,735
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Xigber
Apollo
15
10 / 2 / 5
9,839
579
14,176
12,004
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
26
26
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EkisdeXI
Gilgamesh
6
5
2
1.4
W
Chaac
Juin
Chaac
3
1
2
4
L
Scylla
Jullyus77
Scylla
3
5
3
0.9
L
Cthulhu
MingoGGWP
Cthulhu
1
3
1
0.5
W
Olorun
4
5
2
1
L
Kuzenbo
Rubialex563
Kuzenbo
0
5
2
0.2
W
Thor
6
3
3
2.5
W
Geb
Thysan
Geb
3
2
9
3.75
W
Apollo
Xigber
Apollo
10
2
5
6.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
44,756
61,549
Taken
65,805
40,605
Mitigated
40,335
9,154
Healing
25,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EkisdeXI
Gilgamesh
12,427
3,597
0
2,908
13,834
10,521
0
2,021
11,813
0
47,050
W
Chaac
Juin
Chaac
10,267
2,946
0
9,304
17,574
12,982
831
7,184
9,610
0
68,645
L
Scylla
Jullyus77
Scylla
6,064
627
0
3,276
10,817
3,576
1,125
3,178
7,639
48,613
0
L
Cthulhu
MingoGGWP
Cthulhu
8,168
856
0
2,139
11,238
11,019
252
0
11,238
47,056
0
W
Olorun
4,947
3,041
0
4,662
11,599
4,507
4,278
4,770
6,481
59,777
0
L
Kuzenbo
Rubialex563
Kuzenbo
5,894
2,300
0
30
14,093
11,717
0
4,243
9,850
12,438
0
W
Thor
7,879
2,983
0
3,772
11,893
4,696
132
1,379
10,384
0
58,546
W
Geb
Thysan
Geb
7,487
939
0
1,785
12,735
12,938
134
2,323
10,372
25,469
0
W
Apollo
Xigber
Apollo
14,176
10,298
0
5,718
12,004
5,212
1,552
3,168
8,832
0
53,189
L
4,626
2,614
0
801
11,567
3,772
0
2,992
8,575
0
40,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
48,364
378
Minions Killed
477
0
Camps Cleared
0
1,515,343
Distance Traveled
1,636,774
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,631
508
85
5
0
327,731
0
W
Chaac
10,131
596
142
8
0
322,808
2
L
Scylla
8,809
518
92
5
0
300,933
0
L
Cthulhu
8,500
500
99
6
0
297,631
3
W
Olorun
9,697
570
124
7
0
291,085
0
L
Kuzenbo
6,188
364
17
1
0
334,407
2
W
Thor
9,494
558
96
6
0
353,306
0
W
Geb
9,203
541
23
1
0
347,739
7
W
Apollo
9,839
579
92
5
0
321,836
0
L
Ullr
8,100
476
85
5
0
254,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role