Player Matchup

Anubis
Anubis
AbrahamLJ5539
Anubis
Level 16
God Stats
26W - 17L
1,439 SR
Queue Stats
35W - 30L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emanuel230613
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,081 Elo+
Solo
Rama
Rama
StuckSmilin
Rama
Level 18
God Stats
11W - 16L
1,326 SR
Queue Stats
36W - 49L
1,317 Elo+
Solo
Jing Wei
Jing Wei
Villalobos4455
Jing Wei
Level 28
God Stats
305W - 325L
1,468 SR
Queue Stats
497W - 496L
1,381 Elo+
Solo
Bellona
Bellona
lilmessiman2233
Bellona
Level 16
God Stats
5W - 1L
1,760 SR
Queue Stats
23W - 19L
1,334 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,288 Elo+

VS

Team Averages
Level 17
1,428 SR
1,333 Elo+
Tiamat
Tiamat
ApolonierX
Tiamat
Level 13
God Stats
2W - 2L
1,762 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Hel
Hel
XxRaulRCxX
Hel
Level 29
God Stats
10W - 12L
1,347 SR
Queue Stats
120W - 101L
1,390 Elo+
Solo
Jormungandr
Jormungandr
cordy75
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,253 Elo+
Solo
Serqet
Serqet
davirmp6474
Serqet
Level 29
God Stats
1W - 2L
1,264 SR
Queue Stats
68W - 53L
1,486 Elo+
Solo
Fenrir
Fenrir
rrmnetobr
Fenrir
Level 7
God Stats
0W - 3L
1,265 SR
Queue Stats
53W - 48L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 19
16,250
1,250
26,255
23,627
10,513
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Emanuel230613
Tsukuyomi
17
0 / 4 / 5
10,947
842
2,064
6,591
2,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 18
14,227
1,094
12,353
19,916
6,829
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
20
22 / 0 / 12
17,546
1,350
34,560
13,363
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 8 / 18
13,835
1,064
14,334
17,786
12,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ApolonierX
Tiamat
20
4 / 6 / 16
13,668
1,051
21,242
17,563
11,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 6 / 10
15,007
1,154
22,664
17,113
5,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
cordy75
Jormungandr
18
0 / 11 / 5
11,227
864
3,258
21,328
17,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
20
3 / 7 / 15
13,330
1,025
10,439
17,917
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
rrmnetobr
Fenrir
19
7 / 16 / 10
13,549
1,042
16,877
27,264
13,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
81
46
Kills
25
25
Deaths
46
72
Assists
56
Player
Kills
Deaths
Assists
KDA
W
13
8
19
2.81
L
Tiamat
ApolonierX
Tiamat
4
6
16
2
W
Tsukuyomi
Emanuel230613
Tsukuyomi
0
4
5
0.63
W
6
5
18
3
W
Jing Wei
22
0
12
28
L
11
6
10
2.67
L
Jormungandr
cordy75
Jormungandr
0
11
5
0.23
L
Serqet
3
7
15
1.5
W
5
8
18
1.75
L
Fenrir
rrmnetobr
Fenrir
7
16
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,566
Damage
74,480
81,283
Taken
101,185
37,041
Mitigated
55,383
22,244
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,255
2,052
527
9,648
23,627
10,513
0
12,913
10,519
41,821
0
L
Tiamat
ApolonierX
Tiamat
21,242
945
624
2,586
17,563
11,719
0
6,761
10,802
50,507
0
W
Tsukuyomi
Emanuel230613
Tsukuyomi
2,064
584
0
236
6,591
2,478
0
3,993
2,598
0
10,091
W
12,353
11,162
0
4,924
19,916
6,829
0
11,052
8,864
0
23,441
W
Jing Wei
34,560
26,354
462
4,523
13,363
4,819
0
8,343
5,020
0
77,383
L
22,664
5,133
1,400
4,061
17,113
5,654
0
6,952
10,161
50,849
0
L
Jormungandr
cordy75
Jormungandr
3,258
1,074
0
0
21,328
17,815
0
1,647
19,681
15,882
0
L
Serqet
10,439
343
0
0
17,917
6,857
0
4,642
13,275
0
30,770
W
14,334
6,294
0
1,924
17,786
12,402
0
10,863
6,559
0
32,106
L
Fenrir
rrmnetobr
Fenrir
16,877
5,299
0
96
27,264
13,338
0
6,253
21,011
0
26,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,805
Gold Earned
66,781
217
Minions Killed
196
7
Camps Cleared
7
857,656
Distance Traveled
1,168,416
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,250
1,250
41
3
4
171,631
0
L
Tiamat
13,668
1,051
57
4
2
252,594
0
W
Tsukuyomi
10,947
842
19
1
1
86,262
0
W
Rama
14,227
1,094
20
2
1
185,025
1
W
Jing Wei
17,546
1,350
97
7
1
237,796
0
L
Hel
15,007
1,154
65
5
1
217,541
0
L
Jormungandr
11,227
864
16
1
0
192,377
0
L
Serqet
13,330
1,025
38
3
4
291,076
0
W
Bellona
13,835
1,064
40
3
0
176,942
1
L
Fenrir
13,549
1,042
20
2
0
214,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role