Player Matchup

Mercury
Mercury
DeLaRoasta
Mercury
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,682 Elo+
Solo
Pele
Pele
Ghostxreaper572
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Jimmyfer12
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
j4p4br
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ruggerbrown13
Jormungandr
Level 29
God Stats
30W - 26L
1,406 SR
Queue Stats
43W - 41L
1,308 Elo+
Solo
Team Averages
Level 10
1,481 SR
1,498 Elo+

VS

Team Averages
Level 17
1,564 SR
1,490 Elo+
Merlin
Merlin
BlazeSaw85
Merlin
Level 27
God Stats
15W - 12L
1,857 SR
Queue Stats
40W - 45L
1,868 Elo+
Solo
Neith
Neith
Puminis_123
Neith
Level 15
God Stats
23W - 25L
1,467 SR
Queue Stats
27W - 28L
1,362 Elo+
Solo
Olorun
Olorun
WorkedCash45073
Olorun
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Loki
Loki
deslandes08
Loki
Level 19
God Stats
19W - 13L
1,496 SR
Queue Stats
20W - 16L
1,335 Elo+
Solo
Chiron
Chiron
minnatoaqua
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeLaRoasta
Mercury
18
13 / 10 / 4
14,756
1,341
19,378
18,369
6,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 10 / 4
9,403
855
3,316
13,219
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
Jimmyfer12
Tiamat
17
0 / 9 / 9
10,496
954
5,148
14,466
6,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
j4p4br
Kukulkan
17
1 / 15 / 4
10,046
913
5,096
18,447
6,211
Jormungandr
ruggerbrown13
Jormungandr
19
4 / 10 / 6
12,082
1,098
9,760
21,989
23,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlazeSaw85
Merlin
20
12 / 3 / 22
12,947
1,177
16,789
8,809
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 25
12,571
1,143
12,141
8,559
4,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 6 / 13
10,613
965
3,120
13,296
5,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
21 / 4 / 19
14,584
1,326
22,236
10,572
6,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
15 / 1 / 20
15,188
1,381
22,632
8,122
3,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
153
18
Kills
54
54
Deaths
18
27
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlazeSaw85
Merlin
12
3
22
7.67
L
Mercury
DeLaRoasta
Mercury
13
10
4
1.5
L
0
10
4
0.2
L
Tiamat
Jimmyfer12
Tiamat
0
9
9
0.5
W
6
4
25
4.63
W
0
6
13
1.08
W
21
4
19
7.63
L
Kukulkan
j4p4br
Kukulkan
1
15
4
0.2
W
Chiron
15
1
20
25
L
Jormungandr
ruggerbrown13
Jormungandr
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
76,918
86,490
Taken
49,358
46,319
Mitigated
24,114
2,352
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlazeSaw85
Merlin
16,789
1,483
0
669
8,809
4,039
0
2,967
5,842
34,431
0
L
Mercury
DeLaRoasta
Mercury
19,378
12,565
0
945
18,369
6,241
0
3,269
15,100
0
44,863
L
3,316
678
0
265
13,219
3,588
0
3,439
9,780
0
7,639
L
Tiamat
Jimmyfer12
Tiamat
5,148
637
0
1,142
14,466
6,648
0
2,317
12,149
19,144
0
W
12,141
8,392
0
1,227
8,559
4,586
0
2,692
5,867
0
27,677
W
3,120
3,120
0
1,929
13,296
5,005
0
7,995
5,301
15,403
0
W
22,236
11,734
0
0
10,572
6,693
0
3,140
7,432
0
34,222
L
Kukulkan
j4p4br
Kukulkan
5,096
1,143
0
0
18,447
6,211
0
4,713
13,734
14,341
0
W
Chiron
22,632
11,310
1,302
2,608
8,122
3,791
0
3,210
4,912
0
46,548
L
Jormungandr
ruggerbrown13
Jormungandr
9,760
3,932
0
0
21,989
23,631
0
6,171
15,818
40,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,783
Gold Earned
65,903
168
Minions Killed
183
3
Camps Cleared
12
910,862
Distance Traveled
951,096
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,947
1,177
47
4
1
196,226
0
L
Mercury
14,756
1,341
52
5
0
259,406
1
L
Pele
9,403
855
7
1
1
138,434
0
L
Tiamat
10,496
954
28
3
1
185,023
2
W
Neith
12,571
1,143
29
3
0
156,596
0
W
Olorun
10,613
965
23
2
6
173,673
0
W
Loki
14,584
1,326
22
2
2
197,768
0
L
Kukulkan
10,046
913
26
2
0
148,328
5
W
Chiron
15,188
1,381
62
6
3
226,833
2
L
Jormungandr
12,082
1,098
55
5
1
179,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role