Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Akumu-No-Jamu
Set
Level 27
God Stats
3W - 2L
1,513 SR
Queue Stats
181W - 182L
1,464 Elo+
Party 2
Ra
Ra
Briebber
Ra
Level 88
God Stats
1W - 0L
1,797 SR
Queue Stats
112W - 115L
1,459 Elo+
Party 2
Persephone
Persephone
ChaoticNephilim1
Persephone
Level 79
God Stats
2W - 3L
1,255 SR
Queue Stats
558W - 529L
1,468 Elo+
Party 2
Team Averages
Level 82
1,513 SR
1,478 Elo+

VS

Team Averages
Level 40
1,625 SR
1,411 Elo+
Aphrodite
Aphrodite
SchneeKirsche1
Aphrodite
Level 43
God Stats
38W - 37L
1,561 SR
Queue Stats
114W - 123L
1,432 Elo+
Party 3
Izanami
Izanami
SchneePfirsich
Izanami
Level 43
God Stats
37W - 32L
1,603 SR
Queue Stats
115W - 127L
1,432 Elo+
Party 3
Arachne
Arachne
enorm_bob
Arachne
Level 26
God Stats
5W - 7L
1,556 SR
Queue Stats
134W - 157L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
leemaringo
Heimdallr
Level 18
God Stats
5W - 5L
1,506 SR
Queue Stats
205W - 205L
1,363 Elo+
Party 1
Anubis
Anubis
xdlolplayer
Anubis
Level 69
God Stats
10W - 3L
1,898 SR
Queue Stats
473W - 432L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 3
8,273
636
5,017
6,909
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
 
Guan Yu
12
3 / 0 / 5
7,141
549
6,913
8,887
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
6,429
495
2,501
7,180
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 3
8,131
625
5,120
7,637
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
ChaoticNephilim1
Persephone
13
1 / 0 / 2
7,318
563
2,659
3,657
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SchneeKirsche1
Aphrodite
8
0 / 3 / 0
4,949
381
2,384
5,165
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,609
431
4,209
7,131
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
enorm_bob
Arachne
12
1 / 1 / 0
6,233
479
1,525
5,208
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
leemaringo
Heimdallr
9
0 / 4 / 0
5,365
413
4,860
8,391
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
1 / 3 / 1
6,766
520
4,697
7,736
3,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
3
3.5
W
Guan Yu
 
Guan Yu
3
0
5
5.5
W
2
2
2
1.5
W
5
0
3
6.5
W
Persephone
ChaoticNephilim1
Persephone
1
0
2
2
L
Aphrodite
SchneeKirsche1
Aphrodite
0
3
0
0
L
0
2
0
0
L
Arachne
enorm_bob
Arachne
1
1
0
1
L
Heimdallr
leemaringo
Heimdallr
0
4
0
0
L
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
17,675
34,270
Taken
33,631
15,655
Mitigated
11,350
18,488
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,017
1,469
0
3,659
6,909
4,772
143
379
6,476
56,222
0
W
Guan Yu
 
Guan Yu
6,913
785
1,042
4,092
8,887
4,926
0
1,713
6,946
0
32,952
W
2,501
1,197
0
3,568
7,180
1,630
0
2,740
4,440
0
26,415
W
5,120
374
655
4,034
7,637
3,484
252
654
6,907
53,296
0
W
Persephone
ChaoticNephilim1
Persephone
2,659
125
0
1,438
3,657
843
0
1,237
2,420
39,988
0
L
Aphrodite
SchneeKirsche1
Aphrodite
2,384
443
1,171
2,018
5,165
1,589
0
1,804
3,241
13,215
0
L
4,209
2,880
0
1,475
7,131
2,253
162
3,624
3,447
0
28,769
L
Arachne
enorm_bob
Arachne
1,525
1,340
0
672
5,208
1,564
0
1,666
3,512
0
24,227
L
Heimdallr
leemaringo
Heimdallr
4,860
1,953
0
0
8,391
2,282
0
3,483
4,788
0
28,255
L
Anubis
4,697
242
0
2,608
7,736
3,662
0
2,013
5,457
48,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
28,922
405
Minions Killed
285
0
Camps Cleared
0
1,323,520
Distance Traveled
1,093,911
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,273
636
122
9
0
219,168
1
W
Guan Yu
7,141
549
51
4
0
329,812
2
W
Set
6,429
495
45
3
0
255,738
3
W
Ra
8,131
625
90
7
0
265,462
1
W
Persephone
7,318
563
97
7
0
253,340
0
L
Aphrodite
4,949
381
27
2
0
184,086
3
L
Izanami
5,609
431
60
5
0
191,084
3
L
Arachne
6,233
479
53
4
0
265,871
1
L
Heimdallr
5,365
413
51
4
0
218,533
2
L
Anubis
6,766
520
94
7
0
234,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role