Player Matchup

Ra
Ra
Adapt4Kill
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 11L
1,876 Elo+
Solo
Cernunnos
Cernunnos
GrövGubbe
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
Kyoujuro0
Sylvanus
Level 29
God Stats
4W - 1L
1,945 SR
Queue Stats
130W - 98L
1,689 Elo+
Solo
Bellona
Bellona
SCROLLOCKFURY
Bellona
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
9W - 7L
1,570 Elo+
Party 1
Set
Set
hanzorain
Set
Level 14
God Stats
3W - 3L
1,851 SR
Queue Stats
28W - 32L
1,855 Elo+
Solo
Team Averages
Level 14
1,621 SR
1,705 Elo+

VS

Team Averages
Level 17
1,591 SR
1,639 Elo+
Ares
Ares
BigLevo
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Solo
Anhur
Anhur
CaosPlayer19
Anhur
Level 8
God Stats
6W - 4L
1,697 SR
Queue Stats
11W - 8L
1,656 Elo+
Solo
Kali
Kali
DarkestNuts
Kali
Level 15
God Stats
10W - 2L
1,500 SR
Queue Stats
99W - 81L
1,544 Elo+
Solo
Tyr
Tyr
LaDrogaEsVida
Tyr
Level 26
God Stats
24W - 21L
1,635 SR
Queue Stats
83W - 69L
1,666 Elo+
Solo
Merlin
Merlin
VaccinesKillYou
Merlin
Level 16
God Stats
10W - 4L
1,623 SR
Queue Stats
61W - 46L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 1
10,266
642
11,592
10,272
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GrövGubbe
Cernunnos
11
0 / 7 / 5
6,641
415
3,547
11,732
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Kyoujuro0
Sylvanus
14
5 / 1 / 5
8,365
523
7,311
12,105
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
12
0 / 5 / 4
7,088
443
5,423
10,564
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 9 / 4
7,691
481
4,939
14,034
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigLevo
Ares
12
3 / 4 / 9
8,003
500
7,774
12,073
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 4 / 3
8,135
508
7,783
11,610
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 4
10,172
636
6,728
12,406
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 3 / 1
10,145
634
12,029
14,506
13,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 7
8,793
550
9,992
9,763
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
17
Kills
25
25
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
3
1
3.17
W
Ares
BigLevo
Ares
3
4
9
1.88
W
4
4
3
1.38
W
6
3
4
2.67
L
Cernunnos
GrövGubbe
Cernunnos
0
7
5
0.36
L
Sylvanus
Kyoujuro0
Sylvanus
5
1
5
7.5
W
9
3
1
3.17
L
Bellona
0
5
4
0.4
W
3
3
7
2.17
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
44,306
58,707
Taken
60,358
29,454
Mitigated
33,511
16,225
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,592
1,425
663
3,880
10,272
3,715
0
3,589
6,683
80,905
0
W
Ares
BigLevo
Ares
7,774
549
0
2,232
12,073
7,418
0
4,966
6,975
21,778
0
W
7,783
3,482
0
3,659
11,610
3,603
320
2,484
8,930
0
51,852
W
6,728
2,209
0
3,710
12,406
5,057
33
2,977
9,429
0
52,508
L
Cernunnos
GrövGubbe
Cernunnos
3,547
1,889
198
2,294
11,732
3,084
0
3,072
8,660
0
28,265
L
Sylvanus
Kyoujuro0
Sylvanus
7,311
1,263
1,206
3,542
12,105
9,378
0
4,157
7,948
27,783
4,758
W
12,029
1,277
0
5,805
14,506
13,624
220
2,971
11,535
0
67,001
L
Bellona
5,423
1,524
0
525
10,564
8,567
0
2,092
8,472
0
30,862
W
9,992
1,303
0
1,705
9,763
3,809
0
4,908
4,855
63,220
0
L
4,939
1,746
0
3,917
14,034
4,710
0
4,856
9,178
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
45,248
418
Minions Killed
469
0
Camps Cleared
0
1,480,503
Distance Traveled
1,514,400
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,266
642
166
10
0
310,784
7
W
Ares
8,003
500
32
2
0
306,032
2
W
Anhur
8,135
508
99
6
0
268,518
8
W
Kali
10,172
636
87
5
0
335,327
3
L
Cernunnos
6,641
415
60
4
0
258,176
1
L
Sylvanus
8,365
523
50
3
0
302,543
5
W
Tyr
10,145
634
121
8
0
299,692
2
L
Bellona
7,088
443
75
5
0
310,830
2
W
Merlin
8,793
550
130
8
0
304,831
4
L
Set
7,691
481
67
4
0
298,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role