Player Matchup

Merlin
Merlin
DemonFakerTr
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Parazitik27
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,330 Elo+
Solo
Neith
Neith
Yaketsuku
Neith
Level 7
God Stats
2W - 1L
1,845 SR
Queue Stats
7W - 10L
1,157 Elo+
Party 1
Tiamat
Tiamat
imnotnikhil
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 151L
1,267 Elo+
Party 1
Chiron
Chiron
lunatikvdome
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,259 Elo+
Solo
Team Averages
Level 12
1,569 SR
1,303 Elo+

VS

Team Averages
Level 20
1,481 SR
1,338 Elo+
Ullr
Ullr
DanBoShi
Ullr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 93L
1,360 Elo+
Solo
Fenrir
Fenrir
Gorgu82
Fenrir
Level 28
God Stats
46W - 43L
1,598 SR
Queue Stats
74W - 78L
1,238 Elo+
Solo
Rama
Rama
RoligNu
Rama
Level 8
God Stats
3W - 4L
1,353 SR
Queue Stats
4W - 5L
1,274 Elo+
Solo
Pele
Pele
SyNDanJos
Pele
Level 17
God Stats
5W - 1L
1,629 SR
Queue Stats
66W - 47L
1,453 Elo+
Solo
Janus
Janus
carloosf99
Janus
Level 25
God Stats
23W - 32L
1,326 SR
Queue Stats
146W - 188L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
4 / 5 / 0
6,360
530
4,620
5,223
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Parazitik27
Bellona
9
0 / 2 / 1
4,914
410
2,343
6,081
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Yaketsuku
Neith
9
1 / 2 / 2
5,491
458
3,662
4,135
2,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
1 / 2 / 0
5,909
492
840
6,623
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
8
1 / 5 / 2
5,157
430
3,954
5,959
1,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 1 / 2
6,512
543
4,318
6,323
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Gorgu82
Fenrir
10
5 / 3 / 5
6,491
541
4,746
6,929
2,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
RoligNu
Rama
10
2 / 1 / 5
5,936
495
1,983
5,688
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
12
5 / 1 / 5
7,538
628
5,926
8,320
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
12
2 / 1 / 1
6,756
563
2,031
5,199
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
1
2
3
L
Merlin
4
5
0
0.8
W
Fenrir
Gorgu82
Fenrir
5
3
5
2.5
L
Bellona
Parazitik27
Bellona
0
2
1
0.25
W
Rama
RoligNu
Rama
2
1
5
4.5
W
Pele
5
1
5
7.5
L
Neith
Yaketsuku
Neith
1
2
2
1
W
Janus
2
1
1
2.5
L
Tiamat
1
2
0
0.5
L
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
19,004
28,021
Taken
32,459
11,283
Mitigated
10,022
6,566
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,318
2,754
0
3,074
6,323
2,188
945
967
5,254
0
36,162
L
Merlin
4,620
124
0
0
5,223
1,639
45
1,787
3,192
21,779
0
W
Fenrir
Gorgu82
Fenrir
4,746
1,100
525
741
6,929
2,251
0
736
6,117
0
23,138
L
Bellona
Parazitik27
Bellona
2,343
836
0
1,868
6,081
3,664
0
0
6,081
0
13,727
W
Rama
RoligNu
Rama
1,983
1,359
0
2,169
5,688
1,661
51
676
4,904
0
17,041
W
Pele
5,926
1,277
0
1,403
8,320
2,460
192
954
7,210
0
40,723
L
Neith
Yaketsuku
Neith
3,662
462
0
579
4,135
2,004
1,084
0
4,135
0
28,234
W
Janus
2,031
0
171
1,434
5,199
1,462
0
1,479
3,514
41,507
0
L
Tiamat
840
198
0
2,385
6,623
2,559
0
0
6,623
24,290
0
L
Chiron
3,954
1,258
203
1,531
5,959
1,417
470
0
5,959
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
33,233
217
Minions Killed
317
0
Camps Cleared
0
990,411
Distance Traveled
1,084,376
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,512
543
72
6
0
217,026
2
L
Merlin
6,360
530
49
4
0
179,539
3
W
Fenrir
6,491
541
39
3
0
201,631
0
L
Bellona
4,914
410
26
2
0
221,224
1
W
Rama
5,936
495
40
3
0
230,538
0
W
Pele
7,538
628
79
7
0
232,041
3
L
Neith
5,491
458
56
5
0
176,571
0
W
Janus
6,756
563
87
7
0
203,140
3
L
Tiamat
5,909
492
60
5
0
215,640
1
L
Chiron
5,157
430
26
2
0
197,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role