Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BaronRadial
Gilgamesh
Level 133
God Stats
31W - 23L
1,586 SR
Queue Stats
689W - 693L
1,464 Elo+
Solo
Medusa
Medusa
II SP33DY Il
Medusa
Level 109
God Stats
6W - 0L
1,921 SR
Queue Stats
59W - 49L
1,486 Elo+
Solo
Vulcan
Vulcan
TURLEX20041999
Vulcan
Level 91
God Stats
5W - 10L
1,280 SR
Queue Stats
115W - 136L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
scsebcors
Tsukuyomi
Level 136
God Stats
9W - 8L
1,704 SR
Queue Stats
341W - 331L
1,472 Elo+
Solo
Team Averages
Level 125
1,598 SR
1,458 Elo+

VS

Team Averages
Level 121
1,403 SR
1,505 Elo+
Ah Puch
Ah Puch
Arise Oblivion
Ah Puch
Level 160
God Stats
6W - 11L
1,560 SR
Queue Stats
582W - 572L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
CaptainBlueBals
Sun Wukong
Level 135
God Stats
8W - 11L
1,251 SR
Queue Stats
243W - 236L
1,478 Elo+
Solo
Kali
Kali
PrimeDeer312714
Kali
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 203L
1,472 Elo+
Solo
Anhur
Anhur
SinVro
Anhur
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 21L
1,561 Elo+
Solo
Poseidon
Poseidon
xr20
Poseidon
Level 105
God Stats
1W - 3L
1,205 SR
Queue Stats
265W - 249L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 0 / 5
6,785
522
2,902
6,989
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
BaronRadial
Gilgamesh
13
4 / 0 / 1
7,864
605
9,841
8,793
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
14
3 / 2 / 1
7,992
615
5,137
8,129
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 4
7,539
580
4,577
6,974
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
scsebcors
Tsukuyomi
11
5 / 0 / 3
7,453
573
6,495
6,962
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,238
480
3,180
5,725
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
CaptainBlueBals
Sun Wukong
12
0 / 2 / 0
6,653
512
5,424
11,026
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,506
424
2,675
11,165
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
SinVro
Anhur
11
3 / 4 / 0
6,873
529
5,972
9,239
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xr20
Poseidon
11
0 / 6 / 1
6,483
499
6,188
7,273
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
5
4.5
L
0
2
1
0.25
W
Gilgamesh
BaronRadial
Gilgamesh
4
0
1
4.5
L
Sun Wukong
CaptainBlueBals
Sun Wukong
0
2
0
0
W
Medusa
3
2
1
1.75
L
0
4
0
0
L
Anhur
SinVro
Anhur
3
4
0
0.75
W
4
1
4
6
W
Tsukuyomi
scsebcors
Tsukuyomi
5
0
3
6.5
L
Poseidon
xr20
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
23,439
37,847
Taken
44,428
16,498
Mitigated
14,618
12,922
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,902
379
1,451
3,409
6,989
4,712
256
3,103
3,740
18,475
0
L
3,180
35
0
2,941
5,725
1,508
100
1,502
4,183
39,949
0
W
Gilgamesh
BaronRadial
Gilgamesh
9,841
2,808
0
1,424
8,793
4,781
0
0
8,793
0
46,907
L
Sun Wukong
CaptainBlueBals
Sun Wukong
5,424
909
0
3,040
11,026
4,899
0
0
11,026
0
42,874
W
Medusa
5,137
2,189
0
3,136
8,129
2,417
1,386
722
7,297
0
52,219
L
2,675
1,462
0
2,583
11,165
3,560
0
1,191
9,894
0
23,465
L
Anhur
SinVro
Anhur
5,972
2,658
0
2,260
9,239
2,654
340
544
8,695
0
30,992
W
4,577
1,652
0
560
6,974
2,559
432
4,383
2,527
43,370
0
W
Tsukuyomi
scsebcors
Tsukuyomi
6,495
2,148
0
2,942
6,962
2,029
85
836
6,122
0
33,523
L
Poseidon
xr20
Poseidon
6,188
1,008
0
250
7,273
1,997
0
4,002
3,151
45,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
31,753
391
Minions Killed
363
0
Camps Cleared
0
1,259,609
Distance Traveled
1,202,834
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,785
522
41
3
0
225,527
8
L
Ah Puch
6,238
480
91
7
0
219,679
5
W
Gilgamesh
7,864
605
95
7
0
257,671
3
L
Sun Wukong
6,653
512
89
7
0
237,642
4
W
Medusa
7,992
615
106
8
0
221,362
3
L
Kali
5,506
424
43
3
0
279,844
3
L
Anhur
6,873
529
58
4
0
217,778
1
W
Vulcan
7,539
580
83
6
0
248,185
2
W
Tsukuyomi
7,453
573
66
5
0
306,864
4
L
Poseidon
6,483
499
82
6
0
247,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role