Player Matchup

Izanami
Izanami
Hugo-_-Castro
Izanami
Level 29
God Stats
9W - 14L
1,500 SR
Queue Stats
91W - 110L
1,331 Elo+
Solo
Camazotz
Camazotz
Karatosch
Camazotz
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 13L
1,153 Elo+
Solo
Cerberus
Cerberus
Pellejin92
Cerberus
Level 24
God Stats
45W - 39L
1,567 SR
Queue Stats
61W - 73L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
josepmbas93
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 109L
1,393 Elo+
Party 1
Apollo
Apollo
r0me7
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,411 Elo+
Party 1
Team Averages
Level 22
1,513 SR
1,338 Elo+

VS

Team Averages
Level 25
1,445 SR
1,441 Elo+
Neith
Neith
Feella76
Neith
Level 18
God Stats
2W - 3L
1,288 SR
Queue Stats
23W - 23L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
Ghost_lecron18
Gilgamesh
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
32W - 24L
1,431 Elo+
Solo
Cthulhu
Cthulhu
I_ATHER_I
Cthulhu
Level 58
God Stats
5W - 4L
1,462 SR
Queue Stats
50W - 81L
1,308 Elo+
Party 2
Ullr
Ullr
Sensei_MarloG
Ullr
Level 14
God Stats
2W - 0L
1,704 SR
Queue Stats
15W - 7L
1,581 Elo+
Party 3
Ra
Ra
nether_marksman
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
5 / 6 / 0
6,509
592
5,275
8,924
2,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Karatosch
Camazotz
7
1 / 3 / 2
4,920
447
2,161
7,198
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pellejin92
Cerberus
9
1 / 1 / 1
5,422
493
3,233
6,877
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
josepmbas93
Gilgamesh
9
1 / 3 / 0
5,450
495
2,505
6,173
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
r0me7
Apollo
8
1 / 4 / 0
4,964
451
1,709
5,219
1,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feella76
Neith
10
1 / 2 / 4
5,688
517
3,429
5,314
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ghost_lecron18
Gilgamesh
10
4 / 2 / 0
6,112
556
3,856
4,481
1,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
I_ATHER_I
Cthulhu
10
6 / 0 / 2
5,950
541
4,597
5,703
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 3
7,219
656
5,340
5,767
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
4,844
440
1,624
5,463
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
17
17
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Feella76
Neith
1
2
4
1.5
W
Gilgamesh
Ghost_lecron18
Gilgamesh
4
2
0
2
L
Izanami
5
6
0
0.83
W
Cthulhu
I_ATHER_I
Cthulhu
6
0
2
7
L
Camazotz
Karatosch
Camazotz
1
3
2
0.67
L
Cerberus
Pellejin92
Cerberus
1
1
1
1.5
W
6
0
3
7.5
L
Gilgamesh
josepmbas93
Gilgamesh
1
3
0
0.33
W
0
5
1
0.1
L
Apollo
r0me7
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
18,846
34,391
Taken
26,728
11,451
Mitigated
8,629
5,736
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Feella76
Neith
3,429
1,720
0
1,361
5,314
1,210
400
1,576
3,738
0
31,680
W
Gilgamesh
Ghost_lecron18
Gilgamesh
3,856
1,582
0
105
4,481
1,652
1,709
0
4,481
0
21,850
L
Izanami
5,275
4,324
0
1,333
8,924
2,420
760
1,677
6,943
0
34,862
W
Cthulhu
I_ATHER_I
Cthulhu
4,597
335
47
1,659
5,703
2,629
136
1,657
4,046
17,523
0
L
Camazotz
Karatosch
Camazotz
2,161
691
0
2,169
7,198
1,573
198
713
6,395
0
13,572
L
Cerberus
Pellejin92
Cerberus
3,233
0
0
1,655
6,877
3,315
156
1,662
4,975
25,152
0
W
5,340
3,216
0
713
5,767
1,892
0
0
5,767
0
44,334
L
Gilgamesh
josepmbas93
Gilgamesh
2,505
761
0
579
6,173
2,732
120
0
6,173
0
20,360
W
1,624
442
0
189
5,463
1,246
414
0
5,463
18,370
0
L
Apollo
r0me7
Apollo
1,709
838
0
0
5,219
1,411
196
1,415
3,684
0
19,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
29,813
243
Minions Killed
263
0
Camps Cleared
0
929,732
Distance Traveled
981,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,688
517
69
6
0
162,706
0
W
Gilgamesh
6,112
556
52
5
0
214,803
3
L
Izanami
6,509
592
63
6
0
161,722
0
W
Cthulhu
5,950
541
25
2
0
225,698
0
L
Camazotz
4,920
447
28
3
0
208,026
0
L
Cerberus
5,422
493
61
6
0
201,784
0
W
Ullr
7,219
656
85
8
0
212,329
0
L
Gilgamesh
5,450
495
36
3
0
195,508
0
W
Ra
4,844
440
32
3
0
166,236
0
L
Apollo
4,964
451
55
5
0
162,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role