Player Matchup

Scylla
Scylla
KobataGoated
Scylla
Level 46
God Stats
9W - 8L
1,400 SR
Queue Stats
88W - 90L
1,503 Elo+
Solo
Da Ji
Da Ji
MrHunter1235188
Da Ji
Level 47
God Stats
12W - 18L
1,301 SR
Queue Stats
236W - 343L
1,301 Elo+
Party 1
Sobek
Sobek
XInuAkiX
Sobek
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
331W - 499L
1,341 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,382 Elo+

VS

Team Averages
Level 73
1,615 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dj_Coby_24
Chaac
Level 69
God Stats
15W - 13L
1,528 SR
Queue Stats
119W - 91L
1,553 Elo+
Solo
Fafnir
Fafnir
SayzisZeo
Fafnir
Level 100
God Stats
2W - 1L
1,816 SR
Queue Stats
19W - 25L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
4
0 / 1 / 1
4,179
697
1,749
970
225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 5 / 0
5,247
875
3,831
6,490
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
XInuAkiX
Sobek
7
0 / 3 / 2
4,517
753
2,381
8,322
5,250
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 7
5,459
910
1,881
2,724
899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
9
5 / 2 / 4
6,234
1,039
6,130
6,807
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
SayzisZeo
Fafnir
9
3 / 0 / 4
6,115
1,019
3,289
5,435
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
7
4.5
W
Chaac
5
2
4
3.5
L
Scylla
0
1
1
0.5
L
3
5
0
0.6
W
Fafnir
SayzisZeo
Fafnir
3
0
4
5
L
Sobek
XInuAkiX
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
11,300
15,782
Taken
14,966
7,671
Mitigated
11,270
2,755
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,881
218
1,019
1,313
2,724
899
1,357
552
2,172
15,113
0
W
Chaac
6,130
1,897
0
2,242
6,807
4,562
0
2,089
4,718
0
14,426
L
Scylla
1,749
426
0
171
970
225
0
184
756
5,698
0
L
3,831
889
440
890
6,490
2,196
0
2,023
4,287
0
10,796
W
Fafnir
SayzisZeo
Fafnir
3,289
713
0
677
5,435
5,809
64
1,534
3,901
9,751
0
L
Sobek
XInuAkiX
Sobek
2,381
241
111
1,143
8,322
5,250
0
3,011
4,981
6,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,943
Gold Earned
17,808
26
Minions Killed
61
0
Camps Cleared
0
228,419
Distance Traveled
347,086
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,459
910
24
4
0
96,094
1
W
Chaac
6,234
1,039
26
4
0
133,522
1
L
Scylla
4,179
697
7
1
0
33,274
0
L
Da Ji
5,247
875
12
2
0
102,851
0
W
Fafnir
6,115
1,019
11
2
0
117,470
1
L
Sobek
4,517
753
7
1
0
92,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role