Player Matchup

Tsukuyomi
Tsukuyomi
Holzi97979797
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,443 Elo+
Party 3
Ymir
Ymir
LeTazon
Ymir
Level 23
God Stats
18W - 19L
1,465 SR
Queue Stats
23W - 32L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
Nik_KeZ
Sun Wukong
Level 37
God Stats
19W - 13L
1,534 SR
Queue Stats
143W - 139L
1,422 Elo+
Party 3
Sol
Sol
Yanyan-Le-Bar
Sol
Level 29
God Stats
3W - 9L
1,280 SR
Queue Stats
53W - 69L
1,373 Elo+
Party 1
Cupid
Cupid
im_TheMasK
Cupid
Level 42
God Stats
1W - 9L
989 SR
Queue Stats
125W - 193L
1,317 Elo+
Party 1
Team Averages
Level 32
1,354 SR
1,379 Elo+

VS

Team Averages
Level 110
1,468 SR
1,452 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ECC Archer
Jormungandr
Level 108
God Stats
11W - 5L
1,421 SR
Queue Stats
555W - 572L
1,449 Elo+
Party 2
Merlin
Merlin
M5LD
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
P4p4Tundis
Nemesis
Level 45
God Stats
1W - 2L
1,243 SR
Queue Stats
183W - 169L
1,333 Elo+
Solo
Hades
Hades
a Hoshi a
Hades
Level 149
God Stats
13W - 7L
1,674 SR
Queue Stats
270W - 281L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Holzi97979797
Tsukuyomi
14
2 / 12 / 1
9,381
408
7,209
20,444
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
LeTazon
Ymir
14
2 / 5 / 2
9,410
409
4,029
18,223
13,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Nik_KeZ
Sun Wukong
18
0 / 2 / 0
10,382
451
8,538
17,338
9,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 9 / 3
11,194
487
11,473
16,629
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
14
1 / 8 / 4
9,053
394
5,382
14,629
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
1 / 3 / 7
12,522
544
4,837
13,771
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ECC Archer
Jormungandr
17
4 / 2 / 16
12,367
538
13,504
12,816
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
M5LD
Merlin
19
15 / 2 / 14
13,522
588
21,065
12,547
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
P4p4Tundis
Nemesis
20
9 / 0 / 9
14,346
624
10,027
13,798
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
a Hoshi a
Hades
20
7 / 1 / 8
13,873
603
16,554
15,144
9,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
8
Kills
36
36
Deaths
8
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
7
1.5
W
Jormungandr
ECC Archer
Jormungandr
4
2
16
6
L
Tsukuyomi
Holzi97979797
Tsukuyomi
2
12
1
0.21
L
Ymir
LeTazon
Ymir
2
5
2
0.6
W
Merlin
M5LD
Merlin
15
2
14
11
L
Sun Wukong
Nik_KeZ
Sun Wukong
0
2
0
0
W
Nemesis
P4p4Tundis
Nemesis
9
0
9
13.5
L
3
9
3
0.5
W
Hades
a Hoshi a
Hades
7
1
8
11
L
Cupid
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
65,987
87,263
Taken
68,076
38,354
Mitigated
41,275
15,374
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,837
1,838
0
5,227
13,771
5,928
5,907
4,418
9,353
0
101,669
W
Jormungandr
ECC Archer
Jormungandr
13,504
1,392
0
1,672
12,816
13,698
126
1,899
10,917
54,199
0
L
Tsukuyomi
Holzi97979797
Tsukuyomi
7,209
2,118
270
1,395
20,444
6,630
0
11,348
9,096
0
52,271
L
Ymir
LeTazon
Ymir
4,029
302
0
1,168
18,223
13,155
0
11,051
7,172
33,847
0
W
Merlin
M5LD
Merlin
21,065
638
0
4,371
12,547
5,290
762
4,206
8,341
104,295
0
L
Sun Wukong
Nik_KeZ
Sun Wukong
8,538
1,796
0
6,928
17,338
9,382
390
9,940
7,159
0
77,790
W
Nemesis
P4p4Tundis
Nemesis
10,027
6,326
0
7,710
13,798
7,052
188
3,101
10,697
0
98,909
L
11,473
3,835
0
1,940
16,629
5,095
1,278
9,691
6,938
47,931
2,939
W
Hades
a Hoshi a
Hades
16,554
1,124
471
10,817
15,144
9,307
1,086
1,477
13,667
100,193
0
L
Cupid
5,382
2,888
815
2,858
14,629
4,092
104
8,692
5,775
0
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
66,630
471
Minions Killed
737
0
Camps Cleared
0
1,917,526
Distance Traveled
2,172,905
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,522
544
158
7
0
404,057
8
W
Jormungandr
12,367
538
91
4
0
403,371
3
L
Tsukuyomi
9,381
408
77
3
0
383,651
0
L
Ymir
9,410
409
65
3
0
402,116
3
W
Merlin
13,522
588
130
6
0
445,904
5
L
Sun Wukong
10,382
451
160
7
0
394,900
2
W
Nemesis
14,346
624
164
7
0
516,648
2
L
Sol
11,194
487
95
4
0
374,926
1
W
Hades
13,873
603
194
8
0
402,925
1
L
Cupid
9,053
394
74
3
0
361,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role