Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
Its Kadn
Tyr
Silver I
Level 114
God Stats
2W - 3L
1,439 SR
Queue Stats
97W - 89L
1,167 MMR
Solo
Chang'e
Chang'e
Silver II
Morderkanin
Chang'e
Silver II
Level 85
God Stats
13W - 9L
1,631 SR
Queue Stats
25W - 33L
1,178 MMR
Party 1
Sobek
Sobek
Silver I
Th3Ducklett
Sobek
Silver I
Level 82
God Stats
3W - 3L
1,540 SR
Queue Stats
17W - 20L
1,353 MMR
Party 1
Nemesis
Nemesis
Silver I
errorproxy
Nemesis
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,522 SR
1,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,498 SR
1,242 MMR
Izanami
Izanami
Bronze IV
JuicyWildBerrys
Izanami
Bronze IV
Level 70
God Stats
2W - 7L
1,288 SR
Queue Stats
11W - 31L
1,175 MMR
Solo
Cabrakan
Cabrakan
Gold V
Lobrencio
Cabrakan
Gold V
Level 118
God Stats
2W - 6L
1,416 SR
Queue Stats
53W - 56L
1,253 MMR
Solo
Zeus
Zeus
Silver I
MrNicotz99
Zeus
Silver I
Level 123
God Stats
8W - 3L
1,757 SR
Queue Stats
96W - 103L
1,287 MMR
Solo
King Arthur
King Arthur
Silver I
VGS UrsineEwe1
King Arthur
Silver I
Level 146
God Stats
17W - 27L
1,531 SR
Queue Stats
88W - 90L
1,262 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
alumini11
Tsukuyomi
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
7 / 2 / 18
14,442
578
16,696
15,317
6,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 3 / 7
13,172
527
9,667
19,640
16,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Morderkanin
Chang'e
20
8 / 3 / 14
14,502
580
22,701
21,725
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 24
12,324
493
8,965
28,940
37,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
errorproxy
Nemesis
20
18 / 4 / 10
15,641
626
19,450
24,435
12,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AnubisAthenaJanusTiamatThanatos

VS

Bans
SetDanzaburouArachneApolloCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
10,104
404
7,171
15,529
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Lobrencio
Cabrakan
17
2 / 5 / 11
12,033
481
12,463
20,383
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 7 / 3
12,676
507
25,803
16,784
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VGS UrsineEwe1
King Arthur
18
2 / 7 / 7
11,969
479
18,034
27,162
16,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
alumini11
Tsukuyomi
19
6 / 10 / 6
12,697
508
12,178
26,316
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
36
Kills
20
20
Deaths
37
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
18
8
W
2
3
7
1.83
L
3
8
7
0.81
L
Cabrakan
Lobrencio
Cabrakan
2
5
11
1.5
W
Chang'e
Morderkanin
Chang'e
8
3
14
5
L
7
7
3
1.21
W
1
8
24
1.63
L
King Arthur
VGS UrsineEwe1
King Arthur
2
7
7
0.79
L
Tsukuyomi
alumini11
Tsukuyomi
6
10
6
0.9
W
Nemesis
errorproxy
Nemesis
18
4
10
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,479
Damage
75,649
110,057
Taken
106,174
81,387
Mitigated
60,917
39,271
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,696
7,633
948
5,785
15,317
6,302
5,227
6,004
9,313
0
135,079
W
9,667
1,406
0
5,717
19,640
16,347
1,012
2,161
17,479
0
66,578
L
7,171
4,804
0
411
15,529
7,026
70
3,585
11,944
24
59,241
L
Cabrakan
Lobrencio
Cabrakan
12,463
1,633
0
4,838
20,383
20,363
78
7,918
12,465
47,507
0
W
Chang'e
Morderkanin
Chang'e
22,701
1,063
8,615
9,281
21,725
8,702
1,505
9,880
11,845
98,354
0
L
25,803
1,889
0
3,020
16,784
6,620
433
3,532
13,252
107,109
0
W
8,965
806
0
3,972
28,940
37,318
773
12,746
16,194
27,046
0
L
King Arthur
VGS UrsineEwe1
King Arthur
18,034
2,602
0
6,437
27,162
16,570
139
8,607
18,555
0
86,343
L
Tsukuyomi
alumini11
Tsukuyomi
12,178
2,416
0
5,868
26,316
10,338
0
8,362
17,954
0
92,743
W
Nemesis
errorproxy
Nemesis
19,450
9,941
0
4,953
24,435
12,718
1,767
9,761
14,674
0
99,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
59,479
597
Minions Killed
633
0
Camps Cleared
0
2,296,126
Distance Traveled
2,121,149
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,442
578
155
6
0
423,019
10
W
Tyr
13,172
527
137
5
0
421,254
2
L
Izanami
10,104
404
108
4
0
378,321
10
L
Cabrakan
12,033
481
78
3
0
430,178
10
W
Chang'e
14,502
580
156
6
0
487,346
11
L
Zeus
12,676
507
167
7
0
402,130
5
W
Sobek
12,324
493
20
1
0
466,759
6
L
King Arthur
11,969
479
155
6
0
408,049
7
L
Tsukuyomi
12,697
508
125
5
0
502,471
6
W
Nemesis
15,641
626
129
5
0
497,748
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role