Player Matchup

Sol
Sol
Goddess
Sol
Level 14
God Stats
23W - 1L
1,953 SR
Queue Stats
46W - 8L
1,832 Elo+
Solo
Ymir
Ymir
Yuleelb16
Ymir
Level 46
God Stats
62W - 60L
1,491 SR
Queue Stats
144W - 135L
1,543 Elo+
Party 2
Chernobog
Chernobog
oLucky0n3
Chernobog
Level 108
God Stats
114W - 124L
1,548 SR
Queue Stats
848W - 859L
1,602 Elo+
Party 2
Team Averages
Level 56
1,664 SR
1,659 Elo+

VS

Team Averages
Level 20
1,616 SR
1,621 Elo+
Heimdallr
Heimdallr
Appul
Heimdallr
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 5L
1,603 Elo+
Party 1
Chang'e
Chang'e
CVBunny
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
CruisingTom
Cthulhu
Level 28
God Stats
4W - 3L
1,633 SR
Queue Stats
7W - 5L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
8 / 0 / 2
8,276
920
11,342
7,628
2,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
0 / 1 / 10
6,772
752
2,661
5,038
3,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
oLucky0n3
Chernobog
11
2 / 0 / 8
7,752
861
5,973
3,834
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Appul
Heimdallr
9
0 / 2 / 1
6,041
671
1,829
6,943
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
CVBunny
Chang'e
8
0 / 4 / 1
5,830
648
2,376
7,388
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
CruisingTom
Cthulhu
10
1 / 4 / 0
6,173
686
5,204
11,863
8,928
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Appul
Heimdallr
0
2
1
0.25
L
Chang'e
CVBunny
Chang'e
0
4
1
0.13
L
Cthulhu
CruisingTom
Cthulhu
1
4
0
0.25
W
Sol
8
0
2
9
W
Ymir
0
1
10
5
W
Chernobog
oLucky0n3
Chernobog
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
9,409
16,500
Taken
26,194
7,799
Mitigated
13,141
8,437
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Appul
Heimdallr
1,829
496
0
1,891
6,943
2,223
0
4,423
2,520
0
13,617
L
Chang'e
CVBunny
Chang'e
2,376
319
1,180
2,430
7,388
1,990
0
5,053
2,335
15,956
0
L
Cthulhu
CruisingTom
Cthulhu
5,204
298
90
2,510
11,863
8,928
0
5,699
6,164
24,799
0
W
Sol
11,342
3,667
0
4,949
7,628
2,762
2,260
3,181
4,134
42,135
0
W
Ymir
2,661
348
0
1,580
5,038
3,771
215
1,984
2,790
10,918
0
W
Chernobog
oLucky0n3
Chernobog
5,973
3,836
0
1,908
3,834
1,266
809
1,762
1,980
0
40,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
18,044
153
Minions Killed
88
0
Camps Cleared
0
547,381
Distance Traveled
447,582
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,041
671
25
3
0
144,100
0
L
Chang'e
5,830
648
35
4
0
148,426
3
L
Cthulhu
6,173
686
28
3
0
155,056
2
W
Sol
8,276
920
61
7
0
171,142
3
W
Ymir
6,772
752
18
2
0
207,992
1
W
Chernobog
7,752
861
74
8
0
168,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role