Player Matchup

Gilgamesh
Gilgamesh
Davidko4184
Gilgamesh
Level 13
God Stats
2W - 6L
1,417 SR
Queue Stats
12W - 29L
1,247 Elo+
Solo
Thor
Thor
HOLLAND 11 PSV
Thor
Level 19
God Stats
0W - 1L
1,288 SR
Queue Stats
18W - 27L
1,219 Elo+
Party 2
Artemis
Artemis
Yotisk
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
diego01dg
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
griszroxx
Yemoja
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 19L
1,037 Elo+
Party 2
Team Averages
Level 9
1,441 SR
1,301 Elo+

VS

Team Averages
Level 22
1,544 SR
1,353 Elo+
Nemesis
Nemesis
AlexMa_16
Nemesis
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Sobek
Sobek
MEGA NIGHT6325
Sobek
Level 7
God Stats
2W - 0L
1,764 SR
Queue Stats
8W - 17L
1,161 Elo+
Solo
Neith
Neith
Taylan-King64
Neith
Level 28
God Stats
22W - 17L
1,465 SR
Queue Stats
92W - 98L
1,353 Elo+
Party 1
Izanami
Izanami
batx42
Izanami
Level 28
God Stats
29W - 23L
1,489 SR
Queue Stats
100W - 94L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
oleswood
Nu Wa
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Davidko4184
Gilgamesh
7
0 / 9 / 1
4,455
405
1,846
7,776
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
4,943
449
1,085
5,137
2,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Yotisk
Artemis
10
6 / 4 / 0
6,226
566
6,965
5,546
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
diego01dg
Fenrir
6
0 / 10 / 2
4,273
388
2,129
8,398
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
griszroxx
Yemoja
8
0 / 1 / 2
4,960
451
954
2,998
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexMa_16
Nemesis
9
3 / 0 / 1
5,770
525
1,351
6,091
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 2 / 1
5,627
512
1,515
5,029
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
6 / 2 / 9
6,786
617
7,057
5,996
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
batx42
Izanami
12
14 / 0 / 3
7,854
714
6,929
5,180
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
oleswood
Nu Wa
10
1 / 2 / 4
5,803
528
5,290
3,887
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
25
25
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexMa_16
Nemesis
3
0
1
3.5
L
Gilgamesh
Davidko4184
Gilgamesh
0
9
1
0.06
L
0
1
2
1
W
1
2
1
0.75
W
6
2
9
5.25
L
Artemis
Yotisk
Artemis
6
4
0
1.5
W
Izanami
batx42
Izanami
14
0
3
15.5
L
Fenrir
diego01dg
Fenrir
0
10
2
0.1
L
Yemoja
griszroxx
Yemoja
0
1
2
1
W
Nu Wa
oleswood
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
22,142
29,855
Taken
26,183
11,182
Mitigated
9,057
2,025
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexMa_16
Nemesis
1,351
183
0
3,089
6,091
1,591
0
48
6,043
0
23,980
L
Gilgamesh
Davidko4184
Gilgamesh
1,846
382
0
162
7,776
3,327
0
864
6,912
0
15,668
L
1,085
197
0
250
5,137
2,360
238
2,114
3,023
0
15,454
W
1,515
125
0
1,120
5,029
2,804
60
906
4,123
13,538
0
W
7,057
4,206
0
2,490
5,996
1,865
1,683
0
5,996
0
23,976
L
Artemis
Yotisk
Artemis
6,965
3,918
0
92
5,546
2,079
472
1,807
3,739
0
24,228
W
Izanami
batx42
Izanami
6,929
5,360
0
3,522
5,180
1,680
911
0
5,180
0
40,280
L
Fenrir
diego01dg
Fenrir
2,129
1,058
0
285
8,398
2,156
0
538
7,860
0
7,641
L
Yemoja
griszroxx
Yemoja
954
652
693
543
2,998
1,260
368
1,482
1,516
8,553
0
W
Nu Wa
oleswood
Nu Wa
5,290
705
0
250
3,887
1,117
527
0
3,887
26,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
31,840
135
Minions Killed
243
0
Camps Cleared
0
980,366
Distance Traveled
921,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,770
525
56
5
0
188,508
1
L
Gilgamesh
4,455
405
34
3
0
208,846
0
L
Thor
4,943
449
31
3
0
189,114
0
W
Sobek
5,627
512
18
2
0
209,208
1
W
Neith
6,786
617
37
3
0
170,923
0
L
Artemis
6,226
566
42
4
0
180,414
0
W
Izanami
7,854
714
91
8
0
172,482
0
L
Fenrir
4,273
388
11
1
0
206,813
1
L
Yemoja
4,960
451
17
2
0
195,179
0
W
Nu Wa
5,803
528
41
4
0
180,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role