Player Matchup

Freya
Freya
Real_Deadman
Freya
Level 89
God Stats
1W - 2L
1,254 SR
Queue Stats
54W - 53L
1,473 Elo+
Party 1
Medusa
Medusa
SachaTP
Medusa
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
250W - 178L
1,558 Elo+
Party 3
Pele
Pele
mysterio_03
Pele
Level 57
God Stats
0W - 2L
1,287 SR
Queue Stats
54W - 45L
1,471 Elo+
Party 1
Bellona
Bellona
smith-_-games
Bellona
Level 12
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Sobek
Sobek
torzicx
Sobek
Level 41
God Stats
3W - 5L
1,527 SR
Queue Stats
248W - 229L
1,557 Elo+
Party 3
Team Averages
Level 61
1,427 SR
1,508 Elo+

VS

Team Averages
Level 65
1,559 SR
1,425 Elo+
Mercury
Mercury
Moniro
Mercury
Level 71
God Stats
1W - 1L
1,867 SR
Queue Stats
103W - 90L
1,454 Elo+
Party 2
Izanami
Izanami
Scott_AT23
Izanami
Level 25
God Stats
1W - 5L
1,138 SR
Queue Stats
94W - 84L
1,445 Elo+
Party 2
Chang'e
Chang'e
camtheman369
Chang'e
Level 147
God Stats
3W - 1L
1,777 SR
Queue Stats
97W - 79L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
xD_FireStep
Sylvanus
Level 45
God Stats
3W - 7L
1,283 SR
Queue Stats
212W - 200L
1,274 Elo+
Solo
Xbalanque
Xbalanque
xFreeya
Xbalanque
Level 38
God Stats
38W - 18L
1,729 SR
Queue Stats
133W - 122L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
5,654
471
3,332
8,255
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
SachaTP
Medusa
10
1 / 2 / 1
5,919
493
5,478
5,570
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 6 / 3
6,510
543
4,422
9,263
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
10
1 / 6 / 0
6,347
529
3,909
9,403
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
torzicx
Sobek
11
2 / 2 / 2
7,022
585
3,026
9,809
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Moniro
Mercury
12
3 / 2 / 4
7,199
600
2,332
8,195
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Scott_AT23
Izanami
11
1 / 1 / 0
6,101
508
2,214
4,755
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
camtheman369
Chang'e
14
12 / 2 / 4
8,862
739
14,107
9,200
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
xD_FireStep
Sylvanus
10
0 / 1 / 1
6,277
523
2,563
5,909
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
xFreeya
Xbalanque
15
7 / 1 / 3
8,665
722
6,525
10,529
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
23
23
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Moniro
Mercury
3
2
4
2.5
L
2
7
1
0.36
L
Medusa
SachaTP
Medusa
1
2
1
0.75
W
Izanami
Scott_AT23
Izanami
1
1
0
1
W
Chang'e
camtheman369
Chang'e
12
2
4
7
L
1
6
3
0.42
L
Bellona
1
6
0
0.17
L
Sobek
torzicx
Sobek
2
2
2
1.5
W
Sylvanus
xD_FireStep
Sylvanus
0
1
1
0.5
W
Xbalanque
xFreeya
Xbalanque
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
27,741
42,300
Taken
38,588
15,874
Mitigated
13,742
12,332
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Moniro
Mercury
2,332
825
0
779
8,195
2,759
0
795
7,400
0
36,216
L
3,332
1,428
0
1,497
8,255
2,388
33
4,987
3,268
22,407
0
L
Medusa
SachaTP
Medusa
5,478
2,394
0
1,743
5,570
1,598
0
2,662
2,908
0
37,558
W
Izanami
Scott_AT23
Izanami
2,214
1,717
0
1,878
4,755
1,325
36
514
4,241
0
36,363
W
Chang'e
camtheman369
Chang'e
14,107
1,123
667
4,412
9,200
3,278
286
3,807
5,393
47,646
0
L
4,422
1,654
0
2,133
9,263
2,337
0
3,500
5,763
0
25,450
L
Bellona
3,909
1,418
0
2,100
9,403
4,575
323
920
8,483
0
27,042
L
Sobek
torzicx
Sobek
3,026
285
0
4,859
9,809
4,976
0
4,601
5,208
19,553
0
W
Sylvanus
xD_FireStep
Sylvanus
2,563
944
1,022
2,713
5,909
2,485
68
1,101
4,808
14,273
0
W
Xbalanque
xFreeya
Xbalanque
6,525
3,781
0
5,745
10,529
3,895
2,770
141
10,388
0
45,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
37,104
231
Minions Killed
358
0
Camps Cleared
0
1,083,492
Distance Traveled
1,081,790
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,199
600
69
6
0
252,411
1
L
Freya
5,654
471
39
3
0
200,222
3
L
Medusa
5,919
493
67
6
0
193,128
1
W
Izanami
6,101
508
92
8
0
229,600
3
W
Chang'e
8,862
739
78
7
0
234,004
2
L
Pele
6,510
543
53
4
0
244,711
0
L
Bellona
6,347
529
47
4
0
205,219
0
L
Sobek
7,022
585
25
2
0
240,212
1
W
Sylvanus
6,277
523
22
2
0
194,342
1
W
Xbalanque
8,665
722
97
8
0
171,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role