Player Matchup

Hercules
Hercules
Cacaouette1417
Hercules
Level 119
God Stats
1W - 4L
1,267 SR
Queue Stats
362W - 375L
1,460 Elo+
Solo
Janus
Janus
EvanFrost
Janus
Level 64
God Stats
0W - 1L
1,718 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Fruits and Vegi
Jing Wei
Level 60
God Stats
2W - 3L
1,575 SR
Queue Stats
149W - 146L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
PharmacyBestPair
Kuzenbo
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 33L
1,299 Elo+
Solo
Scylla
Scylla
altaitaira
Scylla
Level 138
God Stats
12W - 13L
1,529 SR
Queue Stats
1,116W - 1,191L
1,439 Elo+
Solo
Team Averages
Level 91
1,518 SR
1,434 Elo+

VS

Team Averages
Level 102
1,412 SR
1,408 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Jcones07
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Solo
Hera
Hera
Jun_Kynttila4
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
MamiTrueLove
Nu Wa
Level 125
God Stats
3W - 2L
1,381 SR
Queue Stats
372W - 384L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
OrionTheButcher
Kumbhakarna
Level 159
God Stats
10W - 7L
1,180 SR
Queue Stats
455W - 466L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 4 / 10
11,202
659
20,022
25,074
28,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
EvanFrost
Janus
17
2 / 9 / 7
10,796
635
17,503
13,750
5,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
16
3 / 7 / 4
10,092
594
11,350
12,198
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 11
10,412
612
12,237
18,351
27,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
altaitaira
Scylla
18
3 / 3 / 4
10,816
636
12,905
9,273
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
8 / 6 / 13
12,494
735
15,923
20,073
18,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Jcones07
Xing Tian
18
5 / 3 / 20
11,604
683
11,065
17,557
15,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 18
12,217
719
15,619
12,596
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 14
12,702
747
17,322
12,604
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
OrionTheButcher
Kumbhakarna
19
4 / 1 / 23
11,780
693
10,930
30,516
20,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
15
Kills
29
29
Deaths
15
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
6
13
2.42
L
Hercules
4
4
10
2.25
L
Janus
EvanFrost
Janus
2
9
7
0.61
L
Jing Wei
3
7
4
0.71
W
Xing Tian
Jcones07
Xing Tian
5
3
20
5
W
6
3
18
5
W
6
2
14
6.5
W
Kumbhakarna
OrionTheButcher
Kumbhakarna
4
1
23
15.5
L
3
6
11
1.42
L
Scylla
altaitaira
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,017
Damage
70,859
78,646
Taken
93,346
70,743
Mitigated
64,338
26,879
Healing
46,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,923
1,825
3,999
5,580
20,073
18,539
977
10,146
9,927
0
27,691
L
Hercules
20,022
2,177
1,177
13,196
25,074
28,748
0
15,380
9,216
0
41,306
L
Janus
EvanFrost
Janus
17,503
1,136
2,458
1,507
13,750
5,789
0
10,938
2,736
42,432
0
L
Jing Wei
11,350
6,693
390
195
12,198
4,944
0
8,966
3,066
0
28,332
W
Xing Tian
Jcones07
Xing Tian
11,065
454
2,925
3,468
17,557
15,347
810
6,958
10,599
18,905
0
W
15,619
3,864
3,142
3,055
12,596
5,020
1,554
6,742
5,854
40,404
0
W
17,322
2,106
3,201
2,420
12,604
5,235
1,574
6,185
6,419
53,062
0
W
Kumbhakarna
OrionTheButcher
Kumbhakarna
10,930
375
4,028
15,030
30,516
20,197
0
12,614
17,902
16,543
0
L
12,237
3,152
2,530
1,743
18,351
27,187
0
13,320
4,819
25,543
0
L
Scylla
altaitaira
Scylla
12,905
408
1,666
2,017
9,273
4,075
0
5,356
3,873
36,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,318
Gold Earned
60,797
202
Minions Killed
191
0
Camps Cleared
0
1,443,458
Distance Traveled
1,643,469
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,494
735
26
2
0
339,211
1
L
Hercules
11,202
659
36
2
0
325,210
2
L
Janus
10,796
635
56
3
0
277,354
0
L
Jing Wei
10,092
594
46
3
0
274,725
0
W
Xing Tian
11,604
683
11
1
0
359,228
7
W
Hera
12,217
719
65
4
0
288,417
1
W
Nu Wa
12,702
747
82
5
0
320,625
0
W
Kumbhakarna
11,780
693
7
0
0
335,988
0
L
Kuzenbo
10,412
612
16
1
0
298,116
0
L
Scylla
10,816
636
48
3
0
268,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role