Player Matchup

Cupid
Cupid
Masters
Azndln
Cupid
Masters
Level 135
God Stats
12W - 12L
1,615 SR
Queue Stats
225W - 202L
2,603 MMR
Solo
Ymir
Ymir
Diamond I
FeeIsRankedMan
Ymir
Diamond I
Level 159
God Stats
3W - 0L
1,749 SR
Queue Stats
141W - 101L
2,422 MMR
Party 1
Bakasura
Bakasura
Diamond II
JamesDuffyy
Bakasura
Diamond II
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
351W - 340L
2,489 MMR
Solo
Ullr
Ullr
Diamond I
Mid Harpies
Ullr
Diamond I
Level 66
God Stats
33W - 16L
1,797 SR
Queue Stats
169W - 125L
2,492 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
OxleyV2
Zhong Kui
Diamond I
Level 160
God Stats
11W - 7L
1,720 SR
Queue Stats
354W - 299L
2,441 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,676 SR
2,489 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,539 SR
2,486 MMR
Hun Batz
Hun Batz
Diamond I
Dr_Castellano
Hun Batz
Diamond I
Level 160
God Stats
0W - 2L
1,400 SR
Queue Stats
492W - 465L
2,428 MMR
Solo
Scylla
Scylla
Diamond II
Kojefly
Scylla
Diamond II
Level 159
God Stats
10W - 21L
1,353 SR
Queue Stats
524W - 498L
2,381 MMR
Solo
Heimdallr
Heimdallr
Masters
SageSewald
Heimdallr
Masters
Level 139
God Stats
78W - 101L
1,560 SR
Queue Stats
492W - 466L
2,500 MMR
Solo
Chang'e
Chang'e
Masters
TSFxSHIN4RUI 00
Chang'e
Masters
Level 109
God Stats
9W - 12L
1,745 SR
Queue Stats
896W - 910L
2,682 MMR
Solo
Hou Yi
Hou Yi
Masters
Thermyz
Hou Yi
Masters
Level 160
God Stats
12W - 18L
1,637 SR
Queue Stats
391W - 375L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azndln
Cupid
10
2 / 3 / 1
6,431
643
2,957
7,393
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 3 / 7
5,695
570
2,595
6,306
3,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
JamesDuffyy
Bakasura
11
5 / 0 / 4
6,772
677
3,181
7,070
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 4
6,578
658
6,381
6,079
1,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
OxleyV2
Zhong Kui
11
1 / 0 / 0
6,006
601
4,773
6,760
4,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
NemesisLokiGebSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dr_Castellano
Hun Batz
7
1 / 2 / 1
4,811
481
2,579
6,398
1,867
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Kojefly
Scylla
9
1 / 2 / 1
5,284
528
3,624
3,994
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SageSewald
Heimdallr
11
3 / 2 / 0
6,467
647
5,110
6,075
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 1
5,376
538
3,940
5,712
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Thermyz
Hou Yi
8
1 / 6 / 1
4,860
486
4,597
10,025
2,861
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
Azndln
Cupid
2
3
1
0.83
L
Hun Batz
Dr_Castellano
Hun Batz
1
2
1
0.75
W
2
3
7
1.83
W
Bakasura
JamesDuffyy
Bakasura
5
0
4
7
L
Scylla
Kojefly
Scylla
1
2
1
0.75
W
3
1
4
5
W
Zhong Kui
OxleyV2
Zhong Kui
1
0
0
1
L
Heimdallr
SageSewald
Heimdallr
3
2
0
1.5
L
0
1
1
0.5
L
Hou Yi
Thermyz
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
19,850
33,608
Taken
32,204
14,088
Mitigated
9,439
14,050
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Azndln
Cupid
2,957
1,620
0
2,060
7,393
2,029
0
0
7,393
0
27,675
L
Hun Batz
Dr_Castellano
Hun Batz
2,579
1,287
0
1,246
6,398
1,867
0
940
5,250
0
14,971
W
2,595
1,192
0
1,198
6,306
3,350
0
1,272
4,925
12,043
0
W
Bakasura
JamesDuffyy
Bakasura
3,181
2,144
0
4,381
7,070
2,269
20
914
5,992
0
27,663
L
Scylla
Kojefly
Scylla
3,624
559
0
508
3,994
997
0
243
3,751
27,681
0
W
6,381
1,964
0
1,416
6,079
1,949
0
1,964
3,897
0
38,992
W
Zhong Kui
OxleyV2
Zhong Kui
4,773
1,410
0
4,995
6,760
4,491
0
2,575
3,837
33,193
0
L
Heimdallr
SageSewald
Heimdallr
5,110
2,449
0
735
6,075
1,920
0
166
5,629
0
37,329
L
3,940
524
98
3,647
5,712
1,794
0
3,672
2,000
27,023
0
L
Hou Yi
Thermyz
Hou Yi
4,597
1,709
0
3,483
10,025
2,861
0
2,347
7,468
0
27,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
26,798
316
Minions Killed
280
0
Camps Cleared
0
940,077
Distance Traveled
915,291
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,431
643
74
7
0
191,970
2
L
Hun Batz
4,811
481
26
3
0
213,474
2
W
Ymir
5,695
570
16
2
0
190,381
2
W
Bakasura
6,772
677
77
8
0
220,110
2
L
Scylla
5,284
528
58
6
0
178,982
2
W
Ullr
6,578
658
84
8
0
182,541
2
W
Zhong Kui
6,006
601
65
7
0
155,075
1
L
Heimdallr
6,467
647
67
7
0
179,367
1
L
Chang'e
5,376
538
72
7
0
191,283
2
L
Hou Yi
4,860
486
57
6
0
152,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role