Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
CarlosMJ11
Kumbhakarna
Gold IV
Level 64
God Stats
7W - 5L
1,446 SR
Queue Stats
465W - 470L
1,464 MMR
Solo
Izanami
Izanami
Gold III
Decadened
Izanami
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
I am BloooD
Ne Zha
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,479 MMR
Solo
Chang'e
Chang'e
Gold I
Ramaru san
Chang'e
Gold I
Level 157
God Stats
21W - 25L
1,506 SR
Queue Stats
245W - 246L
1,450 MMR
Solo
Tiamat
Tiamat
Platinum IV
Salguodjo
Tiamat
Platinum IV
Level 123
God Stats
14W - 7L
1,629 SR
Queue Stats
453W - 448L
1,443 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,516 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,540 SR
1,464 MMR
Nu Wa
Nu Wa
Bronze III
Corgi Rump
Nu Wa
Bronze III
Level 124
God Stats
4W - 5L
1,642 SR
Queue Stats
31W - 36L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
CrockedHorse946
King Arthur
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 390L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
GaMeRDiaBlo21
Fenrir
Gold IV
Level 99
God Stats
1W - 8L
1,455 SR
Queue Stats
158W - 167L
1,377 MMR
Party 1
Ganesha
Ganesha
Bronze III
PrimeSkillful
Ganesha
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,462 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SMD_rojo_96
Danzaburou
Gold IV
Level 100
God Stats
1W - 3L
1,600 SR
Queue Stats
54W - 55L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CarlosMJ11
Kumbhakarna
17
1 / 4 / 11
11,388
495
5,406
16,128
15,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Decadened
Izanami
20
6 / 2 / 6
14,546
632
14,566
16,215
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
18
6 / 4 / 4
12,397
539
6,645
17,079
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ramaru san
Chang'e
19
6 / 2 / 9
13,547
589
15,332
17,062
12,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Salguodjo
Tiamat
20
6 / 1 / 9
14,144
615
12,368
11,002
6,934
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetArachneAthenaLokiGilgamesh

VS

Bans
PeleBellonaTsukuyomiMulanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 5 / 2
10,245
445
10,066
10,850
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
CrockedHorse946
King Arthur
15
0 / 6 / 0
9,333
406
4,300
17,820
16,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 3
10,690
465
4,636
17,148
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
14
2 / 5 / 9
9,946
432
7,772
19,040
20,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SMD_rojo_96
Danzaburou
18
6 / 5 / 3
12,506
544
12,183
14,042
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
25
Kills
13
13
Deaths
25
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CarlosMJ11
Kumbhakarna
1
4
11
1.63
L
Nu Wa
1
5
2
0.4
L
King Arthur
CrockedHorse946
King Arthur
0
6
0
0
W
Izanami
Decadened
Izanami
6
2
6
4.5
L
4
4
3
1.38
W
Ne Zha
6
4
4
2
L
Ganesha
2
5
9
1.3
W
Chang'e
Ramaru san
Chang'e
6
2
9
5.25
L
Danzaburou
SMD_rojo_96
Danzaburou
6
5
3
1.5
W
Tiamat
Salguodjo
Tiamat
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,317
Damage
38,957
77,486
Taken
78,900
48,158
Mitigated
54,630
33,966
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CarlosMJ11
Kumbhakarna
5,406
700
0
818
16,128
15,461
1,095
5,935
10,193
37,414
0
L
Nu Wa
10,066
809
0
1,055
10,850
4,098
1,378
7,210
3,640
73,283
0
L
King Arthur
CrockedHorse946
King Arthur
4,300
745
0
428
17,820
16,008
344
7,489
10,331
98
46,365
W
Izanami
Decadened
Izanami
14,566
11,450
0
8,086
16,215
6,171
4,477
3,662
12,553
0
145,249
L
4,636
332
0
5,139
17,148
8,447
0
4,087
13,061
0
62,552
W
Ne Zha
6,645
2,492
0
6,953
17,079
6,869
2,479
4,454
12,625
0
62,459
L
Ganesha
7,772
1,026
0
1,870
19,040
20,447
0
8,474
10,566
34,397
0
W
Chang'e
Ramaru san
Chang'e
15,332
1,353
2,375
9,885
17,062
12,723
2,780
4,056
13,006
87,155
0
L
Danzaburou
SMD_rojo_96
Danzaburou
12,183
5,009
0
2,176
14,042
5,630
0
5,846
8,196
0
82,062
W
Tiamat
Salguodjo
Tiamat
12,368
1,388
0
5,849
11,002
6,934
3,428
4,345
6,657
121,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,022
Gold Earned
52,720
730
Minions Killed
564
0
Camps Cleared
0
2,025,278
Distance Traveled
1,902,207
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,388
495
67
3
0
400,353
3
L
Nu Wa
10,245
445
162
7
0
359,565
2
L
King Arthur
9,333
406
88
4
0
382,213
0
W
Izanami
14,546
632
224
10
0
385,957
5
L
Fenrir
10,690
465
114
5
0
420,858
6
W
Ne Zha
12,397
539
97
4
0
444,347
2
L
Ganesha
9,946
432
21
1
0
370,523
6
W
Chang'e
13,547
589
146
6
0
392,227
3
L
Danzaburou
12,506
544
179
8
0
369,048
6
W
Tiamat
14,144
615
196
9
0
402,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role