Player Matchup

Set
Set
Gold V
EA-FR01
Set
Gold V
Level 115
God Stats
2W - 3L
1,534 SR
Queue Stats
41W - 43L
1,549 MMR
Solo
Chang'e
Chang'e
Gold III
LumiT KKs
Chang'e
Gold III
Level 145
God Stats
4W - 2L
1,659 SR
Queue Stats
236W - 244L
1,544 MMR
Party 1
Pele
Pele
Bronze III
Ochilles
Pele
Bronze III
Level 91
God Stats
0W - 1L
1,422 SR
Queue Stats
38W - 41L
1,534 MMR
Solo
Izanami
Izanami
Gold III
SharingAlp24
Izanami
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold II
Sumping
Ares
Gold II
Level 86
God Stats
33W - 23L
1,521 SR
Queue Stats
315W - 295L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,527 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,610 SR
1,538 MMR
Xbalanque
Xbalanque
Silver I
Almighty_God216
Xbalanque
Silver I
Level 149
God Stats
17W - 14L
1,596 SR
Queue Stats
48W - 51L
1,550 MMR
Solo
Kali
Kali
Bronze III
ItsMeGargamel
Kali
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,505 MMR
Solo
Sylvanus
Sylvanus
Gold III
Martchell
Sylvanus
Gold III
Level 155
God Stats
13W - 8L
1,724 SR
Queue Stats
444W - 454L
1,548 MMR
Solo
Bellona
Bellona
Gold II
TheNiteKing69
Bellona
Gold II
Level 127
God Stats
23W - 12L
1,699 SR
Queue Stats
334W - 329L
1,541 MMR
Solo
Poseidon
Poseidon
Gold II
nitium7409
Poseidon
Gold II
Level 149
God Stats
43W - 36L
1,534 SR
Queue Stats
442W - 444L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 5 / 5
13,430
480
12,157
25,594
14,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
LumiT KKs
Chang'e
20
7 / 2 / 11
13,654
488
24,127
20,699
15,449
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
5 / 6 / 7
13,948
498
26,940
33,214
19,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SharingAlp24
Izanami
19
3 / 7 / 5
13,246
473
12,294
22,265
9,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Sumping
Ares
20
7 / 4 / 12
13,866
495
18,308
22,866
31,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatDanzaburouCthulhuGilgameshAthena

VS

Bans
NemesisNu WaTsukuyomiKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Almighty_God216
Xbalanque
20
6 / 7 / 6
14,640
523
24,370
24,412
11,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 6
13,613
486
10,882
24,323
14,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Martchell
Sylvanus
19
3 / 4 / 10
14,678
524
11,972
24,758
34,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
20
5 / 5 / 5
14,725
526
24,531
31,403
37,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
nitium7409
Poseidon
20
6 / 8 / 6
14,579
521
23,577
18,442
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
28
Kills
24
24
Deaths
28
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Almighty_God216
Xbalanque
6
7
6
1.29
L
Set
6
5
5
1.7
W
4
4
6
1.75
L
Chang'e
LumiT KKs
Chang'e
7
2
11
6.25
W
Sylvanus
Martchell
Sylvanus
3
4
10
2
L
Pele
5
6
7
1.42
L
Izanami
SharingAlp24
Izanami
3
7
5
0.79
L
Ares
Sumping
Ares
7
4
12
3.25
W
Bellona
5
5
5
1.5
W
Poseidon
nitium7409
Poseidon
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,826
Damage
95,332
124,638
Taken
123,338
91,124
Mitigated
105,244
45,756
Healing
36,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Almighty_God216
Xbalanque
24,370
15,650
0
9,965
24,412
11,192
4,110
7,399
17,013
0
120,485
L
Set
12,157
6,363
0
5,572
25,594
14,730
0
7,536
17,736
0
103,453
W
10,882
5,217
0
7,390
24,323
14,035
2,261
5,748
18,575
0
96,451
L
Chang'e
LumiT KKs
Chang'e
24,127
1,029
8,411
11,742
20,699
15,449
0
7,342
12,877
110,329
0
W
Sylvanus
Martchell
Sylvanus
11,972
1,461
6,549
6,820
24,758
34,593
225
11,572
13,186
29,130
0
L
Pele
26,940
6,051
0
12,472
33,214
19,312
396
10,011
22,969
0
106,623
L
Izanami
SharingAlp24
Izanami
12,294
7,956
0
4,289
22,265
9,801
488
1,838
20,391
0
99,865
L
Ares
Sumping
Ares
18,308
599
0
3,270
22,866
31,832
0
7,312
15,116
52,441
0
W
Bellona
24,531
11,239
0
4,112
31,403
37,013
728
9,568
21,835
0
110,102
W
Poseidon
nitium7409
Poseidon
23,577
3,454
0
1,819
18,442
8,411
0
8,148
10,294
117,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,144
Gold Earned
72,235
710
Minions Killed
655
0
Camps Cleared
0
2,531,030
Distance Traveled
2,485,048
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,640
523
163
6
0
446,351
7
L
Set
13,430
480
155
6
0
541,216
0
W
Kali
13,613
486
130
5
0
530,739
8
L
Chang'e
13,654
488
172
6
0
531,401
2
W
Sylvanus
14,678
524
28
1
0
525,719
8
L
Pele
13,948
498
175
6
0
474,350
5
L
Izanami
13,246
473
161
6
0
441,779
5
L
Ares
13,866
495
47
2
0
542,284
11
W
Bellona
14,725
526
182
7
0
488,460
6
W
Poseidon
14,579
521
152
5
0
493,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role