Player Matchup

Athena
Athena
Amonkus
Athena
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 37L
1,508 Elo+
Solo
Anhur
Anhur
CaosPlayer19
Anhur
Level 8
God Stats
6W - 4L
1,784 SR
Queue Stats
11W - 8L
1,690 Elo+
Solo
Guan Yu
Guan Yu
G1amorou
Guan Yu
Level 29
God Stats
0W - 1L
1,610 SR
Queue Stats
108W - 95L
1,651 Elo+
Solo
Ares
Ares
PorkyThecrusher
Ares
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
4W - 4L
1,694 Elo+
Solo
Merlin
Merlin
VaccinesKillYou
Merlin
Level 16
God Stats
10W - 4L
1,649 SR
Queue Stats
61W - 46L
1,706 Elo+
Solo
Team Averages
Level 17
1,646 SR
1,650 Elo+

VS

Team Averages
Level 22
1,645 SR
1,668 Elo+
Bakasura
Bakasura
Adapt4Kill
Bakasura
Level 7
God Stats
3W - 0L
1,725 SR
Queue Stats
37W - 11L
1,824 Elo+
Solo
Hera
Hera
GoodLettuce
Hera
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
59W - 46L
1,662 Elo+
Solo
Ymir
Ymir
JoeriNL
Ymir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,521 Elo+
Solo
Medusa
Medusa
Kyoujuro0
Medusa
Level 29
God Stats
3W - 4L
1,638 SR
Queue Stats
130W - 98L
1,679 Elo+
Solo
Tyr
Tyr
LaDrogaEsVida
Tyr
Level 26
God Stats
24W - 21L
1,601 SR
Queue Stats
83W - 69L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amonkus
Athena
4
0 / 1 / 0
3,075
513
1,396
3,177
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,527
588
1,944
3,128
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
G1amorou
Guan Yu
6
0 / 1 / 0
3,625
604
2,838
5,242
2,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

4
0 / 3 / 0
3,057
510
718
2,992
967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 0
3,852
642
1,231
2,934
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adapt4Kill
Bakasura
8
4 / 0 / 0
4,562
760
3,088
3,364
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 2
4,156
693
1,830
2,178
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
JoeriNL
Ymir
5
1 / 0 / 2
3,590
598
524
2,738
1,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Kyoujuro0
Medusa
7
1 / 0 / 2
4,224
704
1,984
2,186
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,386
731
3,369
5,940
1,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adapt4Kill
Bakasura
4
0
0
4
L
Athena
Amonkus
Athena
0
1
0
0
L
0
1
0
0
L
Guan Yu
G1amorou
Guan Yu
0
1
0
0
W
0
0
2
1
W
Ymir
JoeriNL
Ymir
1
0
2
2
W
Medusa
Kyoujuro0
Medusa
1
0
2
2
W
1
0
0
1
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,127
Damage
10,795
17,473
Taken
16,406
5,247
Mitigated
4,879
4,040
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adapt4Kill
Bakasura
3,088
2,102
0
1,275
3,364
1,053
0
912
2,452
0
22,364
L
Athena
Amonkus
Athena
1,396
676
0
481
3,177
837
0
336
2,615
7,947
0
L
1,944
1,157
0
926
3,128
655
0
202
2,871
0
18,020
L
Guan Yu
G1amorou
Guan Yu
2,838
715
170
1,868
5,242
2,029
0
0
5,220
0
15,717
W
1,830
189
0
1,080
2,178
633
0
1,186
992
23,158
0
W
Ymir
JoeriNL
Ymir
524
231
0
874
2,738
1,143
0
334
2,404
4,327
0
W
Medusa
Kyoujuro0
Medusa
1,984
684
0
750
2,186
371
0
130
2,056
0
19,522
W
3,369
1,013
0
3,226
5,940
1,679
0
783
5,157
0
24,055
L
718
113
0
0
2,992
967
0
322
2,450
3,903
0
L
1,231
129
0
595
2,934
759
0
1,252
1,516
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,136
Gold Earned
20,918
133
Minions Killed
219
0
Camps Cleared
0
499,555
Distance Traveled
595,566
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,562
760
76
13
0
140,525
1
L
Athena
3,075
513
13
2
0
79,624
1
L
Anhur
3,527
588
40
7
0
101,556
3
L
Guan Yu
3,625
604
40
7
0
107,106
2
W
Hera
4,156
693
46
8
0
113,255
3
W
Ymir
3,590
598
11
2
0
118,839
0
W
Medusa
4,224
704
35
6
0
103,975
1
W
Tyr
4,386
731
51
9
0
118,972
1
L
Ares
3,057
510
2
0
0
100,681
0
L
Merlin
3,852
642
38
6
0
110,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role