Player Matchup

Amaterasu
Amaterasu
Gab_rivaa
Amaterasu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,313 Elo+
Solo
Chang'e
Chang'e
LeTsun
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Khepri
Khepri
Noxxxxxxxxxx
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Ullr
Ullr
SteelDemonMeets
Ullr
Level 15
God Stats
0W - 1L
1,720 SR
Queue Stats
4W - 3L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TpacS
Tsukuyomi
Level 28
God Stats
2W - 3L
1,589 SR
Queue Stats
101W - 108L
1,449 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,461 Elo+

VS

Team Averages
Level 28
1,599 SR
1,552 Elo+
Bellona
Bellona
 
Bellona
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Doubtless897
Raijin
Level 29
God Stats
5W - 4L
1,537 SR
Queue Stats
115W - 78L
1,646 Elo+
Party 2
Set
Set
Ephizas
Set
Level 28
God Stats
6W - 4L
1,649 SR
Queue Stats
92W - 76L
1,624 Elo+
Party 2
Apollo
Apollo
Lifeblood322
Apollo
Level 28
God Stats
28W - 11L
1,800 SR
Queue Stats
80W - 51L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
killerelmi313
Cthulhu
Level 26
God Stats
13W - 13L
1,510 SR
Queue Stats
75W - 86L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gab_rivaa
Amaterasu
15
2 / 11 / 0
9,795
408
6,029
23,929
13,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
LeTsun
Chang'e
14
4 / 11 / 2
9,544
398
16,284
25,219
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 9 / 5
8,834
368
5,808
23,722
21,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 13 / 4
8,158
340
6,287
19,512
5,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TpacS
Tsukuyomi
12
0 / 8 / 1
8,188
341
2,467
14,377
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 3 / 10
12,094
504
12,304
19,346
15,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
20
19 / 1 / 16
14,459
602
29,550
12,564
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
20
7 / 2 / 11
12,692
529
9,861
15,405
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
20
18 / 0 / 13
14,967
624
22,564
15,526
6,772
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
18
4 / 1 / 18
11,707
488
14,766
16,863
18,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
6
Kills
52
52
Deaths
7
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
10
3
W
Raijin
19
1
16
27
W
Set
7
2
11
6.25
L
Amaterasu
Gab_rivaa
Amaterasu
2
11
0
0.18
L
Chang'e
LeTsun
Chang'e
4
11
2
0.45
W
Apollo
18
0
13
24.5
L
Khepri
0
9
5
0.28
L
0
13
4
0.15
L
Tsukuyomi
TpacS
Tsukuyomi
0
8
1
0.06
W
Cthulhu
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
89,045
106,759
Taken
79,704
53,104
Mitigated
54,893
18,232
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,304
2,375
0
3,893
19,346
15,647
2,127
5,598
13,472
0
72,119
W
Raijin
29,550
1,786
0
1,999
12,564
5,757
2,036
3,787
8,575
112,280
0
W
Set
9,861
4,146
0
2,928
15,405
8,099
603
3,090
12,181
0
109,464
L
Amaterasu
Gab_rivaa
Amaterasu
6,029
2,503
0
4,071
23,929
13,129
0
7,725
15,995
0
47,425
L
Chang'e
LeTsun
Chang'e
16,284
2,031
3,661
7,801
25,219
8,818
150
13,297
11,444
49,437
0
W
Apollo
22,564
15,341
0
649
15,526
6,772
6,312
2,895
12,537
0
132,684
L
Khepri
5,808
675
0
1,305
23,722
21,325
133
9,952
13,629
17,096
0
L
6,287
4,103
0
881
19,512
5,551
483
8,420
10,920
0
27,153
L
Tsukuyomi
TpacS
Tsukuyomi
2,467
321
0
513
14,377
4,281
0
3,774
10,455
0
35,828
W
Cthulhu
14,766
479
2,046
3,899
16,863
18,618
820
5,790
10,847
67,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
65,919
293
Minions Killed
723
0
Camps Cleared
0
1,768,877
Distance Traveled
2,383,932
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,094
504
126
5
0
509,283
0
W
Raijin
14,459
602
174
7
0
450,384
5
W
Set
12,692
529
162
7
0
458,094
1
L
Amaterasu
9,795
408
73
3
0
384,383
1
L
Chang'e
9,544
398
81
3
0
373,796
3
W
Apollo
14,967
624
178
7
0
478,730
4
L
Khepri
8,834
368
15
1
0
398,593
2
L
Ullr
8,158
340
62
3
0
352,975
1
L
Tsukuyomi
8,188
341
62
3
0
259,130
6
W
Cthulhu
11,707
488
83
3
0
487,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role