Player Matchup

Tiamat
Tiamat
FarmHeroGirl
Tiamat
Level 28
God Stats
9W - 13L
1,529 SR
Queue Stats
182W - 211L
1,552 Elo+
Solo
Neith
Neith
PwNgE-_-KiNg
Neith
Level 7
God Stats
3W - 6L
1,423 SR
Queue Stats
12W - 10L
1,617 Elo+
Solo
Thor
Thor
VampiricShroud
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,577 Elo+
Solo
Ares
Ares
lokoli97
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,718 Elo+
Party 1
Sobek
Sobek
yaaayooo77
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,494 Elo+
Party 1
Team Averages
Level 13
1,490 SR
1,592 Elo+

VS

Team Averages
Level 26
1,521 SR
1,507 Elo+
Hera
Hera
BlackHodor78
Hera
Level 29
God Stats
15W - 10L
1,783 SR
Queue Stats
96W - 97L
1,573 Elo+
Solo
Fenrir
Fenrir
ZORONDZ
Fenrir
Level 16
God Stats
2W - 1L
1,268 SR
Queue Stats
28W - 29L
1,389 Elo+
Solo
Anubis
Anubis
aliloraf
Anubis
Level 27
God Stats
19W - 18L
1,472 SR
Queue Stats
36W - 40L
1,481 Elo+
Solo
Sobek
Sobek
burnall74
Sobek
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 88L
1,470 Elo+
Solo
Neith
Neith
nViolence
Neith
Level 29
God Stats
19W - 17L
1,583 SR
Queue Stats
107W - 92L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 1
6,277
483
5,669
6,780
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
5,107
393
5,219
6,532
1,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

13
5 / 3 / 1
7,879
606
6,042
9,336
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
8
0 / 8 / 0
5,131
395
2,164
10,034
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
9
0 / 4 / 1
5,110
393
1,126
9,528
4,751
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,831
602
6,796
5,930
1,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ZORONDZ
Fenrir
13
3 / 0 / 2
7,422
571
3,263
6,365
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
aliloraf
Anubis
14
5 / 1 / 2
8,091
622
6,271
7,116
3,171
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
burnall74
Sobek
11
3 / 1 / 9
7,385
568
3,862
12,407
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
nViolence
Neith
15
7 / 1 / 5
9,723
748
10,269
6,382
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Tiamat
0
3
1
0.17
L
0
4
1
0.13
L
5
3
1
1.83
W
Fenrir
ZORONDZ
Fenrir
3
0
2
4
W
Anubis
aliloraf
Anubis
5
1
2
6
W
Sobek
burnall74
Sobek
3
1
9
7.5
L
Ares
0
8
0
0
W
Neith
nViolence
Neith
7
1
5
9.5
L
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
30,461
42,210
Taken
38,200
18,568
Mitigated
18,583
7,661
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,796
1,725
329
1,895
5,930
1,914
1,450
698
5,232
39,696
0
L
Tiamat
5,669
902
0
1,422
6,780
3,306
0
3,095
3,685
34,333
0
L
5,219
2,174
0
1,811
6,532
1,611
0
1,437
5,095
0
18,043
L
6,042
1,479
0
2,716
9,336
3,155
0
3,341
5,995
0
45,840
W
Fenrir
ZORONDZ
Fenrir
3,263
1,160
0
3,732
6,365
2,295
0
681
5,654
0
41,282
W
Anubis
aliloraf
Anubis
6,271
357
257
3,855
7,116
3,171
398
3,054
3,688
46,759
0
W
Sobek
burnall74
Sobek
3,862
559
341
4,747
12,407
8,942
148
2,838
9,365
16,935
0
L
Ares
2,164
254
0
222
10,034
5,745
0
3,124
6,910
10,760
0
W
Neith
nViolence
Neith
10,269
6,460
0
2,514
6,382
2,261
2,341
1,080
5,302
0
67,484
L
Sobek
1,126
40
0
1,490
9,528
4,751
0
5,932
3,596
8,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
40,452
217
Minions Killed
415
0
Camps Cleared
0
1,127,431
Distance Traveled
1,255,310
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,831
602
70
5
0
236,211
0
L
Tiamat
6,277
483
73
6
0
215,650
3
L
Neith
5,107
393
22
2
0
200,304
0
L
Thor
7,879
606
100
8
0
245,985
1
W
Fenrir
7,422
571
84
6
0
284,380
1
W
Anubis
8,091
622
110
8
0
228,168
0
W
Sobek
7,385
568
22
2
0
274,967
0
L
Ares
5,131
395
12
1
0
253,659
1
W
Neith
9,723
748
129
10
0
231,584
2
L
Sobek
5,110
393
10
1
0
211,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role