Player Matchup

Chiron
Chiron
 
Chiron
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElMaldini
Mercury
Level 63
God Stats
3W - 13L
1,228 SR
Queue Stats
243W - 271L
1,471 Elo+
Solo
Ra
Ra
MarijuannaBong
Ra
Level 156
God Stats
25W - 14L
1,682 SR
Queue Stats
261W - 267L
1,551 Elo+
Solo
Agni
Agni
XxxxSAFExxX
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
cameloty
Chaac
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,456 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,496 Elo+

VS

Team Averages
Level 97
1,526 SR
1,464 Elo+
Chang'e
Chang'e
MatheusYumeko
Chang'e
Level 98
God Stats
36W - 32L
1,558 SR
Queue Stats
309W - 338L
1,464 Elo+
Solo
Kukulkan
Kukulkan
PaulinhoFLK
Kukulkan
Level 117
God Stats
2W - 2L
1,596 SR
Queue Stats
386W - 425L
1,502 Elo+
Solo
Skadi
Skadi
ZorroNordestino
Skadi
Level 111
God Stats
26W - 21L
1,423 SR
Queue Stats
444W - 454L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
joao_frango2
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 458L
1,548 Elo+
Solo
Anubis
Anubis
lionel180112
Anubis
Level 69
God Stats
3W - 0L
1,551 SR
Queue Stats
15W - 25L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 4 / 0
5,246
583
1,172
5,518
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ElMaldini
Mercury
9
1 / 3 / 1
5,156
573
2,745
6,768
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 1
5,125
569
4,262
5,763
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

7
2 / 10 / 1
4,498
500
3,635
6,909
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
cameloty
Chaac
1
0 / 1 / 0
3,331
370
77
593
194
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
3 / 2 / 10
5,936
660
3,887
5,624
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
PaulinhoFLK
Kukulkan
12
3 / 0 / 0
7,068
785
1,891
2,129
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
9 / 0 / 3
6,911
768
6,224
5,542
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
joao_frango2
Gilgamesh
11
5 / 0 / 2
6,331
703
3,898
5,224
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
8
1 / 3 / 4
5,172
575
1,640
3,877
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
21
22
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
L
Mercury
ElMaldini
Mercury
1
3
1
0.5
L
2
4
1
0.63
W
Chang'e
3
2
10
4
W
Kukulkan
PaulinhoFLK
Kukulkan
3
0
0
3
L
2
10
1
0.25
W
9
0
3
10.5
L
Chaac
cameloty
Chaac
0
1
0
0
W
Gilgamesh
joao_frango2
Gilgamesh
5
0
2
6
W
Anubis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,891
Damage
17,540
25,551
Taken
22,396
6,832
Mitigated
7,687
4,287
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,172
695
36
1,343
5,518
1,258
918
808
4,556
0
24,537
L
Mercury
ElMaldini
Mercury
2,745
1,649
0
1,210
6,768
2,017
0
2,017
4,703
0
24,447
L
4,262
278
0
1,453
5,763
1,637
0
1,783
3,908
20,889
0
W
Chang'e
3,887
233
573
2,271
5,624
1,723
508
3,241
2,383
15,118
0
W
Kukulkan
PaulinhoFLK
Kukulkan
1,891
496
0
959
2,129
775
3,787
0
2,129
42,990
0
L
3,635
362
0
245
6,909
1,726
0
1,937
4,742
10,332
0
W
6,224
3,018
0
2,155
5,542
1,647
1,651
1,093
4,449
0
27,303
L
Chaac
cameloty
Chaac
77
0
0
0
593
194
0
369
224
0
197
W
Gilgamesh
joao_frango2
Gilgamesh
3,898
1,258
0
2,212
5,224
2,009
0
1,193
4,031
0
29,292
W
Anubis
1,640
184
0
285
3,877
1,533
660
2,370
1,507
14,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
31,418
152
Minions Killed
293
0
Camps Cleared
0
652,487
Distance Traveled
883,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,246
583
57
6
0
148,987
3
L
Mercury
5,156
573
53
6
0
174,385
0
L
Ra
5,125
569
33
4
0
138,610
1
W
Chang'e
5,936
660
31
3
0
188,191
2
W
Kukulkan
7,068
785
106
12
0
142,955
1
L
Agni
4,498
500
8
1
0
175,543
0
W
Skadi
6,911
768
57
6
0
175,345
2
L
Chaac
3,331
370
1
0
0
14,962
0
W
Gilgamesh
6,331
703
70
8
0
205,318
2
W
Anubis
5,172
575
29
3
0
171,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role