Player Matchup

Sobek
Sobek
Esteniolatario
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Solo
Chiron
Chiron
FacaEremita
Chiron
Level 29
God Stats
17W - 10L
1,658 SR
Queue Stats
526W - 458L
1,491 Elo+
Solo
Arachne
Arachne
II dogus II
Arachne
Level 30
God Stats
12W - 19L
1,470 SR
Queue Stats
88W - 118L
1,404 Elo+
Solo
Bellona
Bellona
TTNxBarth
Bellona
Level 16
God Stats
2W - 2L
1,779 SR
Queue Stats
3W - 2L
1,743 Elo+
Solo
Kukulkan
Kukulkan
XTrueBerserkerX
Kukulkan
Level 29
God Stats
10W - 9L
1,464 SR
Queue Stats
143W - 109L
1,537 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,524 Elo+

VS

Team Averages
Level 24
1,527 SR
1,516 Elo+
Nemesis
Nemesis
MJS_Monsekil69
Nemesis
Level 26
God Stats
4W - 6L
1,387 SR
Queue Stats
49W - 51L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ReidosUrubus
Cthulhu
Level 27
God Stats
4W - 0L
1,839 SR
Queue Stats
113W - 57L
1,606 Elo+
Solo
Poseidon
Poseidon
SirGatosor
Poseidon
Level 28
God Stats
12W - 6L
1,575 SR
Queue Stats
68W - 64L
1,492 Elo+
Solo
Yemoja
Yemoja
T4m4mO
Yemoja
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Zoro1player
Danzaburou
Level 28
God Stats
5W - 6L
1,332 SR
Queue Stats
84W - 90L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,965
497
2,128
6,101
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
7
0 / 3 / 1
4,616
462
5,335
6,164
1,380
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
II dogus II
Arachne
6
0 / 3 / 0
4,405
441
1,063
6,420
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TTNxBarth
Bellona
10
1 / 4 / 0
5,310
531
2,513
7,413
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
2 / 2 / 0
5,875
588
2,225
3,574
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,746
575
1,360
6,040
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ReidosUrubus
Cthulhu
12
7 / 1 / 0
6,892
689
5,294
5,454
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
SirGatosor
Poseidon
12
1 / 1 / 4
6,688
669
5,231
3,878
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
T4m4mO
Yemoja
8
0 / 0 / 3
4,820
482
2,024
4,046
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Zoro1player
Danzaburou
10
4 / 1 / 1
6,425
643
5,311
6,951
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Chiron
0
3
1
0.17
L
Arachne
II dogus II
Arachne
0
3
0
0
W
3
1
4
5
W
Cthulhu
ReidosUrubus
Cthulhu
7
1
0
7
W
Poseidon
SirGatosor
Poseidon
1
1
4
3
W
Yemoja
T4m4mO
Yemoja
0
0
3
1.5
L
Bellona
TTNxBarth
Bellona
1
4
0
0.25
L
Kukulkan
2
2
0
1
W
Danzaburou
Zoro1player
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,264
Damage
19,220
29,672
Taken
26,369
11,315
Mitigated
10,100
7,916
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,128
382
0
1,032
6,101
3,477
93
1,003
4,796
8,539
0
L
Chiron
5,335
1,771
94
1,168
6,164
1,380
0
1,697
4,233
0
26,385
L
Arachne
II dogus II
Arachne
1,063
853
0
2,518
6,420
1,783
0
1,256
5,054
0
15,171
W
1,360
481
0
769
6,040
2,113
22
386
5,654
0
25,734
W
Cthulhu
ReidosUrubus
Cthulhu
5,294
469
68
2,174
5,454
3,478
326
1,214
4,240
32,368
0
W
Poseidon
SirGatosor
Poseidon
5,231
606
0
750
3,878
1,235
432
755
3,123
45,033
0
W
Yemoja
T4m4mO
Yemoja
2,024
730
1,387
2,466
4,046
1,369
222
989
3,057
7,391
0
L
Bellona
TTNxBarth
Bellona
2,513
853
0
2,604
7,413
3,446
0
5,061
1,899
0
20,962
L
Kukulkan
2,225
144
0
500
3,574
1,229
0
2,271
1,111
32,563
0
W
Danzaburou
Zoro1player
Danzaburou
5,311
2,936
0
3,061
6,951
1,905
396
1,009
5,942
0
33,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
30,571
242
Minions Killed
318
0
Camps Cleared
0
878,530
Distance Traveled
955,347
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,965
497
13
1
0
221,018
1
L
Chiron
4,616
462
54
5
0
174,479
0
L
Arachne
4,405
441
42
4
0
151,549
1
W
Nemesis
5,746
575
58
6
0
194,167
3
W
Cthulhu
6,892
689
80
8
0
196,302
0
W
Poseidon
6,688
669
106
11
0
186,011
0
W
Yemoja
4,820
482
18
2
0
194,137
4
L
Bellona
5,310
531
56
6
0
166,777
1
L
Kukulkan
5,875
588
77
8
0
164,707
9
W
Danzaburou
6,425
643
56
6
0
184,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role