Player Matchup

Zeus
Zeus
ImOnKrack
Zeus
Level 155
God Stats
12W - 9L
1,550 SR
Queue Stats
771W - 801L
1,508 Elo+
Solo
Geb
Geb
N7Emic
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 533L
1,526 Elo+
Solo
Hades
Hades
RazaServiano
Hades
Level 106
God Stats
5W - 5L
1,616 SR
Queue Stats
12W - 20L
1,452 Elo+
Solo
Artemis
Artemis
WesleyFawx
Artemis
Level 116
God Stats
6W - 10L
1,448 SR
Queue Stats
114W - 99L
1,497 Elo+
Solo
Merlin
Merlin
shinedown42
Merlin
Level 49
God Stats
0W - 2L
1,287 SR
Queue Stats
31W - 21L
1,549 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,506 Elo+

VS

Team Averages
Level 110
1,557 SR
1,490 Elo+
Cthulhu
Cthulhu
Aetna
Cthulhu
Level 124
God Stats
15W - 4L
1,976 SR
Queue Stats
165W - 116L
1,590 Elo+
Party 1
Merlin
Merlin
Hezereck
Merlin
Level 106
God Stats
4W - 4L
1,408 SR
Queue Stats
96W - 81L
1,526 Elo+
Party 1
Zeus
Zeus
Redial12
Zeus
Level 126
God Stats
8W - 2L
1,459 SR
Queue Stats
224W - 150L
1,496 Elo+
Party 1
Medusa
Medusa
Vermillion12
Medusa
Level 124
God Stats
6W - 3L
1,627 SR
Queue Stats
104W - 82L
1,549 Elo+
Party 1
Serqet
Serqet
knuckles101
Serqet
Level 68
God Stats
37W - 48L
1,313 SR
Queue Stats
134W - 191L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 1 / 2
9,227
923
14,750
5,129
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
N7Emic
Geb
15
0 / 5 / 3
8,526
853
5,728
14,075
10,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 8 / 2
8,670
867
7,138
12,342
6,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WesleyFawx
Artemis
15
2 / 6 / 1
9,234
923
6,038
10,926
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
0 / 5 / 3
8,552
855
6,105
7,733
2,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aetna
Cthulhu
17
1 / 1 / 21
10,010
1,001
9,855
14,027
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Hezereck
Merlin
17
6 / 0 / 13
10,504
1,050
10,035
5,618
2,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
16
8 / 2 / 12
10,765
1,077
11,543
9,182
3,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
8 / 0 / 12
11,540
1,154
12,810
8,328
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
15
2 / 1 / 10
8,802
880
2,365
5,226
5,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
4
Kills
25
25
Deaths
4
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aetna
Cthulhu
1
1
21
11.5
W
Merlin
Hezereck
Merlin
6
0
13
12.5
L
Zeus
1
1
2
2
L
Geb
N7Emic
Geb
0
5
3
0.3
L
1
8
2
0.25
W
Zeus
8
2
12
7
W
Medusa
8
0
12
14
L
Artemis
WesleyFawx
Artemis
2
6
1
0.42
W
Serqet
2
1
10
7
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
46,608
50,205
Taken
42,381
25,075
Mitigated
30,636
1,381
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aetna
Cthulhu
9,855
485
368
576
14,027
15,936
0
11,625
2,033
22,269
0
W
Merlin
Hezereck
Merlin
10,035
466
0
606
5,618
2,250
0
4,348
1,158
28,967
0
L
Zeus
14,750
468
0
0
5,129
1,779
0
3,256
1,750
46,474
0
L
Geb
N7Emic
Geb
5,728
692
0
0
14,075
10,311
0
8,469
5,320
12,802
0
L
7,138
29
50
983
12,342
6,717
0
8,417
3,618
23,567
0
W
Zeus
11,543
1,586
0
477
9,182
3,487
0
7,215
1,929
25,021
0
W
Medusa
12,810
5,211
0
1,604
8,328
3,251
0
5,846
2,456
0
48,965
L
Artemis
WesleyFawx
Artemis
6,038
2,490
0
0
10,926
3,810
0
5,342
5,200
0
21,601
W
Serqet
2,365
248
1,016
780
5,226
5,712
0
3,976
1,084
0
3,174
L
Merlin
6,105
293
0
348
7,733
2,458
0
5,314
2,299
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,209
Gold Earned
51,621
192
Minions Killed
216
5
Camps Cleared
10
908,562
Distance Traveled
1,004,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,010
1,001
23
2
1
221,928
0
W
Merlin
10,504
1,050
51
5
1
210,527
0
L
Zeus
9,227
923
80
8
2
192,689
0
L
Geb
8,526
853
19
2
0
211,307
1
L
Hades
8,670
867
38
4
1
168,914
0
W
Zeus
10,765
1,077
43
4
3
178,964
0
W
Medusa
11,540
1,154
89
9
5
211,121
0
L
Artemis
9,234
923
24
2
0
169,736
0
W
Serqet
8,802
880
10
1
0
182,345
1
L
Merlin
8,552
855
31
3
2
165,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role