Player Matchup

Cthulhu
Cthulhu
FlaviusZeno
Cthulhu
Level 26
God Stats
1W - 4L
1,788 SR
Queue Stats
374W - 351L
1,574 Elo+
Solo
Neith
Neith
LimyPeregrine
Neith
Level 5
God Stats
2W - 7L
1,736 SR
Queue Stats
2W - 7L
1,682 Elo+
Party 1
Heimdallr
Heimdallr
TaztyTerpz
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,604 Elo+
Solo
Fenrir
Fenrir
chidoryx--89
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
immortal_mould1
Kukulkan
Level 28
God Stats
92W - 95L
1,435 SR
Queue Stats
340W - 382L
1,421 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,556 Elo+

VS

Team Averages
Level 16
1,494 SR
1,432 Elo+
Thor
Thor
DigDiggler
Thor
Level 8
God Stats
2W - 2L
1,405 SR
Queue Stats
8W - 8L
1,498 Elo+
Solo
Pele
Pele
Kielhaul
Pele
Level 29
God Stats
10W - 6L
1,480 SR
Queue Stats
169W - 132L
1,592 Elo+
Solo
Poseidon
Poseidon
SADMAY
Poseidon
Level 8
God Stats
36W - 34L
1,870 SR
Queue Stats
298W - 321L
1,596 Elo+
Solo
Yemoja
Yemoja
Tarudess11
Yemoja
Level 5
God Stats
1W - 3L
1,076 SR
Queue Stats
34W - 35L
962 Elo+
Solo
Bellona
Bellona
bigbalor
Bellona
Level 29
God Stats
12W - 4L
1,639 SR
Queue Stats
161W - 155L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlaviusZeno
Cthulhu
17
4 / 1 / 6
11,181
1,016
16,014
14,744
14,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 1
8,760
796
747
3,870
816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TaztyTerpz
Heimdallr
17
2 / 4 / 6
10,622
966
10,290
9,408
4,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
4 / 8 / 4
11,522
1,047
11,249
19,604
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
0 / 6 / 6
10,197
927
14,782
14,040
5,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

160

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,372
943
5,636
10,070
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
19
13 / 2 / 8
13,198
1,200
22,263
10,939
4,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
SADMAY
Poseidon
18
4 / 1 / 10
11,759
1,069
10,295
9,032
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tarudess11
Yemoja
16
1 / 2 / 8
10,716
974
3,216
13,680
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
bigbalor
Bellona
17
3 / 2 / 15
10,966
997
14,791
14,655
11,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
10
Kills
23
23
Deaths
10
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Cthulhu
FlaviusZeno
Cthulhu
4
1
6
7
W
Pele
13
2
8
8.5
L
0
4
1
0.13
W
Poseidon
SADMAY
Poseidon
4
1
10
9
W
Yemoja
Tarudess11
Yemoja
1
2
8
2.5
L
Heimdallr
TaztyTerpz
Heimdallr
2
4
6
1.25
W
Bellona
bigbalor
Bellona
3
2
15
5.25
L
Fenrir
4
8
4
0.75
L
Kukulkan
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
56,201
61,666
Taken
58,376
36,893
Mitigated
35,837
1,611
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,636
1,532
0
247
10,070
3,328
0
6,126
3,096
0
14,007
L
Cthulhu
FlaviusZeno
Cthulhu
16,014
291
115
0
14,744
14,454
0
3,342
11,402
27,782
0
W
Pele
22,263
4,993
0
1,288
10,939
4,073
0
4,317
6,497
0
46,315
L
747
243
0
0
3,870
816
0
158
3,712
0
1,491
W
Poseidon
SADMAY
Poseidon
10,295
2,009
0
548
9,032
3,373
0
7,020
2,012
47,169
0
W
Yemoja
Tarudess11
Yemoja
3,216
807
2,426
1,462
13,680
13,500
0
7,522
5,978
14,642
0
L
Heimdallr
TaztyTerpz
Heimdallr
10,290
3,841
0
0
9,408
4,069
0
1,213
8,195
0
39,690
W
Bellona
bigbalor
Bellona
14,791
4,322
0
165
14,655
11,563
0
5,811
8,514
488
18,593
L
Fenrir
11,249
3,550
0
1,455
19,604
11,641
0
6,301
13,303
0
21,437
L
Kukulkan
14,782
1,647
0
41
14,040
5,913
0
2,985
11,055
49,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
57,011
203
Minions Killed
205
4
Camps Cleared
9
910,072
Distance Traveled
1,115,821
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,372
943
24
2
2
185,281
0
L
Cthulhu
11,181
1,016
12
1
1
250,785
0
W
Pele
13,198
1,200
43
4
4
257,980
2
L
Neith
8,760
796
2
0
0
56,342
0
W
Poseidon
11,759
1,069
95
9
2
232,033
2
W
Yemoja
10,716
974
36
3
1
192,619
0
L
Heimdallr
10,622
966
80
7
0
188,177
0
W
Bellona
10,966
997
7
1
0
247,908
0
L
Fenrir
11,522
1,047
22
2
2
220,758
0
L
Kukulkan
10,197
927
87
8
1
194,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role