Player Matchup

Kukulkan
Kukulkan
BMC Euph0r1c
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,329 Elo+
Solo
Yemoja
Yemoja
BamBaCitA
Yemoja
Level 23
God Stats
2W - 3L
1,251 SR
Queue Stats
219W - 189L
1,339 Elo+
Party 1
Xbalanque
Xbalanque
ShankaShane3
Xbalanque
Level 17
God Stats
3W - 2L
1,264 SR
Queue Stats
93W - 91L
1,304 Elo+
Party 1
Zeus
Zeus
andreslara11
Zeus
Level 16
God Stats
66W - 64L
1,440 SR
Queue Stats
92W - 93L
1,340 Elo+
Solo
Ra
Ra
loloblasco
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,362 Elo+

VS

Team Averages
Level 13
1,488 SR
1,383 Elo+
Ne Zha
Ne Zha
Frants-p
Ne Zha
Level 29
God Stats
14W - 10L
1,585 SR
Queue Stats
117W - 112L
1,526 Elo+
Solo
Kukulkan
Kukulkan
MeKa Gear
Kukulkan
Level 11
God Stats
3W - 7L
1,479 SR
Queue Stats
34W - 32L
1,262 Elo+
Solo
Fafnir
Fafnir
TyTylololol
Fafnir
Level 6
God Stats
3W - 4L
1,377 SR
Queue Stats
4W - 14L
1,125 Elo+
Solo
Cthulhu
Cthulhu
dessaz
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
tiny022
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMC Euph0r1c
Kukulkan
17
2 / 11 / 10
10,839
903
15,739
18,263
7,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
BamBaCitA
Yemoja
18
2 / 3 / 13
12,078
1,007
10,730
13,429
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
ShankaShane3
Xbalanque
17
8 / 10 / 6
11,376
948
20,198
20,545
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 11 / 6
11,080
923
9,275
16,863
5,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 10 / 12
10,864
905
5,946
14,299
11,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frants-p
Ne Zha
20
33 / 1 / 8
19,251
1,604
45,074
21,265
11,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
MeKa Gear
Kukulkan
19
10 / 0 / 12
13,547
1,129
19,572
7,795
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
17
2 / 1 / 6
10,772
898
1,140
11,755
8,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
dessaz
Cthulhu
18
0 / 11 / 15
11,156
930
2,978
17,817
8,503
Artemis
tiny022
Artemis
18
0 / 7 / 15
11,147
929
10,393
13,898
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
101
20
Kills
45
45
Deaths
20
47
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BMC Euph0r1c
Kukulkan
2
11
10
0.64
L
Yemoja
BamBaCitA
Yemoja
2
3
13
2.83
W
Ne Zha
Frants-p
Ne Zha
33
1
8
37
W
Kukulkan
MeKa Gear
Kukulkan
10
0
12
16
L
Xbalanque
ShankaShane3
Xbalanque
8
10
6
1.1
W
Fafnir
2
1
6
5
L
6
11
6
0.82
W
Cthulhu
dessaz
Cthulhu
0
11
15
0.68
L
2
10
12
0.8
W
Artemis
tiny022
Artemis
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
79,157
83,399
Taken
72,530
50,870
Mitigated
38,359
8,505
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BMC Euph0r1c
Kukulkan
15,739
1,423
0
266
18,263
7,657
0
7,533
10,730
36,071
0
L
Yemoja
BamBaCitA
Yemoja
10,730
2,687
2,604
2,115
13,429
17,073
0
2,901
10,528
29,447
0
W
Ne Zha
Frants-p
Ne Zha
45,074
26,586
456
10,251
21,265
11,632
0
10,955
10,310
0
71,847
W
Kukulkan
MeKa Gear
Kukulkan
19,572
1,638
0
678
7,795
4,676
0
3,431
4,364
51,542
0
L
Xbalanque
ShankaShane3
Xbalanque
20,198
11,016
0
1,795
20,545
9,039
0
6,614
13,931
0
34,275
W
Fafnir
1,140
562
0
776
11,755
8,130
0
7,811
3,944
9,910
0
L
9,275
3,111
0
172
16,863
5,307
0
2,597
14,266
25,747
0
W
Cthulhu
dessaz
Cthulhu
2,978
434
0
0
17,817
8,503
0
9,382
8,435
14,919
0
L
5,946
2,233
452
1,101
14,299
11,794
0
4,045
10,254
22,956
0
W
Artemis
tiny022
Artemis
10,393
5,954
0
1,571
13,898
5,418
0
9,949
3,787
0
24,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,237
Gold Earned
65,873
177
Minions Killed
197
2
Camps Cleared
5
935,649
Distance Traveled
950,418
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,839
903
58
5
1
206,152
1
L
Yemoja
12,078
1,007
27
2
1
198,496
4
W
Ne Zha
19,251
1,604
55
5
3
246,122
1
W
Kukulkan
13,547
1,129
71
6
2
193,514
0
L
Xbalanque
11,376
948
29
2
0
205,351
1
W
Fafnir
10,772
898
6
1
0
212,689
1
L
Zeus
11,080
923
36
3
0
182,823
0
W
Cthulhu
11,156
930
27
2
0
151,243
1
L
Ra
10,864
905
27
2
0
142,827
0
W
Artemis
11,147
929
38
3
0
146,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role