Player Matchup

Bacchus
Bacchus
Chaman66616
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GroaningBunion7
Janus
Level 116
God Stats
3W - 3L
1,572 SR
Queue Stats
219W - 207L
1,532 Elo+
Solo
Hachiman
Hachiman
Jahriot
Hachiman
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
605W - 624L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
Virgil7
Baron Samedi
Level 134
God Stats
15W - 16L
1,439 SR
Queue Stats
741W - 762L
1,590 Elo+
Solo
Heimdallr
Heimdallr
juanisaza18
Heimdallr
Level 158
God Stats
3W - 3L
1,162 SR
Queue Stats
293W - 314L
1,508 Elo+
Solo
Team Averages
Level 136
1,435 SR
1,550 Elo+

VS

Team Averages
Level 132
1,591 SR
1,577 Elo+
Arachne
Arachne
HyperLightdemon
Arachne
Level 137
God Stats
6W - 4L
1,485 SR
Queue Stats
737W - 743L
1,573 Elo+
Solo
The Morrigan
The Morrigan
Kronomancer
The Morrigan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 31L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
Not Xtrever
Kuzenbo
Level 129
God Stats
1W - 1L
1,750 SR
Queue Stats
24W - 29L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Prinun
Sylvanus
Level 119
God Stats
0W - 1L
1,546 SR
Queue Stats
167W - 157L
1,631 Elo+
Solo
Anubis
Anubis
SHADOWCOMMANDER
Anubis
Level 148
God Stats
2W - 2L
1,674 SR
Queue Stats
123W - 108L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaman66616
Bacchus
15
1 / 3 / 10
9,073
756
7,781
18,683
16,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 1 / 7
10,571
881
13,405
5,175
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jahriot
Hachiman
17
3 / 1 / 9
9,788
816
5,194
5,223
1,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Virgil7
Baron Samedi
16
3 / 4 / 9
10,288
857
9,109
12,661
9,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
juanisaza18
Heimdallr
15
1 / 4 / 7
8,830
736
8,601
10,450
3,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
8,791
733
10,178
13,446
7,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Kronomancer
The Morrigan
17
3 / 1 / 10
8,774
731
10,534
6,165
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Not Xtrever
Kuzenbo
5
0 / 0 / 0
6,002
500
24
267
358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
Prinun
Sylvanus
16
1 / 4 / 9
7,883
657
4,535
16,036
14,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 4 / 8
9,228
769
11,721
11,773
7,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
14
Kills
13
13
Deaths
14
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chaman66616
Bacchus
1
3
10
2
W
6
1
7
9.5
L
5
5
7
1.7
W
Hachiman
Jahriot
Hachiman
3
1
9
7.5
L
The Morrigan
Kronomancer
The Morrigan
3
1
10
8
L
Kuzenbo
Not Xtrever
Kuzenbo
0
0
0
0
L
Sylvanus
Prinun
Sylvanus
1
4
9
1.38
L
4
4
8
2
W
Baron Samedi
Virgil7
Baron Samedi
3
4
9
1.88
W
Heimdallr
juanisaza18
Heimdallr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,090
Damage
36,992
52,192
Taken
47,687
32,754
Mitigated
36,046
22,887
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chaman66616
Bacchus
7,781
119
231
5,124
18,683
16,510
696
6,757
11,926
17,646
0
W
13,405
955
1,238
2,318
5,175
1,465
1,094
2,933
2,242
47,342
0
L
10,178
8,479
1,206
2,393
13,446
7,122
0
7,452
5,993
0
14,927
W
Hachiman
Jahriot
Hachiman
5,194
2,314
1,501
195
5,223
1,549
1,760
2,343
2,880
0
22,250
L
The Morrigan
Kronomancer
The Morrigan
10,534
1,858
508
0
6,165
6,122
72
4,061
2,104
20,727
1,821
L
Kuzenbo
Not Xtrever
Kuzenbo
24
24
0
12
267
358
0
267
0
24
0
L
Sylvanus
Prinun
Sylvanus
4,535
1,448
8,489
5,743
16,036
14,749
229
11,260
4,776
8,868
0
L
11,721
70
1,814
2,971
11,773
7,695
135
7,255
4,518
36,967
0
W
Baron Samedi
Virgil7
Baron Samedi
9,109
796
4,700
4,114
12,661
9,768
737
8,070
4,591
23,664
0
W
Heimdallr
juanisaza18
Heimdallr
8,601
2,397
924
2,542
10,450
3,462
1,374
5,525
4,925
0
34,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
40,678
212
Minions Killed
105
0
Camps Cleared
0
1,038,332
Distance Traveled
851,192
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,073
756
19
2
0
212,259
0
W
Janus
10,571
881
74
6
0
234,764
3
L
Arachne
8,791
733
14
1
0
274,014
2
W
Hachiman
9,788
816
39
3
0
211,992
4
L
The Morrigan
8,774
731
23
2
0
197,416
0
L
Kuzenbo
6,002
500
0
0
0
19,004
0
L
Sylvanus
7,883
657
15
1
0
175,275
1
L
Anubis
9,228
769
53
4
0
185,483
0
W
Baron Samedi
10,288
857
17
1
0
180,044
0
W
Heimdallr
8,830
736
63
5
0
199,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role