Player Matchup

Sobek
Sobek
Aleksejj1213
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Commander Zeek
Bellona
Level 27
God Stats
14W - 12L
1,605 SR
Queue Stats
150W - 155L
1,507 Elo+
Solo
Medusa
Medusa
CurvedDongle
Medusa
Level 29
God Stats
22W - 17L
1,505 SR
Queue Stats
280W - 268L
1,433 Elo+
Solo
Janus
Janus
LadyIllusi0n180
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 108L
1,432 Elo+
Solo
Ymir
Ymir
RAMpager3524
Ymir
Level 18
God Stats
0W - 1L
1,876 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,472 Elo+

VS

Team Averages
Level 19
1,536 SR
1,359 Elo+
Anhur
Anhur
AimedBump360
Anhur
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 101L
1,177 Elo+
Solo
Thanatos
Thanatos
Damienhunter09
Thanatos
Level 7
God Stats
1W - 3L
1,202 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Bellona
Bellona
GLAZER6176
Bellona
Level 13
God Stats
1W - 0L
1,809 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Cerberus
Cerberus
Godzilla1501
Cerberus
Level 23
God Stats
6W - 1L
1,585 SR
Queue Stats
53W - 47L
1,349 Elo+
Solo
Hades
Hades
JisunF9
Hades
Level 29
God Stats
7W - 9L
1,584 SR
Queue Stats
84W - 87L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,235
303
202
898
293
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
6 / 1 / 3
8,226
588
8,064
10,694
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
8 / 3 / 2
9,186
656
9,011
7,966
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
6,903
493
3,890
6,644
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 6 / 0
4,357
311
151
4,664
1,324

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,048
432
1,254
9,547
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
10
1 / 2 / 1
6,433
460
1,665
8,472
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GLAZER6176
Bellona
11
2 / 1 / 4
7,193
514
2,970
4,465
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Godzilla1501
Cerberus
11
1 / 5 / 2
6,785
485
1,729
9,133
4,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hades
JisunF9
Hades
14
9 / 2 / 2
8,782
627
8,359
8,249
3,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
14
Kills
13
16
Deaths
17
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
L
0
1
0
0
L
6
1
3
7.5
L
Medusa
8
3
2
3
W
Thanatos
1
2
1
0.75
W
Bellona
GLAZER6176
Bellona
2
1
4
4
W
Cerberus
Godzilla1501
Cerberus
1
5
2
0.4
W
Hades
JisunF9
Hades
9
2
2
5
L
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
15,977
30,866
Taken
39,866
11,013
Mitigated
15,476
5,174
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,254
457
0
1,375
9,547
2,180
499
0
9,547
0
21,113
L
202
66
0
159
898
293
0
414
484
595
0
L
8,064
5,511
0
1,973
10,694
5,733
0
2,045
8,649
0
53,449
L
Medusa
9,011
3,817
0
2,384
7,966
2,344
1,322
2,377
5,589
0
50,359
W
Thanatos
1,665
693
0
7,481
8,472
2,497
0
30
8,442
0
33,713
W
Bellona
GLAZER6176
Bellona
2,970
1,061
0
212
4,465
2,948
720
756
3,657
0
16,052
W
Cerberus
Godzilla1501
Cerberus
1,729
208
0
1,688
9,133
4,353
578
927
8,132
27,852
0
W
Hades
JisunF9
Hades
8,359
741
238
2,712
8,249
3,498
968
2,132
5,845
46,594
0
L
3,890
196
0
658
6,644
1,319
294
4,751
1,893
38,843
0
L
151
90
0
0
4,664
1,324
0
501
4,163
1,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
35,241
280
Minions Killed
307
0
Camps Cleared
0
939,226
Distance Traveled
1,264,110
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,048
432
35
3
0
212,585
1
L
Sobek
4,235
303
0
0
0
52,569
0
L
Bellona
8,226
588
102
7
0
284,125
3
L
Medusa
9,186
656
90
6
0
224,234
3
W
Thanatos
6,433
460
73
5
0
244,265
4
W
Bellona
7,193
514
31
2
0
306,797
0
W
Cerberus
6,785
485
78
6
0
241,087
0
W
Hades
8,782
627
90
6
0
259,376
1
L
Janus
6,903
493
88
6
0
226,292
4
L
Ymir
4,357
311
0
0
0
152,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role