Player Matchup

Neith
Neith
KingFouts
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SKIDZ913
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo
Tiamat
Tiamat
azrael_27_
Tiamat
Level 29
God Stats
19W - 22L
1,424 SR
Queue Stats
145W - 176L
1,348 Elo+
Solo
Merlin
Merlin
yamikellman
Merlin
Level 24
God Stats
6W - 10L
1,197 SR
Queue Stats
6W - 10L
1,239 Elo+
Solo
Odin
Odin
yaya_legang
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,415 Elo+

VS

Team Averages
Level 22
1,452 SR
1,340 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JJ5633
Apollo
Level 16
God Stats
22W - 19L
1,272 SR
Queue Stats
47W - 58L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yumply S
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 88L
1,327 Elo+
Solo
Scylla
Scylla
Z9K3V1N
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,139 Elo+
Solo
Amaterasu
Amaterasu
sleety_textbook1
Amaterasu
Level 28
God Stats
1W - 0L
1,487 SR
Queue Stats
25W - 24L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingFouts
Neith
8
0 / 8 / 2
7,308
281
1,371
7,410
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SKIDZ913
Achilles
18
11 / 8 / 6
11,865
456
15,650
20,348
13,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
azrael_27_
Tiamat
20
20 / 8 / 9
14,788
569
29,180
18,706
13,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
8 / 10 / 12
13,579
522
19,538
17,803
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 9 / 6
7,326
282
659
9,051
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 4 / 3
12,946
498
10,838
17,990
7,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JJ5633
Apollo
15
6 / 8 / 11
11,848
456
8,973
14,895
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Yumply S
Tsukuyomi
20
22 / 10 / 4
15,824
609
17,587
22,041
9,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Z9K3V1N
Scylla
14
0 / 14 / 14
10,771
414
3,869
16,516
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
16
10 / 8 / 10
12,606
485
13,834
27,407
14,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
39
Kills
41
43
Deaths
44
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
3
1.13
W
Apollo
JJ5633
Apollo
6
8
11
1.44
L
Neith
KingFouts
Neith
0
8
2
0.13
L
Achilles
SKIDZ913
Achilles
11
8
6
1.75
W
Tsukuyomi
Yumply S
Tsukuyomi
22
10
4
2.4
W
Scylla
Z9K3V1N
Scylla
0
14
14
0.5
L
Tiamat
azrael_27_
Tiamat
20
8
9
3.06
W
Amaterasu
10
8
10
1.88
L
Merlin
8
10
12
1.4
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,398
Damage
55,101
73,318
Taken
98,849
43,388
Mitigated
41,338
6,700
Healing
21,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,838
7,119
0
7,498
17,990
7,205
6,604
5,905
12,013
0
82,677
W
Apollo
JJ5633
Apollo
8,973
5,482
0
1,000
14,895
4,950
3,571
8,165
6,424
0
50,639
L
Neith
KingFouts
Neith
1,371
814
0
878
7,410
1,903
0
74
7,336
0
4,895
L
Achilles
SKIDZ913
Achilles
15,650
4,956
0
1,779
20,348
13,734
193
391
19,957
0
53,706
W
Tsukuyomi
Yumply S
Tsukuyomi
17,587
6,841
0
3,633
22,041
9,825
620
8,617
13,176
0
103,605
W
Scylla
Z9K3V1N
Scylla
3,869
1,800
0
1,616
16,516
4,730
1,883
9,227
6,863
27,149
0
L
Tiamat
azrael_27_
Tiamat
29,180
1,307
0
3,212
18,706
13,598
499
1,109
17,539
69,563
0
W
Amaterasu
13,834
6,364
0
7,968
27,407
14,628
1,706
15,383
11,505
0
40,553
L
Merlin
19,538
1,205
0
681
17,803
7,221
595
1,349
16,376
72,612
0
L
659
490
0
150
9,051
6,932
262
768
8,241
0
8,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
63,995
260
Minions Killed
447
0
Camps Cleared
0
1,671,040
Distance Traveled
2,073,471
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,946
498
120
5
0
391,196
2
W
Apollo
11,848
456
87
3
0
418,111
1
L
Neith
7,308
281
7
0
0
205,752
9
L
Achilles
11,865
456
49
2
0
485,162
0
W
Tsukuyomi
15,824
609
136
5
0
461,808
0
W
Scylla
10,771
414
47
2
0
366,048
0
L
Tiamat
14,788
569
102
4
0
402,861
0
W
Amaterasu
12,606
485
57
2
0
436,308
0
L
Merlin
13,579
522
99
4
0
368,181
1
L
Odin
7,326
282
3
0
0
209,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role