Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Meditatе
Cabrakan
Gold IV
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,632 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze II
SmiteDrunk
Ao Kuang
Bronze II
Level 49
God Stats
5W - 10L
1,258 SR
Queue Stats
135W - 208L
331 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,419 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,481 SR
1,231 MMR
Hou Yi
Hou Yi
Silver I
Emperor4Skyn
Hou Yi
Silver I
Level 56
God Stats
5W - 5L
1,505 SR
Queue Stats
224W - 262L
1,242 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
KisameBush
Gilgamesh
Gold II
Level 145
God Stats
5W - 2L
1,591 SR
Queue Stats
158W - 192L
1,729 MMR
Solo
Chang'e
Chang'e
Silver V
Moneyybagss
Chang'e
Silver V
Level 62
God Stats
6W - 11L
1,348 SR
Queue Stats
223W - 268L
722 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 2 / 15
12,238
765
19,030
18,362
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Meditatе
Cabrakan
16
9 / 3 / 11
12,494
781
13,910
15,768
21,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
SmiteDrunk
Ao Kuang
15
7 / 5 / 10
12,079
755
12,119
17,681
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TiamatDanzaburouFenrirAthenaSet

VS

Bans
AphroditeScyllaZeusKumbhakarnaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 9 / 4
9,781
611
7,574
15,477
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KisameBush
Gilgamesh
14
5 / 7 / 4
13,489
843
12,048
21,500
20,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Moneyybagss
Chang'e
14
4 / 6 / 4
10,705
669
13,975
17,010
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
22
Kills
10
10
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
15
6.75
L
Hou Yi
1
9
4
0.33
L
Gilgamesh
KisameBush
Gilgamesh
5
7
4
1
W
Cabrakan
Meditatе
Cabrakan
9
3
11
4.83
L
Chang'e
Moneyybagss
Chang'e
4
6
4
1
W
Ao Kuang
SmiteDrunk
Ao Kuang
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
33,597
51,811
Taken
53,987
40,014
Mitigated
31,360
20,508
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,030
9,681
0
7,786
18,362
10,625
867
6,075
12,287
0
61,428
L
Hou Yi
7,574
4,054
0
1,361
15,477
4,889
0
5,663
9,814
0
45,576
L
Gilgamesh
KisameBush
Gilgamesh
12,048
2,104
344
2,622
21,500
20,834
0
13,156
8,344
493
32,913
W
Cabrakan
Meditatе
Cabrakan
13,910
1,415
0
5,212
15,768
21,846
710
3,504
12,264
63,235
0
L
Chang'e
Moneyybagss
Chang'e
13,975
1,754
3,395
5,228
17,010
5,637
0
7,260
9,750
46,736
0
W
Ao Kuang
SmiteDrunk
Ao Kuang
12,119
2,973
218
7,292
17,681
7,543
2,289
4,726
12,955
42,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
33,975
182
Minions Killed
155
0
Camps Cleared
0
876,828
Distance Traveled
796,053
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,238
765
64
4
0
327,447
4
L
Hou Yi
9,781
611
66
4
0
241,869
0
L
Gilgamesh
13,489
843
28
2
0
288,131
2
W
Cabrakan
12,494
781
70
4
0
290,779
3
L
Chang'e
10,705
669
61
4
0
266,053
0
W
Ao Kuang
12,079
755
48
3
0
258,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role