Player Matchup

Nemesis
Nemesis
IntensiveWord0
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,223 Elo+
Solo
Bellona
Bellona
TheMonkinator3
Bellona
Level 15
God Stats
4W - 2L
1,560 SR
Queue Stats
15W - 7L
1,576 Elo+
Solo
Tiamat
Tiamat
rttspet2311
Tiamat
Level 7
God Stats
1W - 1L
1,460 SR
Queue Stats
3W - 3L
1,261 Elo+
Solo
Guan Yu
Guan Yu
yagizakpinar-
Guan Yu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,532 Elo+
Party 2
Sobek
Sobek
ysak25
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,311 Elo+
Party 2
Team Averages
Level 12
1,504 SR
1,381 Elo+

VS

Team Averages
Level 10
1,529 SR
1,426 Elo+
Fenrir
Fenrir
Hunter21419
Fenrir
Level 7
God Stats
1W - 6L
1,299 SR
Queue Stats
2W - 9L
1,277 Elo+
Solo
Neith
Neith
Wolfhaley013
Neith
Level 18
God Stats
43W - 49L
1,440 SR
Queue Stats
45W - 52L
1,401 Elo+
Solo
Nemesis
Nemesis
Xiotech
Nemesis
Level 7
God Stats
1W - 1L
1,650 SR
Queue Stats
6W - 10L
1,485 Elo+
Party 1
Baba Yaga
Baba Yaga
acidt33th
Baba Yaga
Level 7
God Stats
2W - 2L
1,755 SR
Queue Stats
9W - 12L
1,485 Elo+
Party 1
Tiamat
Tiamat
xenoBiologist
Tiamat
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 15
12,897
806
5,673
10,871
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
23 / 1 / 10
20,233
1,265
38,047
28,089
27,894
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
0 / 7 / 11
13,967
873
3,966
12,630
5,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
20
8 / 1 / 20
15,648
978
17,885
21,971
31,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
ysak25
Sobek
20
5 / 5 / 17
14,639
915
8,441
25,562
36,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 3 / 2
11,591
724
2,096
2,957
960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 8
14,886
930
22,587
13,374
6,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Xiotech
Nemesis
20
5 / 13 / 8
14,604
913
20,933
29,716
14,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
acidt33th
Baba Yaga
20
4 / 4 / 9
14,505
907
18,139
9,867
4,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 11 / 8
14,257
891
24,270
25,016
15,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
53
36
Kills
18
18
Deaths
36
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
2
0.67
W
0
4
15
1.88
W
23
1
10
28
L
3
5
8
1.4
L
Nemesis
Xiotech
Nemesis
5
13
8
0.69
L
Baba Yaga
acidt33th
Baba Yaga
4
4
9
2.13
W
Tiamat
0
7
11
0.79
L
5
11
8
0.82
W
Guan Yu
8
1
20
18
W
Sobek
ysak25
Sobek
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,012
Damage
88,025
99,123
Taken
80,930
105,194
Mitigated
41,747
23,243
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,096
1,313
0
194
2,957
960
0
712
2,245
0
3,507
W
5,673
1,973
0
906
10,871
4,083
0
5,518
5,353
0
12,671
W
38,047
22,955
0
10,498
28,089
27,894
0
10,530
17,559
305
86,331
L
22,587
13,247
0
2,276
13,374
6,445
0
1,931
11,443
0
68,344
L
Nemesis
Xiotech
Nemesis
20,933
10,866
0
2,236
29,716
14,544
0
4,429
25,287
0
39,942
L
Baba Yaga
acidt33th
Baba Yaga
18,139
1,618
0
2,902
9,867
4,314
0
2,773
7,094
45,420
0
W
Tiamat
3,966
1,141
0
1,322
12,630
5,661
0
6,271
6,359
27,984
0
L
24,270
2,910
0
2,358
25,016
15,484
0
2,969
22,047
51,875
0
W
Guan Yu
17,885
1,909
4,727
4,818
21,971
31,414
0
9,867
12,104
153
32,978
W
Sobek
ysak25
Sobek
8,441
1,152
0
972
25,562
36,142
0
10,223
14,230
22,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,384
Gold Earned
69,843
251
Minions Killed
284
6
Camps Cleared
9
1,312,057
Distance Traveled
1,162,755
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,591
724
3
0
0
47,562
1
W
Nemesis
12,897
806
16
1
0
186,822
0
W
Bellona
20,233
1,265
126
8
6
328,897
0
L
Neith
14,886
930
113
7
3
224,174
1
L
Nemesis
14,604
913
47
3
3
337,113
0
L
Baba Yaga
14,505
907
68
4
0
261,970
1
W
Tiamat
13,967
873
48
3
0
214,650
1
L
Tiamat
14,257
891
53
3
3
291,936
0
W
Guan Yu
15,648
978
29
2
0
319,467
1
W
Sobek
14,639
915
32
2
0
262,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role