Player Matchup

Arachne
Arachne
Lamboielago
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 376L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
Peedropaablo
Aphrodite
Level 108
God Stats
9W - 7L
1,690 SR
Queue Stats
175W - 165L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Shakethejake
Cernunnos
Level 84
God Stats
4W - 1L
1,290 SR
Queue Stats
235W - 244L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Smooresie
Gilgamesh
Level 88
God Stats
8W - 9L
1,355 SR
Queue Stats
300W - 351L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
sunnysideupz
Erlang Shen
Level 156
God Stats
20W - 13L
1,641 SR
Queue Stats
893W - 933L
1,566 Elo+
Party 1
Team Averages
Level 113
1,495 SR
1,524 Elo+

VS

Team Averages
Level 95
1,583 SR
1,509 Elo+
Persephone
Persephone
Carasio
Persephone
Level 105
God Stats
1W - 1L
1,644 SR
Queue Stats
16W - 22L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CoooooChay
Ah Muzen Cab
Level 94
God Stats
24W - 21L
1,578 SR
Queue Stats
131W - 130L
1,519 Elo+
Party 2
Awilix
Awilix
DLoTheGamer
Awilix
Level 79
God Stats
15W - 16L
1,591 SR
Queue Stats
320W - 304L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
EIivagar
Gilgamesh
Level 75
God Stats
4W - 3L
1,463 SR
Queue Stats
21W - 22L
1,474 Elo+
Party 2
King Arthur
King Arthur
ElGolpeador
King Arthur
Level 123
God Stats
8W - 5L
1,640 SR
Queue Stats
169W - 136L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lamboielago
Arachne
20
13 / 3 / 5
18,423
682
21,826
29,089
13,522
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Peedropaablo
Aphrodite
20
5 / 9 / 14
15,089
559
19,199
25,705
12,303
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Shakethejake
Cernunnos
19
2 / 8 / 8
14,127
523
10,830
17,080
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Smooresie
Gilgamesh
19
2 / 8 / 9
15,529
575
14,117
39,648
39,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
sunnysideupz
Erlang Shen
20
8 / 5 / 10
15,436
572
22,497
38,457
40,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Carasio
Persephone
20
8 / 9 / 9
15,481
573
26,906
17,736
6,323
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
CoooooChay
Ah Muzen Cab
20
9 / 4 / 11
15,681
581
34,430
26,630
12,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
9 / 8 / 3
14,595
541
17,208
27,616
16,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
EIivagar
Gilgamesh
17
7 / 6 / 13
13,079
484
16,565
33,838
29,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
ElGolpeador
King Arthur
12
0 / 3 / 3
10,087
374
5,458
12,872
4,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
72
30
Kills
33
33
Deaths
30
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Persephone
Carasio
Persephone
8
9
9
1.39
L
Ah Muzen Cab
CoooooChay
Ah Muzen Cab
9
4
11
3.63
L
Awilix
9
8
3
1.31
L
Gilgamesh
EIivagar
Gilgamesh
7
6
13
2.25
L
King Arthur
ElGolpeador
King Arthur
0
3
3
0.5
W
Arachne
Lamboielago
Arachne
13
3
5
5.17
W
Aphrodite
Peedropaablo
Aphrodite
5
9
14
1.33
W
Cernunnos
Shakethejake
Cernunnos
2
8
8
0.75
W
Gilgamesh
Smooresie
Gilgamesh
2
8
9
0.81
W
Erlang Shen
sunnysideupz
Erlang Shen
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,469
Damage
100,567
149,979
Taken
118,692
113,085
Mitigated
69,815
70,593
Healing
38,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Carasio
Persephone
26,906
1,204
0
2,619
17,736
6,323
771
4,508
13,157
89,398
0
L
Ah Muzen Cab
CoooooChay
Ah Muzen Cab
34,430
20,795
0
12,984
26,630
12,033
4,528
3,087
23,363
0
145,313
L
Awilix
17,208
7,438
0
6,327
27,616
16,607
0
5,421
21,925
0
112,153
L
Gilgamesh
EIivagar
Gilgamesh
16,565
3,638
0
14,244
33,838
29,960
846
7,656
25,912
0
49,388
L
King Arthur
ElGolpeador
King Arthur
5,458
571
0
2,267
12,872
4,892
198
0
12,379
0
34,721
W
Arachne
Lamboielago
Arachne
21,826
15,185
0
14,995
29,089
13,522
3,303
6,222
21,909
0
129,610
W
Aphrodite
Peedropaablo
Aphrodite
19,199
956
10,572
14,490
25,705
12,303
1,470
11,249
14,171
94,157
0
W
Cernunnos
Shakethejake
Cernunnos
10,830
4,104
0
5,725
17,080
7,109
6,535
3,082
13,914
0
97,476
W
Gilgamesh
Smooresie
Gilgamesh
14,117
3,207
0
8,738
39,648
39,801
942
8,292
31,164
3,773
58,958
W
Erlang Shen
sunnysideupz
Erlang Shen
22,497
12,264
0
16,073
38,457
40,350
1,554
6,358
30,936
0
76,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,604
Gold Earned
68,923
617
Minions Killed
644
0
Camps Cleared
0
2,392,026
Distance Traveled
2,236,141
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,481
573
160
6
0
488,262
7
L
Ah Muzen Cab
15,681
581
188
7
0
502,371
8
L
Awilix
14,595
541
169
6
0
493,659
2
L
Gilgamesh
13,079
484
51
2
0
494,633
3
L
King Arthur
10,087
374
76
3
0
257,216
2
W
Arachne
18,423
682
165
6
0
584,958
2
W
Aphrodite
15,089
559
135
5
0
473,149
4
W
Cernunnos
14,127
523
128
5
0
366,848
0
W
Gilgamesh
15,529
575
90
3
0
497,675
1
W
Erlang Shen
15,436
572
99
4
0
469,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role