Player Matchup

Set
Set
AwiZz98
Set
Level 11
God Stats
11W - 8L
1,693 SR
Queue Stats
16W - 9L
1,589 Elo+
Solo
Awilix
Awilix
Balenciego
Awilix
Level 22
God Stats
2W - 5L
1,286 SR
Queue Stats
200W - 191L
1,425 Elo+
Solo
King Arthur
King Arthur
PrestoLingvesta
King Arthur
Level 29
God Stats
3W - 7L
1,372 SR
Queue Stats
107W - 118L
1,473 Elo+
Solo
Arachne
Arachne
SCHRANZHANF
Arachne
Level 29
God Stats
8W - 6L
1,370 SR
Queue Stats
18W - 15L
1,323 Elo+
Party 1
Bellona
Bellona
T1mo1hy
Bellona
Level 29
God Stats
5W - 3L
1,470 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 1
Team Averages
Level 24
1,438 SR
1,481 Elo+

VS

Team Averages
Level 20
1,399 SR
1,446 Elo+
Poseidon
Poseidon
Eliaha
Poseidon
Level 17
God Stats
2W - 3L
1,559 SR
Queue Stats
41W - 33L
1,464 Elo+
Party 2
Sobek
Sobek
Luparcal
Sobek
Level 29
God Stats
3W - 3L
1,165 SR
Queue Stats
312W - 337L
1,487 Elo+
Solo
Bellona
Bellona
Niqson
Bellona
Level 15
God Stats
3W - 2L
1,197 SR
Queue Stats
21W - 28L
1,325 Elo+
Solo
Izanami
Izanami
ZisqO
Izanami
Level 29
God Stats
32W - 15L
1,631 SR
Queue Stats
37W - 17L
1,497 Elo+
Solo
Chang'e
Chang'e
lokialas
Chang'e
Level 12
God Stats
4W - 2L
1,444 SR
Queue Stats
33W - 24L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
10 / 8 / 7
12,638
1,149
15,954
18,281
8,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Balenciego
Awilix
18
6 / 9 / 13
12,068
1,097
14,549
18,965
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PrestoLingvesta
King Arthur
18
4 / 14 / 16
11,467
1,042
16,172
34,551
34,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
SCHRANZHANF
Arachne
17
3 / 9 / 15
11,364
1,033
10,343
21,644
10,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
T1mo1hy
Bellona
17
2 / 6 / 15
11,466
1,042
11,901
29,255
25,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eliaha
Poseidon
19
8 / 5 / 28
12,847
1,168
23,795
9,156
2,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Luparcal
Sobek
19
6 / 5 / 30
13,123
1,193
18,181
19,382
25,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Niqson
Bellona
20
9 / 5 / 32
12,852
1,168
23,273
18,910
16,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ZisqO
Izanami
19
16 / 3 / 17
14,471
1,316
23,015
10,454
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lokialas
Chang'e
19
7 / 7 / 30
12,659
1,151
25,086
16,578
6,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
183
25
Kills
46
46
Deaths
25
66
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Set
10
8
7
1.69
L
Awilix
Balenciego
Awilix
6
9
13
1.39
W
Poseidon
Eliaha
Poseidon
8
5
28
4.4
W
Sobek
Luparcal
Sobek
6
5
30
4.2
W
Bellona
Niqson
Bellona
9
5
32
5
L
King Arthur
PrestoLingvesta
King Arthur
4
14
16
0.86
L
Arachne
SCHRANZHANF
Arachne
3
9
15
1.17
L
Bellona
T1mo1hy
Bellona
2
6
15
1.58
W
Izanami
ZisqO
Izanami
16
3
17
8.17
W
Chang'e
lokialas
Chang'e
7
7
30
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,919
Damage
113,350
122,696
Taken
74,480
85,902
Mitigated
54,825
8,741
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
15,954
7,398
0
199
18,281
8,155
0
11,849
6,432
0
29,971
L
Awilix
Balenciego
Awilix
14,549
3,980
746
748
18,965
7,304
0
11,534
7,431
0
32,639
W
Poseidon
Eliaha
Poseidon
23,795
3,766
890
212
9,156
2,909
0
0
9,096
35,863
0
W
Sobek
Luparcal
Sobek
18,181
2,680
0
4,125
19,382
25,317
0
0
19,276
33,856
0
W
Bellona
Niqson
Bellona
23,273
15,489
0
4,138
18,910
16,023
0
0
18,730
0
30,197
L
King Arthur
PrestoLingvesta
King Arthur
16,172
1,713
823
3,219
34,551
34,879
0
18,730
15,821
0
36,719
L
Arachne
SCHRANZHANF
Arachne
10,343
8,366
246
2,192
21,644
10,426
0
10,914
10,730
0
20,348
L
Bellona
T1mo1hy
Bellona
11,901
4,011
0
568
29,255
25,138
0
14,035
15,220
0
40,258
W
Izanami
ZisqO
Izanami
23,015
14,013
0
408
10,454
4,106
0
0
10,394
0
69,163
W
Chang'e
lokialas
Chang'e
25,086
1,918
6,659
4,545
16,578
6,470
0
0
16,458
40,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
65,952
157
Minions Killed
227
8
Camps Cleared
4
1,044,614
Distance Traveled
910,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,638
1,149
19
2
1
177,262
0
L
Awilix
12,068
1,097
30
3
4
234,296
0
W
Poseidon
12,847
1,168
27
2
1
175,046
0
W
Sobek
13,123
1,193
30
3
0
192,857
0
W
Bellona
12,852
1,168
26
2
2
188,342
1
L
King Arthur
11,467
1,042
31
3
1
196,173
0
L
Arachne
11,364
1,033
19
2
0
200,154
0
L
Bellona
11,466
1,042
58
5
2
236,729
0
W
Izanami
14,471
1,316
108
10
0
166,780
0
W
Chang'e
12,659
1,151
36
3
1
187,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role