Player Matchup

Hercules
Hercules
Cargo_K
Hercules
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 147L
1,443 Elo+
Solo
Arachne
Arachne
DaintyCalf66371
Arachne
Level 77
God Stats
12W - 6L
1,721 SR
Queue Stats
556W - 548L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackTheX
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Oxygen EPONGE
Ymir
Level 157
God Stats
3W - 3L
1,677 SR
Queue Stats
183W - 172L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Vojoo
Sylvanus
Level 160
God Stats
7W - 4L
1,689 SR
Queue Stats
330W - 346L
1,443 Elo+
Solo
Team Averages
Level 107
1,617 SR
1,469 Elo+

VS

Team Averages
Level 84
1,587 SR
1,507 Elo+
Zeus
Zeus
Arnie85
Zeus
Level 123
God Stats
4W - 4L
1,934 SR
Queue Stats
152W - 152L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Asgardelu
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,529 Elo+
Party 1
Apollo
Apollo
Iron Wolf1183
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,377 Elo+
Solo
King Arthur
King Arthur
PairFlay
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
helloWA
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 152L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cargo_K
Hercules
17
4 / 2 / 14
10,056
718
12,594
35,202
32,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 4 / 12
9,876
705
19,654
17,505
9,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
JackTheX
Ah Muzen Cab
18
4 / 1 / 14
10,642
760
20,236
14,084
7,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 13
10,253
732
18,579
29,988
22,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Vojoo
Sylvanus
17
4 / 0 / 13
10,156
725
15,251
18,128
10,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arnie85
Zeus
14
1 / 7 / 5
8,515
608
28,871
13,354
6,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Asgardelu
Sun Wukong
15
3 / 4 / 4
9,070
648
17,451
23,355
27,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 3
8,739
624
20,241
12,676
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
PairFlay
King Arthur
17
2 / 4 / 5
9,425
673
20,226
24,304
24,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
helloWA
Yemoja
16
0 / 2 / 5
8,172
584
8,732
19,343
14,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
21
Kills
8
8
Deaths
21
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
Arnie85
Zeus
1
7
5
0.5
L
Sun Wukong
Asgardelu
Sun Wukong
3
4
4
1.25
W
Hercules
Cargo_K
Hercules
4
2
14
5.5
W
4
4
12
2.5
L
2
4
3
0.88
W
Ah Muzen Cab
JackTheX
Ah Muzen Cab
4
1
14
11
W
5
1
13
11.5
L
King Arthur
PairFlay
King Arthur
2
4
5
1.13
W
Sylvanus
Vojoo
Sylvanus
4
0
13
10.5
L
Yemoja
helloWA
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,314
Damage
95,521
114,907
Taken
93,032
82,513
Mitigated
80,450
82,533
Healing
37,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Arnie85
Zeus
28,871
1,906
1,067
550
13,354
6,707
0
4,640
8,594
51,800
0
L
Sun Wukong
Asgardelu
Sun Wukong
17,451
4,458
1,499
2,033
23,355
27,812
0
9,409
13,455
0
28,066
W
Hercules
Cargo_K
Hercules
12,594
3,660
2,069
17,077
35,202
32,567
543
11,420
23,782
500
20,008
W
19,654
16,521
2,987
4,981
17,505
9,534
1,161
6,014
11,491
0
29,256
L
20,241
13,959
1,232
907
12,676
6,727
212
3,417
9,169
0
33,743
W
Ah Muzen Cab
JackTheX
Ah Muzen Cab
20,236
10,926
5,643
6,333
14,084
7,407
1,353
4,108
9,976
0
50,532
W
18,579
2,058
402
9,642
29,988
22,747
147
7,971
22,017
30,210
0
L
King Arthur
PairFlay
King Arthur
20,226
2,995
1,085
2,427
24,304
24,418
0
8,072
15,875
0
33,826
W
Sylvanus
Vojoo
Sylvanus
15,251
3,750
22,089
11,310
18,128
10,258
1,208
8,090
10,038
24,576
0
L
Yemoja
helloWA
Yemoja
8,732
2,604
18,947
8,045
19,343
14,786
74
8,696
10,437
20,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,983
Gold Earned
43,921
129
Minions Killed
196
0
Camps Cleared
0
1,241,112
Distance Traveled
1,155,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,515
608
49
4
0
189,970
0
L
Sun Wukong
9,070
648
21
2
0
243,774
1
W
Hercules
10,056
718
12
1
0
257,122
0
W
Arachne
9,876
705
13
1
0
268,002
0
L
Apollo
8,739
624
49
4
0
236,097
0
W
Ah Muzen Cab
10,642
760
54
4
0
259,262
0
W
Ymir
10,253
732
25
2
0
238,896
0
L
King Arthur
9,425
673
46
3
0
267,497
0
W
Sylvanus
10,156
725
25
2
0
217,830
0
L
Yemoja
8,172
584
31
2
0
218,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role