Player Matchup

Gilgamesh
Gilgamesh
KingofKarma1284
Gilgamesh
Level 37
God Stats
20W - 25L
1,442 SR
Queue Stats
127W - 147L
1,428 Elo+
Solo
Sol
Sol
clo_udz
Sol
Level 126
God Stats
39W - 54L
1,388 SR
Queue Stats
640W - 823L
1,326 Elo+
Party 2
Cerberus
Cerberus
morgie-poos
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,332 Elo+
Party 2
Pele
Pele
natsuki7373
Pele
Level 21
God Stats
5W - 15L
1,276 SR
Queue Stats
22W - 44L
1,264 Elo+
Party 2
Tiamat
Tiamat
wolf-Hunter2003
Tiamat
Level 69
God Stats
10W - 13L
1,437 SR
Queue Stats
342W - 497L
1,330 Elo+
Party 2
Team Averages
Level 72
1,409 SR
1,336 Elo+

VS

Team Averages
Level 56
1,498 SR
1,408 Elo+
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IncidentaIIy
Gilgamesh
Level 41
God Stats
14W - 10L
1,650 SR
Queue Stats
142W - 119L
1,579 Elo+
Solo
Anubis
Anubis
Reneebow415
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 320L
1,319 Elo+
Solo
Sobek
Sobek
Wrestlin_Beast25
Sobek
Level 43
God Stats
6W - 3L
1,409 SR
Queue Stats
105W - 126L
1,295 Elo+
Party 1
Skadi
Skadi
YallaQueen
Skadi
Level 44
God Stats
171W - 195L
1,432 SR
Queue Stats
177W - 202L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingofKarma1284
Gilgamesh
17
13 / 2 / 2
10,699
594
18,811
15,238
9,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
14
4 / 7 / 6
9,889
549
16,496
14,284
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
morgie-poos
Cerberus
15
5 / 12 / 5
9,198
511
10,499
20,147
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 1
7,969
443
1,092
12,614
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 7 / 5
8,981
499
12,318
15,500
11,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 5 / 7
10,288
572
11,417
13,783
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
IncidentaIIy
Gilgamesh
16
18 / 2 / 6
10,570
587
17,478
17,178
10,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
15
6 / 6 / 3
9,345
519
12,702
13,661
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 18
8,498
472
4,096
16,309
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
13
0 / 8 / 1
7,999
444
7,107
12,020
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
27
Kills
31
31
Deaths
27
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
5
7
2.1
W
Gilgamesh
IncidentaIIy
Gilgamesh
18
2
6
10.5
L
Gilgamesh
KingofKarma1284
Gilgamesh
13
2
2
7
W
Anubis
6
6
3
1.25
W
0
6
18
1.5
W
Skadi
0
8
1
0.06
L
Sol
4
7
6
1
L
Cerberus
morgie-poos
Cerberus
5
12
5
0.63
L
0
3
1
0.17
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,216
Damage
52,800
77,783
Taken
72,951
36,548
Mitigated
44,265
21,998
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,417
4,649
0
2,319
13,783
5,230
680
5,819
7,898
0
52,928
W
Gilgamesh
IncidentaIIy
Gilgamesh
17,478
5,309
0
4,121
17,178
10,230
844
11,308
5,566
0
52,659
L
Gilgamesh
KingofKarma1284
Gilgamesh
18,811
6,104
0
2,435
15,238
9,753
430
1,683
13,445
0
58,332
W
Anubis
12,702
1,531
438
5,015
13,661
6,162
440
8,522
5,105
46,545
0
W
4,096
470
0
4,637
16,309
18,193
392
12,859
3,049
13,086
0
W
Skadi
7,107
3,447
0
1,847
12,020
4,450
1,642
0
12,020
0
44,369
L
Sol
16,496
5,823
810
4,936
14,284
3,915
1,182
4,197
9,899
60,361
0
L
Cerberus
morgie-poos
Cerberus
10,499
984
142
4,338
20,147
7,431
183
4,568
15,491
53,921
0
L
1,092
398
0
3,984
12,614
4,020
324
1,710
10,795
0
47,377
L
12,318
1,257
243
5,110
15,500
11,429
315
3,892
11,355
43,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
46,700
516
Minions Killed
358
0
Camps Cleared
0
1,578,772
Distance Traveled
1,562,112
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,288
572
97
5
0
340,478
0
W
Gilgamesh
10,570
587
69
4
0
381,857
2
L
Gilgamesh
10,699
594
98
5
0
341,105
4
W
Anubis
9,345
519
92
5
0
276,612
1
W
Sobek
8,498
472
17
1
0
304,722
0
W
Skadi
7,999
444
83
5
0
258,443
4
L
Sol
9,889
549
103
6
0
283,912
1
L
Cerberus
9,198
511
140
8
0
304,298
0
L
Pele
7,969
443
102
6
0
356,504
0
L
Tiamat
8,981
499
73
4
0
292,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role