Player Matchup

Persephone
Persephone
A-Greekgod-A
Persephone
Level 56
God Stats
18W - 15L
1,572 SR
Queue Stats
100W - 99L
1,547 Elo+
Solo
Nemesis
Nemesis
AlphaXNemesis
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,671 Elo+
Solo
Chronos
Chronos
Flamethrower1720
Chronos
Level 86
God Stats
4W - 4L
1,580 SR
Queue Stats
377W - 367L
1,545 Elo+
Solo
Horus
Horus
Lord-_-Harry
Horus
Level 135
God Stats
1W - 2L
1,305 SR
Queue Stats
479W - 492L
1,491 Elo+
Solo
Osiris
Osiris
MyAccWasBanned2
Osiris
Level 81
God Stats
17W - 11L
1,646 SR
Queue Stats
271W - 257L
1,636 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,578 Elo+

VS

Team Averages
Level 139
1,689 SR
1,603 Elo+
Ra
Ra
IMA___98
Ra
Level 122
God Stats
3W - 4L
1,334 SR
Queue Stats
46W - 31L
1,603 Elo+
Party 2
Thor
Thor
SHIBI
Thor
Level 152
God Stats
22W - 9L
1,787 SR
Queue Stats
627W - 547L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
V Soviet Suprem
Sylvanus
Level 127
God Stats
30W - 29L
1,606 SR
Queue Stats
183W - 157L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
Vgoze
Danzaburou
Level 138
God Stats
7W - 1L
2,011 SR
Queue Stats
150W - 135L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
XI-_xT3R0x_-IX
Gilgamesh
Level 158
God Stats
14W - 7L
1,705 SR
Queue Stats
509W - 372L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A-Greekgod-A
Persephone
18
5 / 6 / 5
12,127
505
19,655
16,215
6,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
19
6 / 6 / 5
11,937
497
11,587
21,230
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
8,271
345
1,991
9,152
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
1 / 4 / 7
10,993
458
8,818
20,874
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 5 / 2
11,757
490
18,700
23,415
28,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
14,877
620
17,509
14,161
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
SHIBI
Thor
20
6 / 2 / 8
13,708
571
11,830
17,039
8,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
2 / 2 / 10
10,727
447
6,319
13,125
12,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Vgoze
Danzaburou
20
5 / 4 / 6
15,090
629
11,984
19,251
8,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XI-_xT3R0x_-IX
Gilgamesh
20
3 / 4 / 8
14,496
604
19,544
29,237
30,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
16
Kills
26
27
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
A-Greekgod-A
Persephone
5
6
5
1.25
L
Nemesis
6
6
5
1.42
L
0
6
0
0
W
10
4
4
3
L
1
4
7
1.13
L
4
5
2
1
W
Thor
SHIBI
Thor
6
2
8
5
W
Sylvanus
2
2
10
3.5
W
Danzaburou
Vgoze
Danzaburou
5
4
6
2
W
Gilgamesh
XI-_xT3R0x_-IX
Gilgamesh
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,751
Damage
67,186
90,886
Taken
92,813
72,014
Mitigated
67,336
29,838
Healing
35,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
A-Greekgod-A
Persephone
19,655
212
224
4,589
16,215
6,807
0
5,255
10,636
94,696
0
L
Nemesis
11,587
3,775
0
6,007
21,230
11,756
0
2,940
18,066
0
86,418
L
1,991
424
0
2,794
9,152
2,365
0
3,982
4,996
35,139
0
W
17,509
954
2,995
5,478
14,161
7,655
1,145
4,845
9,316
114,641
0
L
8,818
3,861
3,116
7,982
20,874
22,441
0
5,339
15,295
109
38,180
L
18,700
5,606
0
5,126
23,415
28,645
0
5,414
17,834
529
72,241
W
Thor
SHIBI
Thor
11,830
3,373
0
656
17,039
8,619
1,754
1,962
15,077
0
130,071
W
Sylvanus
6,319
709
4,693
5,362
13,125
12,536
299
5,800
7,325
21,294
3,546
W
Danzaburou
Vgoze
Danzaburou
11,984
6,545
0
9,481
19,251
8,482
4,673
7,340
11,911
0
129,451
W
Gilgamesh
XI-_xT3R0x_-IX
Gilgamesh
19,544
5,575
0
6,716
29,237
30,044
911
2,379
26,858
0
103,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
68,898
569
Minions Killed
791
0
Camps Cleared
0
2,008,922
Distance Traveled
2,383,032
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,127
505
157
7
0
447,314
11
L
Nemesis
11,937
497
132
6
0
491,379
3
L
Chronos
8,271
345
75
3
0
178,069
2
W
Ra
14,877
620
187
8
0
492,911
3
L
Horus
10,993
458
74
3
0
465,880
9
L
Osiris
11,757
490
131
5
0
426,280
1
W
Thor
13,708
571
189
8
0
505,964
5
W
Sylvanus
10,727
447
39
2
0
476,811
8
W
Danzaburou
15,090
629
214
9
0
426,423
4
W
Gilgamesh
14,496
604
162
7
0
480,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role