Player Matchup

Tyr
Tyr
Ace917
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhastlyPotential
Tsukuyomi
Level 77
God Stats
7W - 7L
1,505 SR
Queue Stats
88W - 56L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Piroku
Aphrodite
Level 48
God Stats
0W - 1L
1,822 SR
Queue Stats
51W - 53L
1,524 Elo+
Party 1
Skadi
Skadi
Treetster
Skadi
Level 48
God Stats
3W - 4L
1,305 SR
Queue Stats
31W - 35L
1,480 Elo+
Party 1
Nemesis
Nemesis
lishoy
Nemesis
Level 67
God Stats
11W - 10L
1,451 SR
Queue Stats
92W - 93L
1,474 Elo+
Party 1
Team Averages
Level 80
1,517 SR
1,516 Elo+

VS

Team Averages
Level 94
1,553 SR
1,464 Elo+
Ah Puch
Ah Puch
Darkwar66
Ah Puch
Level 125
God Stats
1W - 0L
1,688 SR
Queue Stats
35W - 43L
1,386 Elo+
Party 2
Fenrir
Fenrir
Rhorima
Fenrir
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
752W - 765L
1,511 Elo+
Solo
Bellona
Bellona
Rimbo666
Bellona
Level 106
God Stats
7W - 6L
1,491 SR
Queue Stats
35W - 44L
1,381 Elo+
Party 2
Sobek
Sobek
stratoska
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,546 Elo+
Solo
Neith
Neith
xGrall
Neith
Level 124
God Stats
23W - 28L
1,584 SR
Queue Stats
29W - 36L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ace917
Tyr
15
3 / 5 / 6
10,568
423
10,306
27,556
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
19
6 / 3 / 2
12,602
504
15,483
14,255
9,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Piroku
Aphrodite
18
1 / 6 / 4
10,837
433
11,415
17,463
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Treetster
Skadi
16
2 / 5 / 3
10,395
416
11,539
17,217
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
lishoy
Nemesis
17
4 / 4 / 6
11,833
473
13,840
24,607
9,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkwar66
Ah Puch
20
11 / 3 / 6
14,426
577
34,600
15,850
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Rhorima
Fenrir
20
8 / 5 / 8
14,252
570
17,244
25,058
23,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Rimbo666
Bellona
19
2 / 4 / 6
12,969
519
11,676
20,963
24,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
stratoska
Sobek
17
2 / 1 / 10
11,811
472
11,018
25,118
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
xGrall
Neith
18
0 / 4 / 9
12,250
490
6,781
11,355
5,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
23
23
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
Ace917
Tyr
3
5
6
1.2
W
Ah Puch
Darkwar66
Ah Puch
11
3
6
4.67
L
Tsukuyomi
6
3
2
2.33
L
Aphrodite
Piroku
Aphrodite
1
6
4
0.5
W
Fenrir
Rhorima
Fenrir
8
5
8
2.4
W
Bellona
Rimbo666
Bellona
2
4
6
1.25
L
Skadi
Treetster
Skadi
2
5
3
0.7
L
Nemesis
lishoy
Nemesis
4
4
6
1.75
W
Sobek
stratoska
Sobek
2
1
10
7
W
Neith
xGrall
Neith
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
81,319
101,098
Taken
98,344
59,861
Mitigated
94,909
22,363
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Ace917
Tyr
10,306
940
0
3,037
27,556
25,610
0
14,222
13,244
668
44,951
W
Ah Puch
Darkwar66
Ah Puch
34,600
2,254
0
5,564
15,850
7,185
3,218
2,737
13,113
114,524
0
L
Tsukuyomi
15,483
3,593
0
4,135
14,255
9,577
39
3,046
10,765
0
88,130
L
Aphrodite
Piroku
Aphrodite
11,415
1,454
4,687
6,985
17,463
9,251
184
9,007
8,396
75,015
0
W
Fenrir
Rhorima
Fenrir
17,244
3,504
0
7,756
25,058
23,157
2,351
3,532
21,526
0
116,484
W
Bellona
Rimbo666
Bellona
11,676
3,716
1,402
4,223
20,963
24,696
3,236
844
20,119
93
77,710
L
Skadi
Treetster
Skadi
11,539
5,013
0
1,577
17,217
5,868
0
6,317
10,810
0
68,743
L
Nemesis
lishoy
Nemesis
13,840
6,942
0
1,942
24,607
9,555
160
13,026
11,521
0
71,384
W
Sobek
stratoska
Sobek
11,018
1,122
0
5,339
25,118
34,508
701
4,514
20,604
31,665
0
W
Neith
xGrall
Neith
6,781
2,669
0
3,367
11,355
5,363
8,599
444
10,911
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
65,708
598
Minions Killed
695
0
Camps Cleared
0
2,275,364
Distance Traveled
2,327,529
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,568
423
64
3
0
476,303
4
W
Ah Puch
14,426
577
167
7
0
457,168
2
L
Tsukuyomi
12,602
504
179
7
0
388,424
7
L
Aphrodite
10,837
433
145
6
0
444,338
3
W
Fenrir
14,252
570
166
7
0
489,395
1
W
Bellona
12,969
519
166
7
0
475,908
0
L
Skadi
10,395
416
104
4
0
458,428
1
L
Nemesis
11,833
473
106
4
0
507,871
3
W
Sobek
11,811
472
38
2
0
495,054
3
W
Neith
12,250
490
158
6
0
410,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role