Player Matchup

Horus
Horus
BlxckScythe
Horus
Level 87
God Stats
2W - 4L
1,277 SR
Queue Stats
268W - 331L
1,351 Elo+
Party 1
Fenrir
Fenrir
RxdScythe
Fenrir
Level 42
God Stats
4W - 4L
1,863 SR
Queue Stats
446W - 587L
1,364 Elo+
Party 1
Tiamat
Tiamat
WhxteScythe
Tiamat
Level 66
God Stats
0W - 2L
1,341 SR
Queue Stats
265W - 362L
1,369 Elo+
Party 1
Team Averages
Level 65
1,494 SR
1,361 Elo+

VS

Team Averages
Level 60
1,429 SR
1,489 Elo+
Thanatos
Thanatos
Dennsn030
Thanatos
Level 120
God Stats
8W - 11L
1,208 SR
Queue Stats
794W - 642L
1,585 Elo+
Solo
Chaac
Chaac
M_adara_U
Chaac
Level 54
God Stats
40W - 24L
1,578 SR
Queue Stats
203W - 252L
1,383 Elo+
Solo
Olorun
Olorun
Pickles2235
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
13,279
604
15,100
19,025
19,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
RxdScythe
Fenrir
15
2 / 4 / 6
12,236
556
9,958
19,504
17,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
17
5 / 6 / 5
13,838
629
22,664
16,380
10,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dennsn030
Thanatos
18
9 / 3 / 4
14,718
669
15,827
18,649
12,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
M_adara_U
Chaac
18
3 / 3 / 8
13,824
628
12,173
22,493
16,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
15
2 / 6 / 7
12,938
588
10,540
17,941
6,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
14
14
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
Thanatos
Dennsn030
Thanatos
9
3
4
3.67
W
Chaac
M_adara_U
Chaac
3
3
8
2.33
W
Olorun
2
6
7
0.92
L
Fenrir
RxdScythe
Fenrir
2
4
6
1.25
L
Tiamat
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
38,540
54,909
Taken
59,083
47,534
Mitigated
35,761
16,530
Healing
34,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,100
7,240
1,156
4,471
19,025
19,659
41
4,152
14,873
0
55,785
W
Thanatos
Dennsn030
Thanatos
15,827
3,608
0
14,692
18,649
12,777
1,638
5,100
12,477
0
74,904
W
Chaac
M_adara_U
Chaac
12,173
3,376
746
10,773
22,493
16,284
376
8,071
13,046
0
57,625
W
Olorun
10,540
6,945
1,561
6,694
17,941
6,700
1,306
8,621
8,571
40,389
945
L
Fenrir
RxdScythe
Fenrir
9,958
973
0
4,764
19,504
17,580
0
2,574
16,930
0
39,776
L
Tiamat
22,664
1,741
0
6,139
16,380
10,295
0
3,809
12,571
90,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
41,480
217
Minions Killed
209
0
Camps Cleared
0
1,102,773
Distance Traveled
1,186,540
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,279
604
66
3
0
383,969
4
W
Thanatos
14,718
669
80
4
0
450,871
5
W
Chaac
13,824
628
64
3
0
438,621
2
W
Olorun
12,938
588
65
3
0
297,048
0
L
Fenrir
12,236
556
42
2
0
360,237
2
L
Tiamat
13,838
629
109
5
0
358,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role