Player Matchup

Thor
Thor
AnthonyDavis-2k
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crispello_o
Zhong Kui
Level 26
God Stats
2W - 0L
1,832 SR
Queue Stats
25W - 11L
1,587 Elo+
Solo
Chernobog
Chernobog
Trolleur-steevy
Chernobog
Level 15
God Stats
38W - 28L
1,589 SR
Queue Stats
175W - 187L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
juantxoooo
Guan Yu
Level 26
God Stats
1W - 1L
1,226 SR
Queue Stats
79W - 71L
1,486 Elo+
Solo
Hercules
Hercules
squallouf
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,864 Elo+
Party 1
Team Averages
Level 19
1,529 SR
1,600 Elo+

VS

Team Averages
Level 22
1,626 SR
1,623 Elo+
Izanami
Izanami
HeyBishette
Izanami
Level 29
God Stats
12W - 6L
2,039 SR
Queue Stats
154W - 77L
1,755 Elo+
Solo
Nemesis
Nemesis
Ross6028
Nemesis
Level 29
God Stats
2W - 4L
1,516 SR
Queue Stats
175W - 168L
1,523 Elo+
Solo
Khepri
Khepri
SounderSage0030
Khepri
Level 27
God Stats
0W - 1L
1,328 SR
Queue Stats
55W - 62L
1,493 Elo+
Solo
Odin
Odin
Vampire989
Odin
Level 16
God Stats
1W - 2L
1,745 SR
Queue Stats
5W - 8L
1,682 Elo+
Solo
Thor
Thor
stocktonkiid209
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,884
657
3,939
7,247
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Crispello_o
Zhong Kui
12
4 / 1 / 3
7,465
622
7,435
7,924
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Trolleur-steevy
Chernobog
10
0 / 3 / 4
5,946
496
750
4,815
1,243
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
juantxoooo
Guan Yu
13
7 / 0 / 1
7,827
652
5,664
7,557
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
squallouf
Hercules
10
1 / 1 / 2
6,184
515
1,951
7,864
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeyBishette
Izanami
11
6 / 1 / 0
6,716
560
8,117
6,021
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ross6028
Nemesis
2
0 / 1 / 0
4,009
334
416
1,281
249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 4
6,041
503
2,391
8,422
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
4,793
399
3,601
8,036
3,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 8 / 0
4,693
391
2,415
7,066
2,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
6
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Zhong Kui
Crispello_o
Zhong Kui
4
1
3
5.5
L
Izanami
HeyBishette
Izanami
6
1
0
6
L
Nemesis
Ross6028
Nemesis
0
1
0
0
L
0
2
4
1
W
Chernobog
Trolleur-steevy
Chernobog
0
3
4
0.67
L
0
7
0
0
W
Guan Yu
juantxoooo
Guan Yu
7
0
1
7.5
W
Hercules
squallouf
Hercules
1
1
2
2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
16,940
35,407
Taken
30,826
19,306
Mitigated
14,564
14,277
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,939
1,287
0
3,005
7,247
2,287
75
492
6,755
0
41,972
W
Zhong Kui
Crispello_o
Zhong Kui
7,435
1,708
0
4,236
7,924
4,357
2,587
136
7,788
41,210
0
L
Izanami
HeyBishette
Izanami
8,117
4,290
0
1,505
6,021
2,178
284
1,878
4,143
0
50,032
L
Nemesis
Ross6028
Nemesis
416
212
0
250
1,281
249
0
214
1,067
0
3,331
L
2,391
63
0
1,254
8,422
6,922
0
1,971
6,451
10,354
0
W
Chernobog
Trolleur-steevy
Chernobog
750
382
0
0
4,815
1,243
714
716
4,099
0
30,650
L
3,601
2,075
0
615
8,036
3,027
0
100
7,936
0
16,086
W
Guan Yu
juantxoooo
Guan Yu
5,664
1,340
89
2,986
7,557
6,261
1,627
0
7,557
0
37,863
W
Hercules
squallouf
Hercules
1,951
689
0
3,961
7,864
5,158
113
1,047
6,817
0
15,080
L
2,415
772
0
0
7,066
2,188
0
3,272
3,794
0
13,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
26,252
328
Minions Killed
174
0
Camps Cleared
0
1,115,666
Distance Traveled
831,861
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,884
657
81
7
0
251,779
5
W
Zhong Kui
7,465
622
79
7
0
202,778
0
L
Izanami
6,716
560
94
8
0
208,093
1
L
Nemesis
4,009
334
6
1
0
40,299
0
L
Khepri
6,041
503
19
2
0
218,466
0
W
Chernobog
5,946
496
57
5
0
226,593
0
L
Odin
4,793
399
32
3
0
212,836
4
W
Guan Yu
7,827
652
85
7
0
205,867
0
W
Hercules
6,184
515
26
2
0
228,649
2
L
Thor
4,693
391
23
2
0
152,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role