Player Matchup

Yemoja
Yemoja
AzuTheAzure
Yemoja
Level 9
God Stats
1W - 3L
1,257 SR
Queue Stats
60W - 61L
1,635 Elo+
Party 1
Pele
Pele
BabyBerry692753
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo
King Arthur
King Arthur
Ohayo 7Vigga
King Arthur
Level 27
God Stats
8W - 7L
1,453 SR
Queue Stats
81W - 55L
1,557 Elo+
Solo
Anubis
Anubis
SlayCourage
Anubis
Level 15
God Stats
7W - 6L
1,713 SR
Queue Stats
89W - 94L
1,497 Elo+
Party 1
Anhur
Anhur
TheMightyCudgel
Anhur
Level 157
God Stats
6W - 6L
1,478 SR
Queue Stats
530W - 531L
1,617 Elo+
Party 1
Team Averages
Level 42
1,480 SR
1,592 Elo+

VS

Team Averages
Level 21
1,544 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Coatse119
Gilgamesh
Level 10
God Stats
4W - 3L
1,536 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo
Loki
Loki
Incazz_Nero
Loki
Level 26
God Stats
5W - 9L
1,314 SR
Queue Stats
257W - 306L
1,473 Elo+
Solo
Olorun
Olorun
Juanma011505
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,632 Elo+
Solo
Kukulkan
Kukulkan
MrMagicMikeXXL
Kukulkan
Level 18
God Stats
2W - 2L
1,534 SR
Queue Stats
35W - 46L
1,529 Elo+
Solo
Kali
Kali
XxTrechoxX
Kali
Level 22
God Stats
3W - 3L
1,834 SR
Queue Stats
170W - 176L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 2
9,104
350
2,350
4,516
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 8 / 4
14,447
556
19,031
25,030
10,738
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Ohayo 7Vigga
King Arthur
20
5 / 5 / 6
12,945
498
18,810
24,414
30,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
3 / 10 / 4
10,923
420
8,500
22,363
11,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 6
13,618
524
12,265
17,640
6,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coatse119
Gilgamesh
20
17 / 4 / 0
17,687
680
28,278
26,653
25,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 4 / 4
13,473
518
9,739
14,724
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
20
2 / 4 / 6
14,766
568
11,431
21,604
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
20
6 / 10 / 2
14,726
566
12,487
16,624
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 5 / 11
12,679
488
7,109
18,596
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
26
Kills
28
28
Deaths
27
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
2
2
L
13
8
4
1.88
W
Gilgamesh
Coatse119
Gilgamesh
17
4
0
4.25
W
3
4
4
1.25
W
Olorun
2
4
6
1.25
W
Kukulkan
6
10
2
0.7
L
King Arthur
Ohayo 7Vigga
King Arthur
5
5
6
1.6
L
Anubis
3
10
4
0.5
L
4
4
6
1.75
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,956
Damage
69,044
93,963
Taken
98,201
61,444
Mitigated
52,828
27,257
Healing
31,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,350
313
1,373
1,534
4,516
2,013
0
1,589
2,927
12,360
0
L
19,031
4,915
0
8,552
25,030
10,738
3,069
5,395
19,509
0
108,288
W
Gilgamesh
Coatse119
Gilgamesh
28,278
11,496
0
6,921
26,653
25,683
1,961
1,887
24,766
0
128,339
W
9,739
2,067
0
2,398
14,724
4,610
3,107
1,365
13,359
0
65,834
W
Olorun
11,431
6,431
1,002
14,514
21,604
9,345
5,191
2,343
19,261
145,046
0
W
Kukulkan
12,487
1,342
0
1,330
16,624
6,824
2,696
3,883
12,741
78,241
0
L
King Arthur
Ohayo 7Vigga
King Arthur
18,810
2,184
0
2,931
24,414
30,643
719
3,363
21,011
1,242
91,398
L
Anubis
8,500
911
0
6,222
22,363
11,446
330
7,027
14,953
59,995
0
L
12,265
5,050
0
6,645
17,640
6,604
244
5,939
11,645
0
117,845
W
7,109
3,415
0
5,799
18,596
6,366
1,505
4,360
14,236
0
55,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
73,331
657
Minions Killed
713
0
Camps Cleared
0
1,912,652
Distance Traveled
2,337,673
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,104
350
25
1
0
225,928
2
L
Pele
14,447
556
179
7
0
418,296
4
W
Gilgamesh
17,687
680
176
7
0
538,511
4
W
Loki
13,473
518
96
4
0
479,992
0
W
Olorun
14,766
568
207
8
0
424,920
3
W
Kukulkan
14,726
566
155
6
0
396,738
0
L
King Arthur
12,945
498
161
6
0
442,060
3
L
Anubis
10,923
420
87
3
0
402,377
0
L
Anhur
13,618
524
205
8
0
423,991
8
W
Kali
12,679
488
79
3
0
497,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role