Player Matchup

Khepri
Khepri
Gold IV
Fdebor
Khepri
Gold IV
Level 79
God Stats
4W - 2L
1,717 SR
Queue Stats
41W - 52L
1,466 MMR
Solo
Anhur
Anhur
Silver II
PollieBurtels
Anhur
Silver II
Level 45
God Stats
12W - 8L
1,512 SR
Queue Stats
42W - 30L
1,460 MMR
Solo
Janus
Janus
Gold IV
WazzaWarren32
Janus
Gold IV
Level 148
God Stats
7W - 17L
1,281 SR
Queue Stats
238W - 233L
1,430 MMR
Solo
Loki
Loki
Gold III
aster465
Loki
Gold III
Level 138
God Stats
24W - 19L
1,604 SR
Queue Stats
404W - 404L
1,471 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
naabetse007
Sun Wukong
Gold IV
Level 144
God Stats
7W - 6L
1,713 SR
Queue Stats
161W - 154L
1,435 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,566 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,404 SR
1,482 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Bronze III
Nexleur
Hel
Bronze III
Level 45
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Kali
Kali
Bronze III
Pa-Nda_Leo
Kali
Bronze III
Level 42
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Chaac
Chaac
Silver I
TidusDrewYT
Chaac
Silver I
Level 105
God Stats
2W - 3L
1,511 SR
Queue Stats
27W - 27L
1,411 MMR
Solo
Hou Yi
Hou Yi
Platinum V
jodeculos-guis00
Hou Yi
Platinum V
Level 66
God Stats
3W - 4L
1,289 SR
Queue Stats
279W - 294L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fdebor
Khepri
13
3 / 0 / 8
8,356
522
4,796
10,922
8,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 3
9,820
614
10,328
7,761
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 4
10,340
646
7,722
5,533
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
3 / 0 / 4
8,622
539
5,118
6,900
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
naabetse007
Sun Wukong
15
1 / 0 / 3
8,698
544
7,521
11,655
11,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneAthenaSetGilgameshKukulkan

VS

Bans
TiamatNemesisCu ChulainnTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 2 / 0
8,103
506
3,539
6,991
2,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
0 / 4 / 1
6,864
429
3,639
10,030
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 3 / 0
6,769
423
2,474
11,355
4,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
0 / 3 / 0
8,352
522
8,334
15,732
10,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 0
7,698
481
7,168
12,821
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
1
1
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Khepri
Fdebor
Khepri
3
0
8
7
L
Hel
0
4
1
0.13
L
0
3
0
0
W
5
0
3
6.5
L
0
3
0
0
W
5
1
4
7
W
Loki
3
0
4
5
L
1
5
0
0.2
W
Sun Wukong
naabetse007
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
25,154
42,771
Taken
56,929
27,993
Mitigated
26,130
10,852
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,539
0
0
1,818
6,991
2,984
0
3,456
3,535
58,062
0
W
Khepri
Fdebor
Khepri
4,796
322
0
1,000
10,922
8,844
23
2,311
8,611
17,065
0
L
Hel
3,639
706
1,985
2,920
10,030
4,372
0
3,558
6,472
21,268
0
L
2,474
1,699
0
1,131
11,355
4,974
0
2,523
8,832
0
41,604
W
10,328
5,567
0
4,353
7,761
2,806
945
1,852
5,909
0
69,026
L
8,334
1,120
0
6,988
15,732
10,520
0
0
15,732
5,924
55,805
W
7,722
442
0
1,956
5,533
2,072
0
1,687
3,846
88,844
0
W
Loki
5,118
1,574
0
1,455
6,900
2,949
783
1,040
5,860
0
59,109
L
7,168
3,376
0
2,730
12,821
3,280
0
2,981
9,840
0
55,693
W
Sun Wukong
naabetse007
Sun Wukong
7,521
2,116
0
2,088
11,655
11,322
443
1,346
10,309
0
60,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
37,786
552
Minions Killed
469
0
Camps Cleared
0
1,551,612
Distance Traveled
1,467,406
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,103
506
124
8
0
300,297
6
W
Khepri
8,356
522
14
1
0
304,875
3
L
Hel
6,864
429
39
2
0
285,266
0
L
Kali
6,769
423
81
5
0
318,108
1
W
Anhur
9,820
614
129
8
0
272,345
4
L
Chaac
8,352
522
122
8
0
303,021
0
W
Janus
10,340
646
168
11
0
337,524
5
W
Loki
8,622
539
117
7
0
349,450
3
L
Hou Yi
7,698
481
103
6
0
260,714
7
W
Sun Wukong
8,698
544
124
8
0
287,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role