Player Matchup

Danzaburou
Danzaburou
PabloHoneyZgz
Danzaburou
Level 28
God Stats
17W - 19L
1,657 SR
Queue Stats
203W - 215L
1,618 Elo+
Solo
Cerberus
Cerberus
XHJeppaHX
Cerberus
Level 28
God Stats
0W - 3L
1,332 SR
Queue Stats
86W - 47L
1,644 Elo+
Solo
Awilix
Awilix
daguilera71
Awilix
Level 25
God Stats
8W - 12L
1,479 SR
Queue Stats
59W - 67L
1,464 Elo+
Solo
Anubis
Anubis
nomebanees
Anubis
Level 5
God Stats
21W - 15L
1,833 SR
Queue Stats
73W - 79L
1,787 Elo+
Solo
King Arthur
King Arthur
xEric_10
King Arthur
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
30W - 14L
1,643 Elo+
Solo
Team Averages
Level 23
1,629 SR
1,631 Elo+

VS

Team Averages
Level 43
1,588 SR
1,515 Elo+
Ares
Ares
KyleeLAD
Ares
Level 155
God Stats
5W - 7L
1,648 SR
Queue Stats
727W - 629L
1,626 Elo+
Party 1
Loki
Loki
Skengneny
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
SkuLLValence
Gilgamesh
Level 13
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 7L
1,596 Elo+
Solo
Zeus
Zeus
dwahead
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,407 Elo+
Solo
Skadi
Skadi
x23original
Skadi
Level 29
God Stats
7W - 4L
1,556 SR
Queue Stats
62W - 83L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PabloHoneyZgz
Danzaburou
10
0 / 6 / 2
5,942
495
4,920
8,450
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XHJeppaHX
Cerberus
10
2 / 5 / 1
6,315
526
4,504
9,717
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
13
4 / 1 / 2
7,357
613
3,121
7,260
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
nomebanees
Anubis
8
2 / 4 / 3
5,505
459
5,150
5,047
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xEric_10
King Arthur
13
3 / 3 / 2
7,492
624
6,166
8,642
3,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
6 / 2 / 7
7,630
636
5,675
9,120
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
13
8 / 0 / 3
7,727
644
8,343
6,905
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SkuLLValence
Gilgamesh
12
0 / 2 / 1
6,320
527
1,439
5,886
2,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
dwahead
Zeus
9
0 / 6 / 6
5,650
471
2,778
7,684
1,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 1 / 3
7,292
608
5,810
5,923
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
19
19
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
7
4.75
L
Danzaburou
PabloHoneyZgz
Danzaburou
0
6
2
0.17
W
Loki
8
0
3
9.5
W
Gilgamesh
SkuLLValence
Gilgamesh
0
2
1
0.25
L
Cerberus
XHJeppaHX
Cerberus
2
5
1
0.5
L
Awilix
4
1
2
5
W
Zeus
dwahead
Zeus
0
6
6
0.5
L
Anubis
nomebanees
Anubis
2
4
3
0.88
W
5
1
3
6.5
L
King Arthur
xEric_10
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
24,045
39,116
Taken
35,518
15,067
Mitigated
13,068
10,497
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,675
1,412
0
2,100
9,120
5,230
0
2,432
6,688
14,272
0
L
Danzaburou
PabloHoneyZgz
Danzaburou
4,920
1,676
0
1,343
8,450
2,366
1,401
1,038
7,412
0
28,742
W
Loki
8,343
2,689
0
2,893
6,905
2,523
0
604
6,301
0
47,485
W
Gilgamesh
SkuLLValence
Gilgamesh
1,439
271
0
278
5,886
2,457
792
0
5,886
0
28,854
L
Cerberus
XHJeppaHX
Cerberus
4,504
645
0
2,836
9,717
4,504
0
2,530
7,187
27,233
0
L
Awilix
3,121
761
0
3,140
7,260
2,425
0
1,494
5,766
0
38,870
W
Zeus
dwahead
Zeus
2,778
526
0
344
7,684
1,303
0
5,622
2,062
15,617
0
L
Anubis
nomebanees
Anubis
5,150
303
0
1,164
5,047
1,845
0
2,222
2,825
15,081
0
W
5,810
2,302
185
1,201
5,923
1,555
1,136
996
4,927
0
33,616
L
King Arthur
xEric_10
King Arthur
6,166
48
0
2,014
8,642
3,927
0
1,169
7,473
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
34,619
317
Minions Killed
272
0
Camps Cleared
0
1,029,816
Distance Traveled
1,116,678
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,630
636
21
2
0
227,038
3
L
Danzaburou
5,942
495
58
5
0
168,189
4
W
Loki
7,727
644
88
7
0
269,582
4
W
Gilgamesh
6,320
527
61
5
0
225,367
0
L
Cerberus
6,315
526
52
4
0
203,819
0
L
Awilix
7,357
613
85
7
0
263,511
1
W
Zeus
5,650
471
27
2
0
187,774
0
L
Anubis
5,505
459
21
2
0
167,424
0
W
Skadi
7,292
608
75
6
0
206,917
1
L
King Arthur
7,492
624
101
8
0
226,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role